Random Crashes - Factorio 0.12.35

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SoggyCarrots
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Random Crashes - Factorio 0.12.35

Post by SoggyCarrots »

Hey, I have a problem where Factorio will randomly crash every 5-20 minutes. It doesn't seem to correlate with anything that I can tell from. Here is the log:

0.010 2016-06-03 18:58:33; Factorio 0.12.35 (Build 18124, win64, steam)
0.011 Operating system: Windows 10
0.011 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.011 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.011 Write data path: C:/Users/Andrew/AppData/Roaming/Factorio
0.011 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.046 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 0]
0.047 Available display adapters: 1
0.047 [0]: \\.\DISPLAY1 - AMD Radeon(TM) R5 Graphics {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.047 Create display on adapter 0. Size 1266x668 at position [40, 32].
1.295 Initialised OpenGL:[0] AMD Radeon R5 M230; driver: 4.5.13399 Compatibility Profile Context 15.201.1101.0
1.387 Desktop composition is active.
1.474 Loading mod core 0.0.0 (data.lua)
1.487 Loading mod base 0.12.35 (data.lua)
1.726 Checksum for core: 3711505753
1.726 Checksum for mod base: 2829195351
2.838 Initial atlas bitmap size is 16384
2.851 Created atlas bitmap 16384x7754
18.228 Sprites loaded
18.229 Loading sounds...
21.738 Factorio initialised
26.177 Loading map C:/Users\Andrew\AppData\Roaming\Factorio\saves\_autosave1.zip
26.328 Info Scenario.cpp:124: Map version 0.12.35-0
27.016 Checksum for script C:/Users/Andrew/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 393467729
935.247 Error CrashHandler.cpp:105: Exception Code: c0000005, Address: 00007FF738B006CD
935.247 Error CrashHandler.cpp:115: Exception Context:
rax=000001fd6bc60978, rbx=000001fd68f2b0b8, rcx=000001fd6bc60978,
rdx=0000000000000000, rsi=00000000000001b8, rdi=000001fd68f2b0d0,
rip=00007ff738b006cd, rsp=000000dd720ff650, rbp=0000000000000000,
r8=0000000000000011, r9=00000000000039e0, r10=00000000ffffffff,
r11=000000dd720ff710, r12=000000dd720ff7e0, r13=000000dd720ff790,
r14=000001fd6b3bbab0, r15=000000000000007d
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-4o6qmj\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-4o6qmj\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-4o6qmj\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-4o6qmj\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-4o6qmj\src\util\crashhandler.cpp (125): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF72BD7E1E)
00007FFF72BD7E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF759AD998)
00007FFF759AD998 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF75995B26)
00007FFF75995B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF759A9AFD)
00007FFF759A9AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF75934FE9)
00007FFF75934FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF759A8C0A)
00007FFF759A8C0A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-4o6qmj\src\graphics\drawqueue.cpp (385): DrawQueue::drawScaled
c:\cygwin64\tmp\factorio-4o6qmj\src\entity\transportline.cpp (256): TransportLine::draw
c:\cygwin64\tmp\factorio-4o6qmj\src\entity\transportbelt.cpp (96): TransportBelt::draw
c:\cygwin64\tmp\factorio-4o6qmj\src\graphics\entityrenderer.cpp (210): EntityRenderer::prepareRow
c:\cygwin64\tmp\factorio-4o6qmj\src\graphics\entityrenderer.cpp (162): EntityRenderer::threadJob
c:\cygwin64\tmp\factorio-4o6qmj\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF738844403)
00007FF738844403 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF73108102)
00007FFF73108102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF7595C5B4)
00007FFF7595C5B4 (ntdll): (filename not available): RtlUserThreadStart
939.780 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

Any help is appreciated.
daniel34
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Re: Random Crashes - Factorio 0.12.35

Post by daniel34 »

Make sure your graphics drivers are up-to-date.
If that doesn't help, try to set launch options in Steam to --force-d3d by right-clicking on the game in your library, then select properties, then set launch options.
quick links: log file | graphical issues | wiki
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