Particle based smoke for non burner entities

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Arch666Angel
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Particle based smoke for non burner entities

Post by Arch666Angel »

Is there a way to use the particle smoke on a non burner entity? I have an electric assembler entity, but I would like it to use the particle based smoke as a working animations, is there a way to do it or is it hardcoded for the burner entities? I not eager to make 100 frames smoke animations... :P
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Arch666Angel
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Re: Particle based smoke for non burner entities

Post by Arch666Angel »

Any ideas?
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Klonan
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Re: Particle based smoke for non burner entities

Post by Klonan »

Arch666Angel wrote:Any ideas?
You can create explosions with script, these can have the smoke animation
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Arch666Angel
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Re: Particle based smoke for non burner entities

Post by Arch666Angel »

Ok they are hardcoded then I guess. I don't really want to run script for dozens of entities when it comes to visual. Will do a sheet for smoke animation then
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