It's difficult to read the log server makes, but i think it's within that part:
Code: Select all
...
45.779 Info MultiplayerManager.cpp:1763: performing map align task (RemovePlayerAlignTask)
45.783 Info MultiplayerManager.cpp:1787: networkTick(2521) mapTick(13208768) finishing removing peer(1) hasPeer(true)
45.788 Info NetworkInputHandler.cpp:527: expectedMapTick(13208768) removing peer(1) success(true).
45.797 Info Synchronizer.cpp:516: networkTick(2521) removing peer(1) success(true).
45.800 Info MultiplayerManager.cpp:912: networkTick(2521) mapTick(13208768) changing state from(InGameWaitingForOthers) to(InGame)
45.805 Info MultiplayerManager.cpp:1585: networkTick(2521) mapTick(13208768) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
)
45.867 Info MultiplayerManager.cpp:1059: networkTick(2527) mapTick(13208774) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3109.360 Connection request from 127.0.0.1:34198
3158.885 Info Router.cpp:599: NetworkTick(186344) replying to connectionRequest for address(127.0.0.1:34198).
3158.891 Connection request from 127.0.0.1:34198
3158.892 Refusing connection for address(127.0.0.1:34198). Another connection from this peer is in progress.
3158.896 Connection request from 127.0.0.1:34198
3158.899 Refusing connection for address(127.0.0.1:34198). Another connection from this peer is in progress.
3158.906 Connection request from 127.0.0.1:34198
3158.908 Refusing connection for address(127.0.0.1:34198). Another connection from this peer is in progress.
3158.916 Connection request from 127.0.0.1:34198
3158.918 Refusing connection for address(127.0.0.1:34198). Another connection from this peer is in progress.
3158.922 Connection request from 127.0.0.1:34198
3158.924 Refusing connection for address(127.0.0.1:34198). Another connection from this peer is in progress.
3158.932 Info Router.cpp:751: networkTick(186350) adding peer(2) address(127.0.0.1:34198) sending connectionAccept(true)
3158.936 Info Router.cpp:622: networkTick(186350) sending connectionAccept to address(127.0.0.1:34198) connectionRequestID(59872) newPeerID(2)
3158.942 Info Synchronizer.cpp:500: networkTick(186350) adding peer(2) success(true).
3158.952 Info Synchronizer.cpp:444: NetworkTick(186351) peer(2) drop detection state(100/600).
3158.959 Info Synchronizer.cpp:444: NetworkTick(186351) peer(2) drop detection state(200/600).
3158.965 Info Synchronizer.cpp:444: NetworkTick(186351) peer(2) drop detection state(300/600).
3158.970 Info Synchronizer.cpp:444: NetworkTick(186351) peer(2) drop detection state(400/600).
3158.975 Info Synchronizer.cpp:444: NetworkTick(186351) peer(2) drop detection state(500/600).
3158.986 Info Synchronizer.cpp:444: NetworkTick(186351) peer(2) drop detection state(600/600).
3158.990 Info Synchronizer.cpp:590: NetworkTick(186351) peer(2) peerHeartbeatsEmpty(true) is not responding, dropping.
3158.996 Info MultiplayerManager.cpp:1411: Received peer info for peer(0) username(<server>).
3159.000 Info MultiplayerManager.cpp:1059: networkTick(186356) mapTick(13390908) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3159.007 Info MultiplayerManager.cpp:1473: Peer dropout for peer (2) by peer (0) -- removing now
3159.014 Info MultiplayerManager.cpp:1009: networkTick(186357) mapTick(13390908) removing peer(2) dropout(true)
3159.019 Info Synchronizer.cpp:516: networkTick(186357) removing peer(2) success(false).
3159.023 Info MultiplayerManager.cpp:912: networkTick(186357) mapTick(13390908) changing state from(InGame) to(InGameAligning)
3159.028 Info MultiplayerManager.cpp:1697: networkTick(186357) mapTick(13390908) starting mapAlign
3159.033 Info MultiplayerManager.cpp:1611: networkTick(186357) mapTick(13390908) adding mapAlignTask(RemovePlayerAlignTask)
3159.040 Info MultiplayerManager.cpp:1059: networkTick(186363) mapTick(13390908) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3159.046 Info MultiplayerManager.cpp:1631: networkTick(186363) mapTick(13390908) sending mapAlignAction
3159.051 Info MultiplayerManager.cpp:1305: networkTick(186369) mapTick(13390908) received MapAlignAction from peer(0), mapAlignTick(13390909) appliedTickClosuresCount(0)
3159.060 Info MultiplayerManager.cpp:1713: networkTick(186370) mapTick(13390908) mapAlign finished targetTick(13390909) updating map and running the tasks ...