Labels, Lights, and edge scrolling

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Otterbear
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Labels, Lights, and edge scrolling

Post by Otterbear »

Please consider adding the ability to label areas or items.

Edge Scrolling when not using the avatar would also be a great enhancement.

Also, some improved...perhaps overhead lighting to give it a more industrial look. (Street lights for example, only taller for a more factory look.)

Recycling or trashing obsolete or unneeded items.

The ability to click on other entities while already in the inventory of another (IE:Switching without having to "escape" the previous inventory), would greatly enhance game-play for me.

Perhaps a "Steam-punk" version. *Steam being the only power source. IE:No electricity.

Many more alternative goals would be nice. IE:Something other than racing for the rocket launch. Bio-enhancement? Supplying off-world entities? Trade?

The ability to create/invent new or unique items with user created recipes?

Terrain manipulation?

Town generation and support.

More alternative energy sources/production trees.

Greater diversity in available tools IE: Bobs mods.

Greatly expanded research tree? (Maybe multiple main branches for different end goals or interconnected to allow you to complete them all?)

Greatly reduced collision box on player avatar. Navigation is a nightmare mid-late game.

Railroad crossings!

Some improvements to the smelters and assemblers. More melting metal(visible). More smoke(visible) More variety in the look of assemblers.

Multi-sided buildings. IE: hexagon, pentagon ect...to allow more access for larger collaborative assembling?

Also some color enhancement wouldn't hurt. ;)

Thank you. (Please forgive me if these have been mentioned before. Its late TL/DR.)
Last edited by Otterbear on Tue Jun 14, 2016 8:14 am, edited 4 times in total.

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ssilk
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Re: Labels, Lights, and edge scrolling

Post by ssilk »

Added to viewtopic.php?f=80&t=4682 Planing (Signs, Cloning, Ghosts, Blueprinting and further...
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Otterbear
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Re: Labels, Lights, and edge scrolling

Post by Otterbear »

My appologies, Ssilk.
I hadn't fully read the guide before posting this. Subsequent post will follow proper procedures.

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