[MOD 0.13] Super Tank - harder, better, faster, stronger

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binbinhfr
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[MOD 0.13] Super Tank - harder, better, faster, stronger

Post by binbinhfr »

Infos
  • Type: Mod
  • Name: SuperTank
  • Description: Adds a boosted customisable version of the original Tank, with boosted ammos.
  • Tested-With-Factorio-Version: 0.13.0
  • Multiplayer compatible: tested on a headless server...
  • Locale: english, french, german, russian, czech, norvegian
  • Tags: Tank, SuperTank
  • License: You are free to use and distribute this mod and also to modify it for personal use, but not to release a modified version without permission (unless visibly not maintained anymore).
  • Portal download : https://mods.factorio.com/mods/binbinhfr/SuperTank
supertank-screencopy.jpg
supertank-screencopy.jpg (105.46 KiB) Viewed 23994 times
Description
Download
For Factorio 0.13.1 :
Please now use the portal for downloads (see link above or use ingame mod install/update), as I won't update both downloads links here anymore.
Last edited by binbinhfr on Fri Aug 05, 2016 5:36 pm, edited 34 times in total.
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Re: [MOD 0.12.29+] SuperTank

Post by binbinhfr »

New version 1.0.1, with multiplayer support.
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Re: [MOD 0.12.29+] SuperTank

Post by wipe »

Ferrari tank lol , btw thx
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Re: [MOD 0.12.29+] SuperTank

Post by binbinhfr »

if anybody can confirm that it works under multiplayer, I'll be interested.
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Re: [MOD 0.12.X] Super Tank 1.0.1

Post by apcnc »

german locale

Code: Select all

[entity-name]
supertank = SuperPanzer
[item-name]
supertank = SuperPanzer
super-tank-cannon = SuperPanzer Kanone 
super-tank-machine-gun = SuperPanzer Maschinengewehr
super-piercing-bullet-magazine = Superdurchschlagsgeschossmagazin
super-explosive-cannon-shell = Superexplosivekanonengranate
[recipe-name]
supertank = SuperPanzer
super-piercing-bullet-magazine = Superdurchschlagsgeschossmagazin
super-explosive-cannon-shell = Superexplosivekanonengranate
[technology-name]
supertanks = Superpanzer
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Re: [MOD 0.12.X] Super Tank 1.0.1

Post by binbinhfr »

apcnc wrote:german locale
Thanks ! It will be integrated in the future subversion !
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Re: [MOD 0.12.X] Super Tank 1.0.2

Post by binbinhfr »

And so here is v1.0.2 :
Adds locale for german (thanks to Apcnc) and french (my own langage), optimizes code, corrects orders of recipes.
download v1.0.2
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Re: [MOD 0.12.X] Super Tank 1.0.3

Post by binbinhfr »

Here is v1.0.3
Improves multiplayer compatibility.
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Re: [MOD 0.12.X] Super Tank 1.0.3

Post by mooklepticon »

You picked the right color.
motivator5758120[1].jpg
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Re: [MOD 0.12.X] Super Tank 1.0.3

Post by binbinhfr »

:D
Then I suggest you type in the console :

Code: Select all

 /c game.local_player.color={r=0,g=1,b=0,a=.9}
to get this nice orkish color ! :twisted:
supertank-screencopy03.jpg
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Re: [MOD 0.12.X] Super Tank 1.0.3

Post by Sententeki »

Hey I was working on balancing the tank to use for my game and I think I found a great balance that makes it really strong but not overpowered, If you want to check it out here are the files. Sorry for using 1.02 instead of 1.03. The balancing shows best against large bases with many large worms. Didn't change the cannon ammo but I changed the tank and the machine gun ammo.
entities.lua
(7.97 KiB) Downloaded 209 times
items.lua
(3.58 KiB) Downloaded 193 times
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Re: [MOD 0.12.X] Super Tank 1.0.3

Post by binbinhfr »

Sententeki wrote:Hey I was working on balancing the tank to use for my game and I think I found a great balance that makes it really strong but not overpowered, If you want to check it out here are the files. Sorry for using 1.02 instead of 1.03. The balancing shows best against large bases with many large worms. Didn't change the cannon ammo but I changed the tank and the machine gun ammo.
entities.lua
items.lua
Hi, thanks for the proposition of balancing. You do not need to edit the whole mod to balance the tank : for users like you who wants to fine balance their supertank, I setup a config.lua file that contains some 3 simple cursors/factors that automatically scale the different caracteristics of the supertank.

In your case, to achieve approximatively the same balance, you could have choosen :
supertank_life_factor = 1.25
supertank_mecha_factor = 1.33
supertank_ammo_factor = 1.5

Which give a super tank just a little bit above the basic tank.

Note that when these factors are set to 1, nothing changes from the original tank. When they are very high, the tank caracteristic tends to be perfect/immune/100%.

Have fun, and kill a lot of worms for me ! ;)
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Re: [MOD 0.12.X] Super Tank 1.0.4

Post by binbinhfr »

here is v1.0.4 = Corrects a potential install bug.
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Re: [MOD 0.12.X] Super Tank 1.0.4

Post by Oceanel »

This is russion locale. Thanks for mod! I like to push the bitters with his help. :p
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SuperTank_locale.zip
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Re: [MOD 0.12.X] Super Tank 1.0.4

Post by binbinhfr »

Oceanel wrote:This is russion locale. Thanks for mod! I like to push the bitters with his help. :p
Thx for the russian locale !
If you like some of my other mods, feel free to translate, I'll integrate the locales for our russian/ukrainian factorio friends.
list here : http://www.factoriomods.com/authors/binbinhfr
Last edited by binbinhfr on Thu May 05, 2016 2:41 pm, edited 1 time in total.
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Re: [MOD 0.12.X] Super Tank 1.0.5

Post by binbinhfr »

So here is v1.0.5
Adds locale for russian (thx to Oceanel).
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Re: [MOD 0.12.X] Super Tank 1.0.5

Post by Xmat »

Hello, thanks for your mod! I've created czech localization, you can include it into your mod, if you want to.
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Re: [MOD 0.12.X] Super Tank 1.0.6

Post by binbinhfr »

Thanks for the locale !
updated to v1.0.6
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Re: [MOD 0.12.X] Super Tank 1.0.6

Post by Alex Spandex »

Norwegian local :D

Code: Select all

[entity-name]
supertank = SuperStridsvogn
[item-name]
supertank = SuperStridsvogn
super-tank-cannon = SuperStridsvogn Kanon 
super-tank-machine-gun = SuperStridsvogn maskingevær
super-piercing-bullet-magazine =Super penetrerende kule magasin
super-explosive-cannon-shell = Super eksplosive kanon kuler
[recipe-name]
supertank = SuperStridsvogn
super-piercing-bullet-magazine = Super penetrerende kule magasin
super-explosive-cannon-shell =  Super eksplosive kanon kuler
[technology-name]
supertanks =  SuperStridsvogn
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Re: [MOD 0.12.X] Super Tank 1.0.6

Post by binbinhfr »

thanks for the locale, but is norvegian code "no" ?
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