i found some broken signalling in my map. i just updated from 12.31 to 12.32 and then they were broken, thus getting a deadlock. ill just take the signals out and put them back, but i dont know why this happend.
the save can be found here:
https://www.dropbox.com/s/g0368z8pqb5hp ... y.zip?dl=0
[0.12.32] Updating game causes signal state mistakes
[0.12.32] Updating game causes signal state mistakes
Last edited by DutchJer on Tue May 03, 2016 3:35 pm, edited 1 time in total.
Re: [0.12.32]
Thanks for the report,
Could you provide some steps to reproduce?
The savegame from before you updated would be really useful
Could you provide some steps to reproduce?
The savegame from before you updated would be really useful
Re: [0.12.32][Pending] Train signals deadlock
save coming up, uploading 200MB to dropbox might take some time
Re: [0.12.32][Pending] Train signals deadlock
savegame added to the original post. this junction is the junction to oil 2. south of the main base.
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Re: [0.12.32][Pending] Train signals deadlock
That does look like a bit of an elaborate junction.
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Re: [0.12.32][Pending] Train signals deadlock
I too, ran into that problem when updating from 0.12.29 to 0.12.33. But in my case it doesn't include chain siganls.
In the save file, the coal train stops after a couple of seconds at the yellow signal.
https://dl.dropboxusercontent.com/u/104 ... 12_154.zip
In the save file, the coal train stops after a couple of seconds at the yellow signal.
https://dl.dropboxusercontent.com/u/104 ... 12_154.zip
Re: [0.12.32][Pending] Train signals deadlock
I have seen this problem too. it seems to be a "ghost" train the the block eg. the block after the signal is saying that it contains 1 train but there is none, updating the block by placing and removing a signal in the middle of it seems to fix it.d4rkpl4y3r wrote:
Re: [0.12.32][Pending] Train signals deadlock
Has anybody come up with steps to reproduce the problem?
Re: [0.12.32][Pending] Train signals deadlock
As I understand it seems to be a problem happening when updating the game to a new version, so we don't really have the tools try that out, as we can't revert to earlier versions on steam.Klonan wrote:Has anybody come up with steps to reproduce the problem?