Thanks for the feedback.
News for 0.1.3
- fixed issue: API call when LuaEntity was invalid
- updated spanish translation
About the alerts:
This seems to be a factorio issue. If you don't stand nearby with a personal roboport it won't occur. So basically the alert happens because your personal roboport can't transport all the items (even so nearby roboports have enough robots)
 I reported the issue back to the dev team here.
 I reported the issue back to the dev team here.About the other issue (Item stack doesn't have name parameter):
I'm still not sure what is causing this. I could not reproduce it yet. With v 0.1.3 it will probably not crash anymore but just not mine the resource if the problem would occur. So probably some resources will not be mined and it will be easier to see where that happens...
Can anyone upload a save game+mods used?








 
 


 I'm actually already working on updating the mod quite a bit. The problem you find is that the mining site checks whether other entities are potentially on top of resource fields and then it will not mine them. This might happen when a building is on top of it OR also when there are decorative terrain entities like grash bushes etc around. So this is definitely something that will be fixed with the next version
 I'm actually already working on updating the mod quite a bit. The problem you find is that the mining site checks whether other entities are potentially on top of resource fields and then it will not mine them. This might happen when a building is on top of it OR also when there are decorative terrain entities like grash bushes etc around. So this is definitely something that will be fixed with the next version  
 Another error. Happened after I placed 50 mining robots
 Another error. Happened after I placed 50 mining robots