Clean or Dirty?
- Darthlawsuit
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Re: Clean or Dirty?
Dirty all the way , although solar is nice to curb coal requirements and keep those laser turrents in check.
I am rebuilding my mass harvesting assembly line since the last time I built it this game was in version 0.1. Rows of 10-20 smelters being fed by a near endless wave of iron, copper, and coal. I am looking forward to mass producing some of the new stuff that has been added. Last time I played resource deposits didn't last as long so I was depleting an infinite map pretty quickly. Could barely keep up with all the expiring mines.
I am rebuilding my mass harvesting assembly line since the last time I built it this game was in version 0.1. Rows of 10-20 smelters being fed by a near endless wave of iron, copper, and coal. I am looking forward to mass producing some of the new stuff that has been added. Last time I played resource deposits didn't last as long so I was depleting an infinite map pretty quickly. Could barely keep up with all the expiring mines.
Re: Clean or Dirty?
So maybe simply transmute "alive trees" into "dead trees" after exposition to heavy pollution over some time?kovarex wrote:I like the idea of destroying the nature and being the bad guy
It would be great if we had time to let the pollution to damage the enviroment somehow.
Also pollution damage a bit bitters, so they have reason to attack
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Re: Clean or Dirty?
Steam engine/ Accumulator with Effectivity module 1 (x2) in all and my map a msp "The Island" you can have fun
Re: Clean or Dirty?
I wish I could run an even more dirty factory. More smoking chimneys, chemical wastes and looking how it would change the enviroment. I hope this will get added some day.
Re: Clean or Dirty?
Pollution? what is that?
I get rid of all the bug bases that could be in range so I can build and pollute as much as I want. Until then I use defense lines where it's necessary.
I get rid of all the bug bases that could be in range so I can build and pollute as much as I want. Until then I use defense lines where it's necessary.
Re: Clean or Dirty?
Somewhere in the middle, but I always eventually go 100% solar.
My main motivation for solar is actually conservation of resources, and in that respect it's often cheaper to drop efficiency modules into things than to build massive solar arrays. But yes it's more convenient that feeding coal into boilers and furnaces. I deal with boilers until the transition makes sense.
In later game when pollution+biters is more of an issue, I take the aggressive approach of squashing any spawners within the pollution zone, and leaving strings of electric out to littler radar outposts. It keeps biters to a minimum if spawners mostly appear outsize the red zone. The smaller the red zone it, the easier of a task this becomes.. but again conserving resources means production modules, which means pollution even when the power is solar.
My main motivation for solar is actually conservation of resources, and in that respect it's often cheaper to drop efficiency modules into things than to build massive solar arrays. But yes it's more convenient that feeding coal into boilers and furnaces. I deal with boilers until the transition makes sense.
In later game when pollution+biters is more of an issue, I take the aggressive approach of squashing any spawners within the pollution zone, and leaving strings of electric out to littler radar outposts. It keeps biters to a minimum if spawners mostly appear outsize the red zone. The smaller the red zone it, the easier of a task this becomes.. but again conserving resources means production modules, which means pollution even when the power is solar.
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Re: Clean or Dirty?
steam and speed, i don't see any use for productivity
- aRatNamedSammy
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Re: Clean or Dirty?
very dirty
thick layer of wall/turrets .. modules , express belts everywhere..
some mods, like plasma shotgun shells help in late game to clean up anything.. even your own defenses (carefull where you shoot )
i like to use terraforming mod, building my bridges, and aircraft mod.. it become extremely usefull when you start on an island, ..or when you want to make one
i always end building a super large solar and accu field... mostly because i have plenty of iron/steel waiting in warehouses, ..and to cost less coal (25-30 row of 10 steam engines required some coal to run )
thick layer of wall/turrets .. modules , express belts everywhere..
some mods, like plasma shotgun shells help in late game to clean up anything.. even your own defenses (carefull where you shoot )
i like to use terraforming mod, building my bridges, and aircraft mod.. it become extremely usefull when you start on an island, ..or when you want to make one
i always end building a super large solar and accu field... mostly because i have plenty of iron/steel waiting in warehouses, ..and to cost less coal (25-30 row of 10 steam engines required some coal to run )
Teeth for Two (so sorry my bad english)
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Re: Clean or Dirty?
Is dirty green an option ? (Playing on a mp server)
In the beginning we used some steam engines, till we had arround 30.
Then build some solar pannels... And some more, and some more....... Now we have 20k+ Solarpannels.
And in most of the buildinga we use productivity modules to save some recources.
We have 2k+ Furnace, and prob 1,5k are filled with productivity lvl 3 modules
But we are running out of power again
In the beginning we used some steam engines, till we had arround 30.
Then build some solar pannels... And some more, and some more....... Now we have 20k+ Solarpannels.
And in most of the buildinga we use productivity modules to save some recources.
We have 2k+ Furnace, and prob 1,5k are filled with productivity lvl 3 modules
But we are running out of power again
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Re: Clean or Dirty?
Dirty, but also running a no-laser run also. Ammo production isnt so bad cause of the damn minefields XD
I LOVE auto minefields
I LOVE auto minefields
Re: Clean or Dirty?
Dirty to start with, getting up to around 100-150 steam engines.
After the fourth or fifth coal patch is empty it starts getting tedious, and I switch to solar.
After the fourth or fifth coal patch is empty it starts getting tedious, and I switch to solar.