By default I think headless server runs without peer-to-peer enabled. But it's kinda fuzzy in my mind what the slow packet counts on F5 are showing. My own number is always 0 and sometimes <server> isn't, so it seems those might be slow packets from me to specific other people. Except in the headless server mode, didn't think any direct communication between clients was happening.Maniah wrote:The guy with the C joined back soon after, no problems there. There must have been a bad link between me and 1 other person.
Do we all see different numbers on F5 (other than your own being 0), or are those server-side delay figures?