New MOD: mojo-resource-processing

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mojo2012
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New MOD: mojo-resource-processing

Post by mojo2012 »

Hi guys,

first I want to thank the creators of Factorio: you made an aswesome game!! (this is my first post ;-))

After some time it got kinda boring (even with biters). So I decided to make my own mod.

What does it do
  • Use bob's ores as basis
  • Ore crusher and pulverizer to process raw ore and stone
  • Process by-products (gravel, dirt, slag), eg. to create concrete, landfill, stone bricks
  • Removed hand-crafting, added burner assembling machine instead
  • Cokery to transform wood to coal
  • Water well pump to pump up water even in deserts
  • Biofarm to produce trees
  • Bio reactor to produce seedlings and fertilizers
  • Terraform: build land on water tiles
  • Plant trees

    If you use in combination with mojo-advanced-tech (https://github.com/mojo2012/factorio-mojo-advanced-tech), you also get new recipes:
  • Updated recipes: new products and updated recipes for vanilla items (eg. tungsten ore to wires for lights)
Source URL: https://github.com/mojo2012/factorio-mo ... rocessing/
Dependency: base >= 0.12.3", bobores >= 0.12.7
Licence: GPL v3

Image

I primarely created this mod for myself, but I hope you enjoy it as well. Feedback is welcome.

I used a lot of stuff of other mod creators, especially graphics. Kudos to all of you guys. I take no credit for that stuff. And thanks for providing it to the community.

Qon
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Re: New MOD: mojo-resource-processing

Post by Qon »

Not interested in the mod but...
That seems like an interesting way to play the game, building on water with landfill. I might try that some day.
My mods: Capsule Ammo | HandyHands - Automatic handcrafting | ChunkyChunks - Configurable Gridlines
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser

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steinio
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Re: New MOD: mojo-resource-processing

Post by steinio »

mojo-300x300[1].jpg
mojo-300x300[1].jpg (60.22 KiB) Viewed 4270 times
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Transport Belt Repair Man

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