True, thank you for the notice.Machtl wrote:The current experimental release includes 4 levels in beta campaign, but there are only two on the github repository.
It is fixed now.
True, thank you for the notice.Machtl wrote:The current experimental release includes 4 levels in beta campaign, but there are only two on the github repository.
I checked it and didn't find any deleted entries in these files in latest commits. Could you be more specific please?Machtl wrote:I also noted that you deleted many entries in /base/locale/en/entity-descriptions.cfg and /base/locale/de/item-descriptions.cfg is this intentional?
Any language can add description for entities that don't even have description in english.Machtl wrote:Hmm It seems to be that those entries where never there, but why were they on the German repo?
Anyway, I will add them again.
Ofcourse.Madara Uchiha wrote:Are you open for further translations to other languages? I can do Hebrew for example.
I do it this way:Trucario wrote:Spanish translation ready:
https://github.com/kovarex/Factorio_Translation_Spanish
How can I encode that in "utf8 withoug BOM"? or you will do that, because if I replace the data files of the translation the game crashes:
and if I replace that file... :
kovarex wrote:I do it this way:Trucario wrote:Spanish translation ready:
https://github.com/kovarex/Factorio_Translation_Spanish
How can I encode that in "utf8 withoug BOM"? or you will do that, because if I replace the data files of the translation the game crashes:
and if I replace that file... :
I use Notepad++, in the top menu, you can select the encoding, so you choose UTF8-WithoutBOM
If you have file that is already written in different encoding, the change would bug all the special characters, so I do it this way.
- Control-a Control-C (Take all the text to clipBoard).
- Change encoding To UTF8-Without BAM
- Control-A Control-V (Replace the text)