Fast ans smart Long-handed inserters

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PyroProtocol
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Fast ans smart Long-handed inserters

Post by PyroProtocol »

The title basically says it all, Fast and smart variants of the long-handed inserters.
the fast long-handed inserter could be crafted with a fast inserter, an iron plate, and an iron gear.
The smart long-handed inserters could be crafted with a fast long-handed inserter and 4 green circuits.
These recipes would stay fairly consistent with the, already in the game, fast, smart, and long-handed variants of inserters.
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bobingabout
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Re: Fast ans smart Long-handed inserters

Post by bobingabout »

Yes.
These are actually fairly common things added in by mods. For obvious reasons.
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Re: Fast ans smart Long-handed inserters

Post by PyroProtocol »

bobingabout wrote:Yes.
These are actually fairly common things added in by mods. For obvious reasons.
Yea, although it would be a nice thing to have in the stock game. My factory is in dire need of these things.
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Re: Fast ans smart Long-handed inserters

Post by SyncViews »

Actually, i kinda like that the fast inserters are only short, it gives me a bit of extra challenge to make sure certain things are on the close belt, or having to leave space for multiple long inserters. I guess I wouldn't mind a long armed smart inserter, if it had the same speed as the normal long one.

Power and construction resources are generally so easy to come across after an hour or two that simply making better things expensive does not really balance them (e.g in some ways speed modules, solar, logistic bots and laser turrets).
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ssilk
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Re: Fast ans smart Long-handed inserters

Post by ssilk »

I doubt that this will be added.

Reasons: See the latest FFF about the rapid inserter and the changes that will come in 0.13 with inserters. Most depending stuff described in viewtopic.php?f=38&t=24985

In general there are the same reasons as described in viewtopic.php?f=80&t=24061 New Types of Belts (NOT!)

There are several mods, that already implement this.
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