Modded MP, lots of mods.
I was hanging around with a couple people, not really doing anything, and just my client crashed to desktop. I may have gone to click in my chrome browser. Log and latest autosave prior to crash attached.
[0.12.30] MP Crash to desktop
[0.12.30] MP Crash to desktop
- Attachments
-
- _autosave11.zip
- (32.51 MiB) Downloaded 92 times
-
- factorio-current.log
- (3.1 MiB) Downloaded 99 times
Re: [0.12.30] Crash to desktop
Thanks for the report,
I scrolled down and this is the useful part of the log:
I scrolled down and this is the useful part of the log:
Code: Select all
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
)
51638.684 Info MultiplayerManager.cpp:1060: networkTick(1178523) mapTick(14749543) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
51638.684 Info MultiplayerManager.cpp:1060: networkTick(1178523) mapTick(14749543) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
51638.684 Info MultiplayerManager.cpp:1060: networkTick(1178523) mapTick(14749543) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
51638.684 Info MultiplayerManager.cpp:1060: networkTick(1178523) mapTick(14749543) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
51638.748 Info NetworkInputHandler.cpp:592: assigning playerIndex(0) to peer(5)
51638.748 Info GameActionHandler.cpp:1948: MapTick(14749547) processed PlayerJoinGame peerID(5) playerIndex(0) mode(connect)
52328.741 Error CrashHandler.cpp:105: Exception Code: c0000005, Address: 00007FF76D19DFAE
52328.741 Error CrashHandler.cpp:115: Exception Context:
rax=000001df5ec6ce50, rbx=0000000000000001, rcx=0000000000000001,
rdx=00007ff76d48e588, rsi=000001df683aee20, rdi=00007ff76d48e588,
rip=00007ff76d19dfae, rsp=00000017bdbff1b0, rbp=000000000000000e,
r8=000001df5d0a0fc0, r9=0000000000000000, r10=0000000000000000,
r11=0000000000000064, r12=000000000000000d, r13=00000017bc56ed30,
r14=000001df977eb0b0, r15=0000000000000015
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-eohbbq\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-eohbbq\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-eohbbq\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-eohbbq\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-eohbbq\src\util\crashhandler.cpp (125): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD24B57E1E)
00007FFD24B57E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD2811D998)
00007FFD2811D998 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD28105B26)
00007FFD28105B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD28119AED)
00007FFD28119AED (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD280A4FE9)
00007FFD280A4FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD28118BFA)
00007FFD28118BFA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-eohbbq\libraries\lua\lapi.c (512): lua_pushstring
c:\cygwin64\tmp\factorio-eohbbq\src\script\luaobject.cpp (110): LuaObject::getLuaObjectsData
c:\cygwin64\tmp\factorio-eohbbq\src\script\luaobject.cpp (23): LuaObject::collect
c:\cygwin64\tmp\factorio-eohbbq\src\script\luacontext.cpp (156): LuaContext::clearTemporaryStateIncremental
c:\cygwin64\tmp\factorio-eohbbq\src\scenario\scenario.cpp (719): Scenario::update
c:\cygwin64\tmp\factorio-eohbbq\src\mainloop.cpp (264): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-eohbbq\src\mainloop.cpp (374): MainLoop::updateLoop
c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
c:\cygwin64\tmp\factorio-eohbbq\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF76CD51633)
00007FF76CD51633 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD279B8102)
00007FFD279B8102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD280CC5B4)
00007FFD280CC5B4 (ntdll): (filename not available): RtlUserThreadStart
52332.985 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Re: [0.12.30] MP Crash to desktop
This seems like the crash in the lua garbage collector. Unless there are more reports of this, I'm going to leave it as it is.