Add an event that triggers if a player copies/pastes an entity (Ctrl + left/right click)
on_player_copied should contain player_index and the entity which was copied
on_player_pasted should contain player_index, source_entity, target_entity
Uses: Copy mod settings specific to these entites (e.g. SmartTrains could copy the line a train is assigned to, logistic turrets could copy/paste the desired ammo from one turret to the other)
on_player_copied/on_player_pasted
Re: on_player_copied/on_player_pasted
Already in for 0.13 (about 1.5 months ago).
If you want to get ahold of me I'm almost always on Discord.