Friday Facts #141 - Mod Portal
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Re: Friday Facts #141 - Mod Portal
Factorio development explained in gifs:
When they say that 1st June was mainly a psychological trick:
When they say that 1st June was mainly a psychological trick:
Re: Friday Facts #141 - Mod Portal
That train is screaming for high resolution textures!
Re: Friday Facts #141 - Mod Portal
Thank you!We will be requiring every mod to specify a license
OS: Linux Mint 19 x64 | desktop: Awesome 4.2 | Intel Core i5 8600k | 16GB DDR4 | NVidia GTX 1050 Ti (driver version: 410.104) (2019-03)
Re: Friday Facts #141 - Mod Portal
Seeing a red train, did anyone else think that selectable train colors would be very cool? Could color code your iron train = silver, copper train = red/copper, circuit train = green, coal train = black...
Not required by any means, but could be a useful signal to the player
Not required by any means, but could be a useful signal to the player
Re: Friday Facts #141 - Mod Portal
Yes!Tilendor wrote:Seeing a red train, did anyone else think that selectable train colors would be very cool?
Re: Friday Facts #141 - Mod Portal
Red goes FASTA!
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- Long Handed Inserter
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Re: Friday Facts #141 - Mod Portal
Can we get a full loop GIF so that viewing it does not hurt my eyes?
Re: Friday Facts #141 - Mod Portal
... selectable train colors... Hey devs, that's a good idea for 0.13.x or 0.14!
Re: Friday Facts #141 - Mod Portal
new locomotive
Eyegasm!-
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Re: Friday Facts #141 - Mod Portal
+1 on selectable train colors. Oh how amazing that would be. Iron ore train could be blue, copper: red, coal: black/gray, have green, yellow, purple, white for other items, so you could identify passing trains with ease.
Tutorials, wild playthroughs, and more! https://www.youtube.com/@KatherineOfSky
Re: Friday Facts #141 - Mod Portal
CHOO CHOO! All aboard the old train!
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Re: Friday Facts #141 - Mod Portal
The new train looks good, really well detailed, but i like the original one way better.
Would be nice if you guys would allow us to choose between the old graphics and the new ones at the options.
Would be nice if you guys would allow us to choose between the old graphics and the new ones at the options.
Re: Friday Facts #141 - Mod Portal
What? Why?CloneWarrior85 wrote:Would be nice if you guys would allow us to choose between the old graphics and the new ones at the options.
Re: Friday Facts #141 - Mod Portal
I also want to know this. Seems pointless and annoying for the user. Do we have to pirate the game to avoid this? Or is there a way for paying customers continue to download mods without this hassle if they want to?self-same-spot wrote:So, just to confirm: you want to lock people with pirated copies (who may become customers at some point or recommend/PR the game to their friends) out of using mod portal? What if some mod authors are willing to serve their mods via their direct links (e.g., .zip's from github) to them?kovarex wrote:The mod portal can be viewed by anyone, but you will have to log in with your factorio account to download mods, same goes for the in-game version.
Last edited by Qon on Fri Jun 03, 2016 11:58 pm, edited 1 time in total.
My mods: Capsule Ammo | HandyHands - Automatic handcrafting | ChunkyChunks - Configurable Gridlines
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
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Re: Friday Facts #141 - Mod Portal
The new train looks so cool I can't wait until it comes out
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Re: Friday Facts #141 - Mod Portal
Because everyone has different tastes?Zeblote wrote:What? Why?CloneWarrior85 wrote:Would be nice if you guys would allow us to choose between the old graphics and the new ones at the options.
The old graphics remind me a lot of Abesworld for some reason, and some of the new graphics just don't.
And since the graphics are there, it would be a waste to scrap them. A simple toggle would make both worlds perfect, i like the old ones, you like the new ones.
Re: Friday Facts #141 - Mod Portal
There is zero hassle logging in once using the factorio account you already have, and then clicking "remember me".Qon wrote:I also want to know this. Seems pointless and annoying for the user. Do we have to pirate the game to avoid this? Or is there a way for paying customers continue to download mods without this hassle if they want to?self-same-spot wrote:So, just to confirm: you want to lock people with pirated copies (who may become customers at some point or recommend/PR the game to their friends) out of using mod portal? What if some mod authors are willing to serve their mods via their direct links (e.g., .zip's from github) to them?kovarex wrote:The mod portal can be viewed by anyone, but you will have to log in with your factorio account to download mods, same goes for the in-game version.
Re: Friday Facts #141 - Mod Portal
In your opinion.Zeblote wrote:There is zero hassle logging in once using the factorio account you already have, and then clicking "remember me".
My mods: Capsule Ammo | HandyHands - Automatic handcrafting | ChunkyChunks - Configurable Gridlines
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
Re: Friday Facts #141 - Mod Portal
For the rating system, I also would suggest to use a handful of well thought out categories, each with [-] [neutral] [+]. A 5 star rating on the other hand is not that great because it does not carry any information about why the number of stars were given. Also the scale is completely undefined, e.g. someone may decide to give 5 stars, the next one gives only 4 albeit sharing roughly the same opinion because "it's great but better is always possible".
Last edited by catdog2 on Sat Jun 04, 2016 12:29 am, edited 1 time in total.
Re: Friday Facts #141 - Mod Portal
@MrDoomah
Could you please use another icon in your name? Its confusing when searching for dev posts. Thanks!
Could you please use another icon in your name? Its confusing when searching for dev posts. Thanks!
Choumiko wrote:It's a wonder how good the game is, if you consider how bad they are with the FFF numberssillyfly wrote:kovarex just posted the thread... but with #118 in the title. I think they had too much beer