For me, it's not about need -- it's about creativity, and having the options to design a factory using innovative and interesting ways of transporting A to B. Having seen several people play on Youtube, as well as experimenting on my own, there are LOTS of designs that will now be very limited.Adil wrote:You know, where actually do you need the stack bonus anyway?
For fun, I was going to design a factory that used no conveyor belts, only inserters + chests in long "conveyor" lines. Clearly a stack bonus is needed. However, in an early-game factory, you want to be producing with every item that comes down the line.... and not wait for 11 to be available at once, alas.
I wonder if a happy medium could be achieved -- the Rapid Inserter gets an 11 size stack bonus, but other inserters could have a 3 size bonus, or 4 (as previously)?