When playing multiplayer with friends, my game will freeze up after 5 minutes or so, and it will crash my game entirely.
Crash log
I've reinstalled, restarted, wiped everything clean ('cept the map)Code: Select all
0.068 2016-04-15 23:07:45; Factorio 0.12.29 (Build 17931, win64, steam)
0.069 Operating system: Windows 10
0.069 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.069 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.069 Write data path: C:/Users/Hartman/AppData/Roaming/Factorio
0.069 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
2.804 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
2.809 Available display adapters: 2
2.809 [0]: \\.\DISPLAY1 - AMD Radeon HD 8570D {0x8000001, [1360,0], 1280x1024, 32bit, 60Hz}
2.810 [1]: \\.\DISPLAY2 - AMD Radeon HD 8570D {0x8000000, no details}
2.810 [4]: \\.\DISPLAY5 - AMD Radeon HD 5900 Series {0x8080005, [0,0], 1360x768, 32bit, 60Hz}
2.812 Create display on adapter 1. Size 1280x720 at position [30, 6].
11.467 Initialised OpenGL:[1] AMD Radeon HD 5900 Series; driver: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
11.962 Desktop composition is active.
13.732 Loading mod core 0.0.0 (data.lua)
13.913 Loading mod base 0.12.29 (data.lua)
20.477 Initial atlas bitmap size is 16384
20.483 Created atlas bitmap 16384x5509
89.142 Sprites loaded
89.143 Loading sounds...
94.226 Factorio initialised
139.960 Info Router.cpp:507: Router peerID(65535) shutting down.
139.961 Info Router.cpp:534: Router state -> Disconnected
139.961 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
139.961 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
139.961 Loading map C:/Users\Hartman\AppData\Roaming\Factorio\saves\BerkStart.zip
140.274 Info Scenario.cpp:124: Map version 0.12.29-0
140.791 Info MultiplayerManager.cpp:281: 000001F402F793C0, 0000000000000000
140.791 Info WindowsUDPSocket.cpp:73: Opening socket at port (7777)
140.792 Info Router.cpp:534: Router state -> Connected
140.792 Info Synchronizer.cpp:54: NetworkTick(0) initialized Synchronizer local peer(0) latency(15).
140.792 Hosting game at port 7777, peerID 0, session magic 3962
140.792 Info MultiplayerManager.cpp:303: 000001F402F793C0, 000001F402F793C0
140.792 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(10671127) changing state from(CreatingGame) to(InGame)
140.792 Info NetworkInputHandler.cpp:45: mapTick(10671127) networkTick(0) initialized NetworkInputHandler local peer(0).
141.043 Info MultiplayerManager.cpp:1411: Received peer info for peer(0) username(Pyromie).
141.043 Info MultiplayerManager.cpp:1059: networkTick(15) mapTick(10671142) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
141.043 Info MultiplayerManager.cpp:1059: networkTick(15) mapTick(10671142) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
141.077 Info NetworkInputHandler.cpp:728: mapTick(10671145) networkTick(18) connecting to player(Pyromie).
141.078 Info NetworkInputHandler.cpp:582: assigning playerIndex(0) to peer(0)
141.078 Info GameActionHandler.cpp:1945: MapTick(10671145) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
142.499 Info Router.cpp:228: Received malformed packet from 195.175.58.170:57439 (Couldn't read from input file. File could be corrupted.)
144.425 Info Router.cpp:256: Received message type(TransferBlockRequest) blockNumber(1765421668) from 70.197.161.18:2132 with invalid session magic (expected 0xf7a, was 0x316).
148.549 Info Router.cpp:228: Received malformed packet from 195.175.58.170:57439 (Couldn't read from input file. File could be corrupted.)
149.940 Info Router.cpp:228: Received malformed packet from 31.29.242.44:56150 (Couldn't read from input file. File could be corrupted.)
151.475 Info Router.cpp:256: Received message type(TransferBlockRequest) blockNumber(1765421668) from 58.182.185.36:52382 with invalid session magic (expected 0xf7a, was 0x316).
153.211 Info Router.cpp:228: Received malformed packet from 31.29.242.44:56150 (Couldn't read from input file. File could be corrupted.)
155.929 Connection request from 100.7.31.56:34197
155.929 Info Router.cpp:599: NetworkTick(908) replying to connectionRequest for address(100.7.31.56:34197).
156.176 Info Router.cpp:751: networkTick(923) adding peer(1) address(100.7.31.56:34197) sending connectionAccept(true)
156.176 Info Router.cpp:622: networkTick(923) sending connectionAccept to address(100.7.31.56:34197) connectionRequestID(61809) newPeerID(1)
156.176 Info Synchronizer.cpp:500: networkTick(923) adding peer(1) success(true).
156.543 Info MultiplayerManager.cpp:1411: Received peer info for peer(0) username(Pyromie).
156.543 Info MultiplayerManager.cpp:1059: networkTick(938) mapTick(10672069) received stateChanged peerID(0) oldState(InGame) newState(InGame)
156.543 Info MultiplayerManager.cpp:1411: Received peer info for peer(1) username(WrenchingStar).
156.543 Info MultiplayerManager.cpp:1059: networkTick(938) mapTick(10672069) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
156.543 Info NetworkInputHandler.cpp:503: expectedMapTick(10672069) adding peer(1).
156.543 Info MultiplayerManager.cpp:1411: Received peer info for peer(1) username(WrenchingStar).
156.543 Info MultiplayerManager.cpp:1059: networkTick(938) mapTick(10672069) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
156.543 Info MultiplayerManager.cpp:1059: networkTick(938) mapTick(10672069) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
157.059 Info MultiplayerManager.cpp:1059: networkTick(969) mapTick(10672070) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
157.059 Info MultiplayerManager.cpp:912: networkTick(969) mapTick(10672070) changing state from(InGame) to(InGameAligning)
157.059 Info MultiplayerManager.cpp:1697: networkTick(969) mapTick(10672070) starting mapAlign
157.296 Info MultiplayerManager.cpp:1059: networkTick(984) mapTick(10672070) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
157.296 Info MultiplayerManager.cpp:1631: networkTick(984) mapTick(10672070) sending mapAlignAction
157.562 Info MultiplayerManager.cpp:1305: networkTick(999) mapTick(10672070) received MapAlignAction from peer(0), mapAlignTick(10672071) appliedTickClosuresCount(0)
157.562 Info MultiplayerManager.cpp:1713: networkTick(1000) mapTick(10672070) mapAlign finished targetTick(10672071) updating map and running the tasks ...
157.562 Info MultiplayerManager.cpp:1585: networkTick(1000) mapTick(10672070) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(10672071))
((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
157.563 Info MultiplayerManager.cpp:1732: maptick(10672071) crc before applying all ticks: -45436817
157.564 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(10672071) lastTickApplied(10672053) referenceMapTick(10672071) networkTick(1000)
157.564 Info MultiplayerManager.cpp:1740: maptick(10672071) crc after applying all ticks: -45436817
157.564 Info MultiplayerManager.cpp:912: networkTick(1000) mapTick(10672071) changing state from(InGameAligning) to(InGameAligned)
157.564 Info MultiplayerManager.cpp:912: networkTick(1000) mapTick(10672071) changing state from(InGameAligned) to(InGameSavingMap)
157.829 Info MultiplayerManager.cpp:1059: networkTick(1015) mapTick(10672071) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
157.829 Info MultiplayerManager.cpp:1059: networkTick(1015) mapTick(10672071) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
158.342 Info MultiplayerManager.cpp:912: networkTick(1047) mapTick(10672071) changing state from(InGameSavingMap) to(InGameSendingMap)
158.381 Info MultiplayerManager.cpp:1176: MapTick(10672071) Serving map(C) for peer(1) size(7536177) crc(1836895138)
158.600 Info MultiplayerManager.cpp:1059: networkTick(1062) mapTick(10672071) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
158.833 Connection request from 107.135.153.76:34197
158.833 Info Router.cpp:599: NetworkTick(1076) replying to connectionRequest for address(107.135.153.76:34197).
158.850 Info MultiplayerManager.cpp:1059: networkTick(1077) mapTick(10672071) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
159.084 Info Router.cpp:751: networkTick(1091) adding peer(2) address(107.135.153.76:34197) sending connectionAccept(true)
159.084 Info Router.cpp:622: networkTick(1091) sending connectionAccept to address(107.135.153.76:34197) connectionRequestID(32467) newPeerID(2)
159.084 Info Synchronizer.cpp:500: networkTick(1091) adding peer(2) success(true).
159.367 Info Router.cpp:228: Received malformed packet from 31.29.242.44:56150 (Couldn't read from input file. File could be corrupted.)
159.450 Info MultiplayerManager.cpp:1411: Received peer info for peer(0) username(Pyromie).
159.450 Info MultiplayerManager.cpp:1059: networkTick(1106) mapTick(10672071) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameSendingMap)
159.450 Info MultiplayerManager.cpp:1411: Received peer info for peer(1) username(WrenchingStar).
159.450 Info MultiplayerManager.cpp:1059: networkTick(1106) mapTick(10672071) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedDownloadingMap)
159.450 Info MultiplayerManager.cpp:1411: Received peer info for peer(2) username(Hohh20).
159.450 Info MultiplayerManager.cpp:1059: networkTick(1106) mapTick(10672071) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
159.450 Info NetworkInputHandler.cpp:503: expectedMapTick(10672071) adding peer(2).
159.450 Info MultiplayerManager.cpp:1411: Received peer info for peer(2) username(Hohh20).
159.450 Info MultiplayerManager.cpp:1059: networkTick(1106) mapTick(10672071) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
159.450 Info MultiplayerManager.cpp:1411: Received peer info for peer(2) username(Hohh20).
159.450 Info MultiplayerManager.cpp:1059: networkTick(1106) mapTick(10672071) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
159.450 Info MultiplayerManager.cpp:1059: networkTick(1106) mapTick(10672071) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
160.000 Info MultiplayerManager.cpp:1059: networkTick(1137) mapTick(10672071) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
160.000 Info MultiplayerManager.cpp:1176: MapTick(10672071) Serving map(C) for peer(2) size(7536177) crc(1836895138)
160.523 Info MultiplayerManager.cpp:1059: networkTick(1167) mapTick(10672071) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
169.504 Info MultiplayerManager.cpp:1059: networkTick(1703) mapTick(10672071) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
169.504 Canceling serving for peer 1
170.122 Info Router.cpp:228: Received malformed packet from 168.1.23.93:40775 (Couldn't read from input file. File could be corrupted.)
170.221 Info MultiplayerManager.cpp:1059: networkTick(1746) mapTick(10672071) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
171.854 Info MultiplayerManager.cpp:1059: networkTick(1844) mapTick(10672071) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
171.854 Canceling serving for peer 2
171.854 Info MultiplayerManager.cpp:912: networkTick(1844) mapTick(10672071) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
172.103 Info MultiplayerManager.cpp:1059: networkTick(1859) mapTick(10672071) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
172.470 Info MultiplayerManager.cpp:1059: networkTick(1881) mapTick(10672071) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
172.470 Info MultiplayerManager.cpp:1257: networkTick(1881) mapTick(10672071) stopping mapAlign
172.470 Info MultiplayerManager.cpp:912: networkTick(1881) mapTick(10672071) changing state from(InGameWaitingForOthers) to(InGame)
172.470 Info MultiplayerManager.cpp:1585: networkTick(1881) mapTick(10672071) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
172.720 Info MultiplayerManager.cpp:1059: networkTick(1896) mapTick(10672086) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
172.720 Info MultiplayerManager.cpp:1059: networkTick(1896) mapTick(10672086) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
172.720 Info MultiplayerManager.cpp:1059: networkTick(1896) mapTick(10672086) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
172.760 Info NetworkInputHandler.cpp:582: assigning playerIndex(3) to peer(1)
172.760 Info GameActionHandler.cpp:1945: MapTick(10672089) processed PlayerJoinGame peerID(1) playerIndex(3) mode(create)
172.760 Info NetworkInputHandler.cpp:582: assigning playerIndex(2) to peer(2)
172.760 Info GameActionHandler.cpp:1945: MapTick(10672089) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
173.134 Info Router.cpp:228: Received malformed packet from 168.1.23.93:40775 (Couldn't read from input file. File could be corrupted.)
174.275 Info Router.cpp:256: Received message type(TransferBlockRequest) blockNumber(1765421668) from [2605:6400:2:fed5:22:0:2e20:dc0e]:51413 with invalid session magic (expected 0xf7a, was 0x316).
179.324 Info Router.cpp:228: Received malformed packet from 168.1.23.93:40775 (Couldn't read from input file. File could be corrupted.)
179.556 Info Router.cpp:256: Received message type(TransferBlockRequest) blockNumber(1765421668) from 59.115.23.222:6881 with invalid session magic (expected 0xf7a, was 0x316).
192.761 Info Router.cpp:228: Received malformed packet from 176.212.100.64:22547 (Couldn't read from input file. File could be corrupted.)
196.011 Info Router.cpp:228: Received malformed packet from 176.212.100.64:22547 (Couldn't read from input file. File could be corrupted.)
197.324 Info Router.cpp:228: Received malformed packet from 5.14.85.41:20069 (Couldn't read from input file. File could be corrupted.)
200.730 Info Router.cpp:228: Received malformed packet from 5.14.85.41:20069 (Couldn't read from input file. File could be corrupted.)
202.445 Info Router.cpp:228: Received malformed packet from 176.212.100.64:22547 (Couldn't read from input file. File could be corrupted.)
203.742 Info Router.cpp:228: Received malformed packet from 177.103.65.188:17055 (Couldn't read from input file. File could be corrupted.)
206.656 Info Router.cpp:256: Received message type(TransferBlockRequest) blockNumber(1765421668) from 80.103.178.121:16762 with invalid session magic (expected 0xf7a, was 0x316).
206.805 Info Router.cpp:228: Received malformed packet from 5.14.85.41:20069 (Couldn't read from input file. File could be corrupted.)
207.160 Info Router.cpp:228: Received malformed packet from 177.103.65.188:17055 (Couldn't read from input file. File could be corrupted.)
209.060 Info Router.cpp:256: Received message type(TransferBlockRequest) blockNumber(1765421668) from 111.254.52.232:1026 with invalid session magic (expected 0xf7a, was 0x316).
210.560 Info Router.cpp:256: Received message type(TransferBlockRequest) blockNumber(1765421668) from 77.35.128.83:49001 with invalid session magic (expected 0xf7a, was 0x316).
210.590 Info Router.cpp:256: Received message type(TransferBlockRequest) blockNumber(1765421668) from 80.213.128.203:39250 with invalid session magic (expected 0xf7a, was 0x316).
210.901 Info Router.cpp:228: Received malformed packet from 219.74.115.252:1024 (Couldn't read from input file. File could be corrupted.)
213.181 Info Router.cpp:228: Received malformed packet from 177.103.65.188:17055 (Couldn't read from input file. File could be corrupted.)
214.265 Info Router.cpp:228: Received malformed packet from 219.74.115.252:1024 (Couldn't read from input file. File could be corrupted.)
217.606 Info Router.cpp:228: Received malformed packet from 95.158.230.4:14812 (Couldn't read from input file. File could be corrupted.)
Factorio crashed. Generating symbolized stacktrace, please wait ...
220.294 Info Synchronizer.cpp:444: NetworkTick(4611) peer(1) drop detection state(100/600).
220.294 Info Synchronizer.cpp:444: NetworkTick(4611) peer(2) drop detection state(100/600).
221.232 Info Synchronizer.cpp:444: NetworkTick(4611) peer(1) drop detection state(200/600).
221.232 Info Synchronizer.cpp:444: NetworkTick(4611) peer(2) drop detection state(200/600).
222.898 Info Synchronizer.cpp:444: NetworkTick(4611) peer(1) drop detection state(300/600).
222.898 Info Synchronizer.cpp:444: NetworkTick(4611) peer(2) drop detection state(300/600).
224.565 Info Synchronizer.cpp:444: NetworkTick(4611) peer(1) drop detection state(400/600).
224.565 Info Synchronizer.cpp:444: NetworkTick(4611) peer(2) drop detection state(400/600).
226.231 Info Synchronizer.cpp:444: NetworkTick(4611) peer(1) drop detection state(500/600).
226.231 Info Synchronizer.cpp:444: NetworkTick(4611) peer(2) drop detection state(500/600).
227.898 Info Synchronizer.cpp:444: NetworkTick(4611) peer(1) drop detection state(600/600).
227.898 Info Synchronizer.cpp:444: NetworkTick(4611) peer(2) drop detection state(600/600).
227.915 Info Synchronizer.cpp:590: NetworkTick(4611) peer(1) peerHeartbeatsEmpty(false) is not responding, dropping.
227.915 Info Synchronizer.cpp:590: NetworkTick(4611) peer(2) peerHeartbeatsEmpty(true) is not responding, dropping.
228.182 Info MultiplayerManager.cpp:1473: Peer dropout for peer (1) by peer (0) -- removing now
228.182 Info MultiplayerManager.cpp:1009: networkTick(4626) mapTick(10674783) removing peer(1) dropout(true)
228.182 Info Synchronizer.cpp:516: networkTick(4626) removing peer(1) success(false).
228.182 Info MultiplayerManager.cpp:912: networkTick(4626) mapTick(10674783) changing state from(InGame) to(InGameAligning)
228.182 Info MultiplayerManager.cpp:1697: networkTick(4626) mapTick(10674783) starting mapAlign
228.182 Info MultiplayerManager.cpp:1611: networkTick(4626) mapTick(10674783) adding mapAlignTask(RemovePlayerAlignTask)
228.182 Info MultiplayerManager.cpp:1473: Peer dropout for peer (2) by peer (0) -- removing now
228.182 Info MultiplayerManager.cpp:1009: networkTick(4626) mapTick(10674783) removing peer(2) dropout(true)
228.182 Info Synchronizer.cpp:516: networkTick(4626) removing peer(2) success(false).
228.182 Info MultiplayerManager.cpp:1611: networkTick(4626) mapTick(10674783) adding mapAlignTask(RemovePlayerAlignTask)
228.431 Info MultiplayerManager.cpp:1059: networkTick(4641) mapTick(10674783) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
228.431 Info MultiplayerManager.cpp:1631: networkTick(4641) mapTick(10674783) sending mapAlignAction
228.681 Info MultiplayerManager.cpp:1305: networkTick(4656) mapTick(10674783) received MapAlignAction from peer(0), mapAlignTick(10674784) appliedTickClosuresCount(0)
228.681 Info MultiplayerManager.cpp:1713: networkTick(4657) mapTick(10674783) mapAlign finished targetTick(10674784) updating map and running the tasks ...
228.681 Info MultiplayerManager.cpp:1585: networkTick(4657) mapTick(10674783) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(10674784))
)
228.683 Info MultiplayerManager.cpp:1732: maptick(10674784) crc before applying all ticks: 706775851
228.683 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(10674784) lastTickApplied(10674766) referenceMapTick(10674784) networkTick(4657)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674767) inputActions((ChangeRidingState) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674768) inputActions((ChangeRidingState) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674769) inputActions((ChangeRidingState) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674770) inputActions((ChangeRidingState) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674771) inputActions((ChangeRidingState) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674772) inputActions((ChangeRidingState) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674773) inputActions((SelectedEntityChanged) (ChangeRidingState) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674777) inputActions((SelectedEntityChanged) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674778) inputActions((SelectedEntityChanged) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674780) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
228.683 Info NetworkInputHandler.cpp:668: applyAllTickClosures: applying tickClosure(tick(10674781) inputActions((SelectedEntityChanged) ) ) for peer(0)
228.683 Info MultiplayerManager.cpp:1740: maptick(10674784) crc after applying all ticks: 706775851
228.683 Info MultiplayerManager.cpp:912: networkTick(4657) mapTick(10674784) changing state from(InGameAligning) to(InGameAligned)
228.948 Info MultiplayerManager.cpp:1059: networkTick(4672) mapTick(10674784) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
228.948 Info MultiplayerManager.cpp:912: networkTick(4672) mapTick(10674784) changing state from(InGameAligned) to(InGameWaitingForOthers)
229.198 Info MultiplayerManager.cpp:1059: networkTick(4687) mapTick(10674784) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
229.198 Info MultiplayerManager.cpp:1257: networkTick(4687) mapTick(10674784) stopping mapAlign
229.198 Info MultiplayerManager.cpp:1763: performing map align task (RemovePlayerAlignTask)
229.198 Info MultiplayerManager.cpp:1787: networkTick(4687) mapTick(10674784) finishing removing peer(1) hasPeer(false)
229.198 Info MultiplayerManager.cpp:2082: NetworkTick(4687) MapTick(10674784) disconnecting player(3) from the user.
229.198 Info NetworkInputHandler.cpp:527: expectedMapTick(10674784) removing peer(1) success(true).
229.198 Info Synchronizer.cpp:516: networkTick(4687) removing peer(1) success(false).
229.198 Info MultiplayerManager.cpp:1763: performing map align task (RemovePlayerAlignTask)
229.198 Info MultiplayerManager.cpp:1787: networkTick(4687) mapTick(10674784) finishing removing peer(2) hasPeer(false)
229.198 Info MultiplayerManager.cpp:2082: NetworkTick(4687) MapTick(10674784) disconnecting player(2) from the user.
229.198 Info NetworkInputHandler.cpp:527: expectedMapTick(10674784) removing peer(2) success(true).
229.198 Info Synchronizer.cpp:516: networkTick(4687) removing peer(2) success(false).
229.198 Info MultiplayerManager.cpp:912: networkTick(4687) mapTick(10674784) changing state from(InGameWaitingForOthers) to(InGame)
229.198 Info MultiplayerManager.cpp:1585: networkTick(4687) mapTick(10674784) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
)
229.447 Info MultiplayerManager.cpp:1059: networkTick(4702) mapTick(10674799) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
c:\cygwin64\tmp\factorio-vbn8ul\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vbn8ul\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vbn8ul\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vbn8ul\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vbn8ul\src\util\crashhandler.cpp (165): CrashHandler::NewHandler
f:\dd\vctools\crt\crtw32\heap\handler.cpp (135): _callnewh
f:\dd\vctools\crt\crtw32\heap\new.cpp (60): operator new
c:\cygwin64\tmp\factorio-vbn8ul\src\util\deserialiser.hpp (208): Deserialiser::Loader<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void>::load
c:\cygwin64\tmp\factorio-vbn8ul\src\util\deserialiser.hpp (180): MapDeserialiser::load<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >
c:\cygwin64\tmp\factorio-vbn8ul\src\net\networkmessages.cpp (81): ConnectionReplyMessage::ConnectionReplyMessage
c:\cygwin64\tmp\factorio-vbn8ul\src\net\networkmessage.cpp (55): NetworkMessage::parse
c:\cygwin64\tmp\factorio-vbn8ul\src\net\router.cpp (223): Router::readPacketsLoop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF735B9F883)
00007FF735B9F883 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECBB98102)
00007FFECBB98102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECC56C5B4)
00007FFECC56C5B4 (ntdll): (filename not available): RtlUserThreadStart
232.905 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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