Im playing on a MAC (I know MAC's are bs)
This is what the log file says:
Code: Select all
156.895 Info MultiplayerManager.cpp:1059: networkTick(174677) mapTick(4120212) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
156.895 Info MultiplayerManager.cpp:1059: networkTick(174677) mapTick(4120212) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
157.166 Info NetworkInputHandler.cpp:728: mapTick(4120229) networkTick(174693) connecting to player(Ghost).
157.166 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(6)
157.166 Info GameActionHandler.cpp:1945: MapTick(4120229) processed PlayerJoinGame peerID(6) playerIndex(1) mode(connect)
215.235 Warning Thread.cpp:42: Thread exception: Sendto failed: No buffer space available.
Factorio crashed. Generating symbolized stacktrace, please wait ...
216.995 Warning Logger.cpp:334: Couldn't symbolize stacktrace: (resolving symbol failed: fread)
#0 0x100449149
#1 0x7fff9c88e52a
#2 0x7fff6341d6fb
#3 0x1007ce1e8
#4 0x10077e7a3
#5 0x100238404
#6 0x100151200
#7 0x10015124e
#8 0x1004699ee
#9 0x7fff95bc546b
#10 0x7fff95bc576f
#11 0x100451a19
#12 0x1008de986
#13 0x7fff8befe99d
#14 0x7fff8befe91a
#15 0x7fff8befc351
217.003 Warning Logger.cpp:334: Couldn't symbolize stacktrace: (resolving symbol failed: fread)
217.003 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
245.074 Received SIGTERM, shutting down