Version: 0.1.2
Factorio Version: 0.12.30
Description: Adds a new level of oil processing to increase oil efficiency.
Release: 8th April 2016
Dependencies: None
Download:
- fractional-distillation_0.1.4.zip
- (700.36 KiB) Downloaded 263 times
Long description
This mod adds fractional distillation into the game - this is what is used in real life to separate crude oil into its various fractions. These fractions can be used to create the normal oil stuff more efficiently, produce other base game items using oil, and have more choice when it comes to fuel.
A lot of the recipes in the mod are based loosely around real life reactions and ways of processing.
Things that are added are:
A lot of the recipes in the mod are based loosely around real life reactions and ways of processing.
Things that are added are:
- Fractioning Column - used to separate light oil, heavy oil and petroleum gas into their fractions.
- Bitumen, liquid fuel, diesel, kerosene, naphtha, petrol and refinery gases - the fractions of the oils.
- Roads - made with bitumen, like supercharged concrete.
- More fuels - liquid fuel can be turned into solid fuel, and other fuels can be put in canisters to be transported or burned.
- More efficient recipes for plastic and sulfur - uses naphtha.
- More recipes for flamethrower ammo, and alternative recipes for grenades, explosives and poison capsules.
Screenshots
The fractioning columns in action, and all of the fractions produced.
All of the recipes added for the assembly machine, chemical furnace and furnace, and the roads.
- mod-screenshot-1.jpg (362.61 KiB) Viewed 13502 times
- mod-screenshot-2.jpg (327.88 KiB) Viewed 13502 times
Version history
0.1.4 - Updated for 0.13
0.1.3 - Rebalanced advanced plastic production
---Advanced sulfur productions' inputs reversed to make them have the same order as the base game
---Increased stack sizes of canisters
---Adjusted cracking diesel to make it more worthwhile
---Fixed a typo of "Naptha" - should be "Naphtha" (only changed in locale, old saves should still work fine, backup first if you are worried)
0.1.2 - Added German translations (Thanks apcnc and steinio!)
0.1.1 - Added support for Bob's mods' canisters
0.1.0 - Initial release
0.1.3 - Rebalanced advanced plastic production
---Advanced sulfur productions' inputs reversed to make them have the same order as the base game
---Increased stack sizes of canisters
---Adjusted cracking diesel to make it more worthwhile
---Fixed a typo of "Naptha" - should be "Naphtha" (only changed in locale, old saves should still work fine, backup first if you are worried)
0.1.2 - Added German translations (Thanks apcnc and steinio!)
0.1.1 - Added support for Bob's mods' canisters
0.1.0 - Initial release






