Hope someone can point me in the right direction here. I'm at the post-endgame stage (megabase, lots of rockets launched, lots of mods) and am looking to up the challenge a bit.
I figure I can do this by increasing the pollution output of certain buildings, specifically, laser turrets. I know it doesn't make much sense for them to produce pollution, but I figure it's the quickest way to generate large amounts of pollution closest to the biters (many turrets around my outer perimeter, which is naturally closest to the biters.) I would basically like to stress-test my defenses and power grid, and see how long they can hold out before I have to drop a couple of ion cannon blasts down on the local biter bases

I would like to just edit the pollution amounts in the base data files (as opposed to creating an entirely separate mod) but I can't seem to find anything related to pollution in any of the LUA files. Am I even looking in the right place? Would it be simpler if I just created a small mod for this?
Any help would be appreciated.