Version 0.12.35
- Nova
- Filter Inserter

- Posts: 983
- Joined: Mon Mar 04, 2013 12:13 am
- Contact:
Re: Version 0.12.35
I think we should all punch PUNISHER989 in the face, as punishmend. Anyone with me?
-
bNarFProfCrazy
- Fast Inserter

- Posts: 195
- Joined: Sat Apr 23, 2016 7:11 am
- Contact:
Re: Version 0.12.35
Go ahead with your virtual revenge!

-
Mion
- Long Handed Inserter

- Posts: 67
- Joined: Thu Dec 04, 2014 7:38 am
- Contact:
Re: Version 0.12.35
I already reported his message, because his joke was not funnyNova wrote:I think we should all punch PUNISHER989 in the face, as punishmend. Anyone with me?
But "report... was handled by a moderator or by an administrator. The report was afterwards closed" (from e-mail)
-
bNarFProfCrazy
- Fast Inserter

- Posts: 195
- Joined: Sat Apr 23, 2016 7:11 am
- Contact:
Re: Version 0.12.35
Unlocked technology: Alien bat... attracks alliens from far away.
And if that is not sufficient.. Ion canon ready x50!
And if that is not sufficient.. Ion canon ready x50!
-
Sebb767
- Long Handed Inserter

- Posts: 55
- Joined: Sun Mar 06, 2016 12:20 am
- Contact:
Re: Version 0.12.35
Use a flamethrower! The 0.13 one 
-
bNarFProfCrazy
- Fast Inserter

- Posts: 195
- Joined: Sat Apr 23, 2016 7:11 am
- Contact:
Re: Version 0.12.35
Sadly it is NOT available yetSebb767 wrote:Use a flamethrower! The 0.13 one
-
torham
- Fast Inserter

- Posts: 187
- Joined: Sun May 25, 2014 1:40 pm
- Contact:
Re: Version 0.12.35
Now I do not usually go for the hype trains, but if I did, I would be VERY EXCITED ABOut 0.13 ... ahem, that is to say I detect elevated levels of anticipation in my emotions.
-
bNarFProfCrazy
- Fast Inserter

- Posts: 195
- Joined: Sat Apr 23, 2016 7:11 am
- Contact:
Re: Version 0.12.35
Here a list of all achievements available on Steam.
Achievements!
https://steamcommunity.com/stats/427520/achievements
Excited!
It cannot be that long anymore.
Achievements!
https://steamcommunity.com/stats/427520/achievements
Excited!
It cannot be that long anymore.
-
torham
- Fast Inserter

- Posts: 187
- Joined: Sun May 25, 2014 1:40 pm
- Contact:
Re: Version 0.12.35
Holy smokes!
There is no spoon
Finish the game in 8 hours
My best run was 38 hours...
There is no spoon
Finish the game in 8 hours
My best run was 38 hours...
-
Neemys
- Filter Inserter

- Posts: 461
- Joined: Sat Apr 09, 2016 6:16 pm
- Contact:
Re: Version 0.12.35
as there is no restriction in world generation, set all ressource to max, bitter in peaceful, you just need science and smelting going fast you will be doing a rocket pretty soon. Some people do it in 2-3 hours, so 8 seem nothing.torham wrote:Holy smokes!
There is no spoon
Finish the game in 8 hours
My best run was 38 hours...
Want more space restriction ? Or maybe you want to be forced to use train for other thing than ore and oil ? Try Building Platform Mod !
-
bNarFProfCrazy
- Fast Inserter

- Posts: 195
- Joined: Sat Apr 23, 2016 7:11 am
- Contact:
Re: Version 0.12.35
Maybe I'll do that once for getting all achievements, but thats probably not that exciting long term.Neemys wrote:as there is no restriction in world generation, set all ressource to max, bitter in peaceful, you just need science and smelting going fast you will be doing a rocket pretty soon. Some people do it in 2-3 hours, so 8 seem nothing.torham wrote:Holy smokes!
There is no spoon
Finish the game in 8 hours
My best run was 38 hours...
I just had a quick look at my late game save game and well I beat all production (rate) achievements instantly. a lot of other people will do it too i guess.
There should be an achievement on how fast you can get all other achievements.^^
- bobingabout
- Smart Inserter

- Posts: 7352
- Joined: Fri May 09, 2014 1:01 pm
- Contact:
Re: Version 0.12.35
I also recommend that if you're going for an 8 hour game that you do NOT use most of my mods, most of them will extend your game length
-
WoodyDaOcas
- Long Handed Inserter

- Posts: 67
- Joined: Wed Apr 02, 2014 9:06 am
- Contact:
Re: Version 0.12.35
Exactlybobingabout wrote:...
-
Sebb767
- Long Handed Inserter

- Posts: 55
- Joined: Sun Mar 06, 2016 12:20 am
- Contact:
Re: Version 0.12.35
Yeah, a littlebobingabout wrote:I also recommend that if you're going for an 8 hour game that you do NOT use most of my mods, most of them will extend your game length
-
searker
- Long Handed Inserter

- Posts: 91
- Joined: Fri Nov 27, 2015 3:12 pm
- Contact:
Re: Version 0.12.35
WoodyDaOcas wrote:ExactlyAnd that brings me to the question: are you planning to update your mods for 0.13, please ? I am sort of looking forward to it for my vacation in a month and some
^^ TY
There you gobobingabout wrote:Obviously my mods will aim for compatibility first, so a weekend release (or at least the one within a couple of days of the game update) would be the "This makes it work" release. A proper bug-fixed balanced release that takes all the 0.13 changes into account would likely be a week after that.
Needless to say, between STO and possibly LiF, PoE and E:D, and not to forget, WORK, It will take some time to get things properly updated.
What I find most annoying is that all these summer events start happening around now... but summer for me doesn't even start until august, at which point most events have ended already.
- cpy
- Filter Inserter

- Posts: 841
- Joined: Thu Jul 31, 2014 5:34 am
- Contact:
Re: Version 0.12.35
LOL you crack me up. I have to use my mods so i won't reach endgame after 200 hoursbobingabout wrote:I also recommend that if you're going for an 8 hour game that you do NOT use most of my mods, most of them will extend your game length
Or maybe never, damn actually i never reached rocket silo with my marathon settings for your mod.
-
DevilXD
- Fast Inserter

- Posts: 213
- Joined: Tue Aug 12, 2014 10:47 am
- Contact:
Re: Version 0.12.35
Achievements are disabled if you are using mods, IIRC... That's because you can have a mod that for ex. changes the crafting recipe for the rocket part, satellite and rocket silo to be just one piece of wood...bobingabout wrote:I also recommend that if you're going for an 8 hour game that you do NOT use most of my mods, most of them will extend your game length
-
Zeblote
- Filter Inserter

- Posts: 973
- Joined: Fri Oct 31, 2014 11:55 am
- Contact:
Re: Version 0.12.35
That doesn't make any sense, mods can be purely cosmetic.DevilXD wrote:Achievements are disabled if you are using mods, IIRC...bobingabout wrote:I also recommend that if you're going for an 8 hour game that you do NOT use most of my mods, most of them will extend your game length
-
DevilXD
- Fast Inserter

- Posts: 213
- Joined: Tue Aug 12, 2014 10:47 am
- Contact:
Re: Version 0.12.35
Yeah, but developers are saying that no achievements are allowed with mods onZeblote wrote:That doesn't make any sense, mods can be purely cosmetic.
-
kovarex
- Factorio Staff

- Posts: 8298
- Joined: Wed Feb 06, 2013 12:00 am
- Contact:
Re: Version 0.12.35
You can get achievements with mods, but they are in different category and they are not reported to steam.