Name: VanillaΣx (Short for Vanilla Extension, with Σ being a play on "summing up" stuff that is not implemented in vanilla)
Description: I originally found a lack of mods expanding the military of Vanilla Factorio. Most mods I encountered were not well balanced, outdated or were too complex for an authentic vanilla feeling. I initially created this mod to use on my private server with my friends, but now I decided to make it public, and since then many features were added.
License:
The art was used and modified under fair use.
Version:
Release: 2016-04-16
Tested With Factorio: 0.12.30
Category: (Item, Gameplay, Mid-Game, End-Game)
Tags: Tanks, Solar Panels, Warfare, Weapons
Downloads:
FOR LONG-TERM MULTIPLAYER, PLEASE USE v0.0.7 for now, as there is a apparent problem with v0.0.8a/b/c causing frequent desyncs in long lasting games for some people.
Recommended for Multiplayer
Recommended for Singleplayer
(older than release, do not download)
Links:
0.0.8c:
Sprite/Entity switching engine, done. (Used for 0.1.0)
Code streamlining, done.
Config file implementation, done.
Amphibious vehicle removed, to be re-added with more features in 0.1.0.
Fixed crash when loading previous game.
Fixed invisible accumulator.
Coming up in 0.0.9 (available as @pre in nightly builds):
A tidal generator, done. Making advanced tidal generator.
3 wind generators, 75% done.
A solar thermal boiler (using mirrors), 25% done. Postponed to 0.1.0.
Currently working on (0.1.0):
Planes, 25% done, 1 plane out of 4 planned.
Better Vehicle Sprites, 5% done.
In the future (post 0.1.0):
Your vote counts! Current WIP features are from past votes. Unpopular features will be pushed into the next poll, so vote for the feature you want the most!