[MOD 0.12.33] Power armor mk3 0.1.0
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[MOD 0.12.33] Power armor mk3 0.1.0
Description:
Adds a mk3 variant of the power armor with increased resistances and a 20x20 grid for equipment. Please feel free to leave any feedback
Details:
Name: Cobraslaya
Category: Armor
MOD Version: 0.1.0
Factorio Version: 0.12
Latest Released: April 17, 2016
Dependencies: None
Contact: cobraslayak23@gmail.com
Download: If you are having the _0.1.0_0.1.0 error download this, extract it and place in data folder
Change log:
Changed file pathing
If you would like to help with putting in animations to change the characters look when wearing the armor feel free to do so i will credit you for it cause i have no clue how to do it thx!
Adds a mk3 variant of the power armor with increased resistances and a 20x20 grid for equipment. Please feel free to leave any feedback
Details:
Name: Cobraslaya
Category: Armor
MOD Version: 0.1.0
Factorio Version: 0.12
Latest Released: April 17, 2016
Dependencies: None
Contact: cobraslayak23@gmail.com
Download: If you are having the _0.1.0_0.1.0 error download this, extract it and place in data folder
Change log:
Changed file pathing
If you would like to help with putting in animations to change the characters look when wearing the armor feel free to do so i will credit you for it cause i have no clue how to do it thx!
Last edited by Cobraslaya on Sun May 29, 2016 3:00 pm, edited 6 times in total.
Re: [MOD 0.12.33] Power armor mk3 0.1.0
20x20 ? Oh my... It's a bit overpowered, isn't it ?
I also made myself a "Power Armor MK3" mod, long back ago... I gave it 14x14 grid (MK2 has 10x10), and I think that it's a little bit overpowered, but I fit inside all the equipment I wanted
Did your armor changes the look of character when you wear it, like MK2 does ?
I also made myself a "Power Armor MK3" mod, long back ago... I gave it 14x14 grid (MK2 has 10x10), and I think that it's a little bit overpowered, but I fit inside all the equipment I wanted
Did your armor changes the look of character when you wear it, like MK2 does ?
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
I thought a 20x20 grid would be fun to mess around with especially after 95% of the game has been beaten, it's kind of a reward for getting so far in the game so it's more of a yay you did it now go have fun kinda armor and sadly no it doesn't change the look of the actual character but as soon as I've finished it i will let you know but i would love to know if you actually tried it out? This is kindof a first for me in the whole modding scene
Re: [MOD 0.12.33] Power armor mk3 0.1.0
Okay, so - Bug Report: Your armor doesn't change the look of a character like the MK2 doesCobraslaya wrote: sadly no it doesn't change the look of the actual character
Hint - To fix , look inside the demo-entities.lua in the game files for this line:
Code: Select all
-- modular armors are not in the demo
armors = data.is_demo and {} or {"basic-modular-armor", "power-armor", "power-armor-mk2"},
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
That's sorta the point XD
- bigyihsuan
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
Could you change the file structure so that it meets the standards that every other mod follows, for easier installation?
Things you need to do:
1. Replace the spaces in the mod title and folder names to have dashes, and an underscore between the name and the version number. Rename both the .ZIP and the folder directly inside it. So this: power-armor-mk3_0.1.0
2. Change your info.json to reflect these changes.
The reason for these is to allow for people to not need to extract the mod when they want to use it, and just drag-drop into their mods folder.
Things you need to do:
1. Replace the spaces in the mod title and folder names to have dashes, and an underscore between the name and the version number. Rename both the .ZIP and the folder directly inside it. So this: power-armor-mk3_0.1.0
2. Change your info.json to reflect these changes.
The reason for these is to allow for people to not need to extract the mod when they want to use it, and just drag-drop into their mods folder.
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
I didn't do that to begin with because that's not how I install my mods but if people are too lazy (no offense) to simply unzip it I will oblige to your request
- bigyihsuan
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
i just loaded the mod an all you need to change is to add _0.1.0 to the end of the .ZIP, otherwise the game spits out an Unexpected Name error.Cobraslaya wrote:I didn't do that to begin with because that's not how I install my mods but if people are too lazy (no offense) to simply unzip it I will oblige to your request
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
Better?bigyihsuan wrote:i just loaded the mod an all you need to change is to add _0.1.0 to the end of the .ZIP, otherwise the game spits out an Unexpected Name error.Cobraslaya wrote:I didn't do that to begin with because that's not how I install my mods but if people are too lazy (no offense) to simply unzip it I will oblige to your request
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
Yup, definitely better.Cobraslaya wrote:Better?bigyihsuan wrote:i just loaded the mod an all you need to change is to add _0.1.0 to the end of the .ZIP, otherwise the game spits out an Unexpected Name error.Cobraslaya wrote:I didn't do that to begin with because that's not how I install my mods but if people are too lazy (no offense) to simply unzip it I will oblige to your request
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
I don't get it. MK2 doesn't change how my character looks either (none of the armors do)DevilXD wrote:Okay, so - Bug Report: Your armor doesn't change the look of a character like the MK2 doesCobraslaya wrote: sadly no it doesn't change the look of the actual character
Hint - To fix , look inside the demo-entities.lua in the game files for this line:... and adapt it to your mod. Should work perfectlyCode: Select all
-- modular armors are not in the demo armors = data.is_demo and {} or {"basic-modular-armor", "power-armor", "power-armor-mk2"},
Re: [MOD 0.12.33] Power armor mk3 0.1.0
Directly from the game's files:nonstickfrypan wrote:I don't get it. MK2 doesn't change how my character looks either (none of the armors do)
The first one is normal character, the second one is how he looks like with basic armor (iron, steel) and the third one is how he looks with modular armor on.
Just zoom on the character in game and put on and off your armor a couple of times to see the difference...
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
You're right I guess that I've just never looked close enough... oopsDevilXD wrote:nonstickfrypan wrote:Just zoom on the character in game and put on and off your armor a couple of times to see the difference...
How do I get my character to look blue (in some screenshots I see their character looks a bit like energy shield mkii)?
Re: [MOD 0.12.33] Power armor mk3 0.1.0
Honestly, I don't know - the above trick works if I want to add an existing armor animation to a modded armor. I don't think that it's possible to add a whole new animation to a modded armor...nonstickfrypan wrote:How do I get my character to look blue (in some screenshots I see their character looks a bit like energy shield mkii)?
That being said, if you point me to a mod that does that, I'll take a look at the code and try to figure out how it's done
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
Unfortunate I don't think there is a way to change the look of the character I've spent a good 3+ hours trying to figure it out with no luck I am truly sorry
Re: [MOD 0.12.33] Power armor mk3 0.1.0
There is a way to change the graphics for a character, you just can't add an animation for armor to the three existing ones Take a look at "Factorio/data/base/prototypes/entity/demo-entities.lua", at the top is a "player" entityCobraslaya wrote:Unfortunate I don't think there is a way to change the look of the character I've spent a good 3+ hours trying to figure it out with no luck I am truly sorry
Re: [MOD 0.12.33] Power armor mk3 0.1.0
not working for me, tried that fix with adding the _0.1.0 and ended up with a different error.
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Re: [MOD 0.12.33] Power armor mk3 0.1.0
Should already have the _0.1.0 on it
Re: [MOD 0.12.33] Power armor mk3 0.1.0
It still gave the unexpected name error, i tried unzipping the file too and it gave the same error. Says the file name should end in _0.1.0_0.1.0
Power-armor-mk3.zip doesn't match the expected Power-armor-mk3_0.1.0_0.1.0.zip (case sensitive!)
Power-armor-mk3.zip doesn't match the expected Power-armor-mk3_0.1.0_0.1.0.zip (case sensitive!)
Last edited by rscBogey on Sun May 29, 2016 2:52 pm, edited 3 times in total.