![Smile :)](./images/smilies/icon_e_smile.gif)
The idea:
Introduce a hard mode where inserters and belts spill items on the ground when they cannot transport/insert anymore.
Due to mods and starting conditions there is a lot of possibilities to make fighting the aliens harder. But for me and many other players, Factorio isn't about fighting, it's about building. There is one very simple change that would make the building part far more challenging and interesting and should be included as a hard mode:
Inserters and belts spill the items that they cannot move onwards. This would happen in multiple circumstances:
1. A belt is full and normally would stop moving items. Instead items are spilled from the end of the belt. 2. An inserter wants to insert an item somewhere where there is no place. The item is dropped. 3. An inserter can grab an item that does not fit the building the inserter points to. The inserter grabs the item and drops it on the building. Technically this should be simple to implement, as it only needs to dumb down inserter and belt code and combine it with item spillage as implemented when the player has to many items (e.g. due to cancelling handcrafting).