This is a production bus scenario
TL;DR:
This scenario is meant to be super easy. I'm not expecting to impress anyone with this build
This is simply an easy starting scenario for players who would like to learn how to build a production bus
and more importantly, to have a nice clear area to do so. (Me)
"I am your assigned helper for this mission, Assistant Administrator. It appears the power at the landing site was out, and your shuttle has crashed. Fortunately, you survived. Let's continue."
"Salvage the wreck for tools and equipment, and then proceed North while I fill you in."
"The Administrator has not reported in for some time. Their last report had them heading East while the Construction bots assembled a template. What happened to the bots, or The Administrator, is Unknown. One of your many tasks is to discover what happened to them."
"This first section of the Production Bus is the Power Generation section."
"The boilers and steam engines use one of the standard configurations. The rest is a custom water and oil pumping system, and some sort of raw resource overflow system. Please rearrange things if necessary, you have full construction and destruction permissions on this assignment. Your goal here is to establish power flow and provide fuel."
"This next area is Resource Processing"
"It looks like the job was unfinished here also. You'll need to rearrange furnaces or build additional ones to establish Copper and Iron production lines. (Scanning...) The number of lines involved and arrangement of the conveyors may be inefficient."
"Assistant Administrator, I have some bad news. My scans of the wreck are complete. Unfortunately the research library was irretrievably damaged in the crash. You'll have to rebuild it from the standard research packages."
"Resuming our survey: There are ore intakes on the North and South sides, however the mining has not been fully established."
"This area is the start of the Production Bus"
"There are lines for copper plates, iron plates, and two additional lines. Common configurations include Electronic Circuits and Steel, however please feel free to adjust things as you see fit."
"I'm not quite sure what The Administrator had in mind with this next section, though it looks like you could kick start your production with it. Or rip it up and reconfigure it as desired."
"I suppose you can run quickly West along those lanes. Or remove them and repurpose them, as I cannot vouch for the efficiency of this configuration."
"Congratulations on your promotion... Administrator. "
"And good luck. You may need it."
Installation:
"Run" this: %APPDATA%\Factorio\Scenarios
- either by pasting into the Search Programs and Files field in the start menu,
or in the "URL" bar / location bar in your file manager.
Extract the Zip and put the scenario folder in there.
Production Bus Scenario
Production Bus Scenario
- Attachments
-
- Production Bus test 3.zip
- (6.81 MiB) Downloaded 321 times
Re: Production Bus Scenario
Thanks for the map!
are there any biters?
are there any biters?
- brunzenstein
- Smart Inserter
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Re: Production Bus Scenario
Thank you Beeskee
one can learn a lot from your map...
one can learn a lot from your map...
Re: Production Bus Scenario
You're welcome!TommyRank wrote:Thanks for the map!
are there any biters?
Yes there are biters. However - to make it less of a pain when getting started, I cleared out the bases north and south of the production line, as well as the ones that were along the line itself. You'll see the dangerous areas to the East before you run into trouble.
You're welcome, I'm glad you liked it.brunzenstein wrote:Thank you Beeskee
one can learn a lot from your map...
Any feedback is appreciated. Some things are just there for the players to deconstruct and move elsewhere if needed, but the majority of it should at least make sense, if for nothing else than to inspire a player to think "I can do this better"
- brunzenstein
- Smart Inserter
- Posts: 1117
- Joined: Tue Mar 01, 2016 2:27 pm
- Contact:
Re: Production Bus Scenario
I liked it so much that I asked Kovarex in a PM to have a look at it, in order that he may include such a nifty map scenario in the upcoming 0.13 versionBeeskee wrote:
You're welcome, I'm glad you liked it.
More starter scenario buildings based on combinators and robots could be helpful to better understand their underlying processes / functionality
Re: Production Bus Scenario
Certainly!
The makers of the game are welcome to include this scenario and other scenarios that I make in scenario packs and in the game itself or game expansions.
Others are welcome to include this scenario and other scenarios that I make in their download packs or scenario packs or other user-assisting content also.
I'd recommend to include either a link to the appropriate forum thread, or a copy of any flavor text and images.
The makers of the game are welcome to include this scenario and other scenarios that I make in scenario packs and in the game itself or game expansions.
Others are welcome to include this scenario and other scenarios that I make in their download packs or scenario packs or other user-assisting content also.
I'd recommend to include either a link to the appropriate forum thread, or a copy of any flavor text and images.