1) change name of tech "Automated Construction" to "Construction Planning"
2) make it cost 100 or 150 red science and NO green science (from 75/75)
3) make it have either no prerequisites or an early prereq like Logistics 1 or Electronics
4) change the cost of blueprints/decon planner from 1 red to 10 green
5) it should not rely on or require any other mod (though I fully intend to use it with the 'Blueprint String' mod) - whether or not you choose to make it compatible with other mod packs like Bob's or whatever is up to you (presumably this wouldn't be too hard, but it depends on how much they changed the resources and tech tree)
That's it. It wouldn't make construction bots earlier or easier - the blueprints would only be for your own planning purposes. You would have to fill them in yourself (or not as you see fit), but at least you could import your blueprint strings and stamp them down to check size/space and plan your early base better.
My apologies if this mod already exists - I did look at *most* of the existing mods already, but I'm sure I missed some.
Using my 30 years of programming experience, 23 of which are professional, I estimate it would take me 2-6 hours to write this mod (since I'd have to learn all the stuff), and I guess it would take Bob about 20 minutes (I'm not tasking Bob to write it, just using him as an example). There's probably(?) no actual coding involved, even, just setting variables (well, probably hash values in existing global variables). But since I don't know which variables/values, I'm up a creek
