save and desync

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helpower2
Manual Inserter
Manual Inserter
Posts: 3
Joined: Sun Apr 10, 2016 12:29 pm
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save and desync

Post by helpower2 »

my game crash wen a did a save but at the same time a desync.
log
0.005 2016-04-10 14:16:53; Factorio 0.12.29 (Build 17931, win64, steam)
0.005 Operating system: Windows 7 Service Pack 1
0.005 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.005 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.005 Write data path: C:/Users/win7/AppData/Roaming/Factorio
0.005 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.068 Disabled FMA3 (auto)
0.069 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 255]
0.070 Available display adapters: 2
0.070 [0]: \\.\DISPLAY1 - AMD Radeon HD 6670 {0x8000001, [-1440,0], 1440x900, 32bit, 75Hz}
0.070 [1]: \\.\DISPLAY2 - AMD Radeon HD 6670 {0x8000005, [0,0], 1680x1050, 32bit, 60Hz}
0.070 Create display on adapter 1. Size 1280x720 at position [190, 147].
0.496 Initialised OpenGL:[1] AMD Radeon HD 6670; driver: 4.2.12430 Compatibility Profile Context 13.152.1.8000
0.597 Desktop composition is active.
0.710 Loading mod core 0.0.0 (data.lua)
0.714 Loading mod base 0.12.29 (data.lua)
0.812 Loading mod advanced-logistics-system 0.2.13 (data.lua)
0.884 Loading mod Crafting_Speed_Research 0.1.1 (data.lua)
0.953 Loading mod EvoGUI 0.4.15 (data.lua)
1.019 Loading mod FARL 0.5.20 (data.lua)
1.095 Loading mod Landfill 2.1.7 (data.lua)
1.164 Loading mod MoreLight 1.0.0 (data.lua)
1.242 Loading mod RailTanker 1.1.3 (data.lua)
1.393 Loading mod RSORadar 0.0.1 (data.lua)
1.458 Loading mod TheFatController 0.3.23 (data.lua)
1.534 Loading mod tree_collision 0.2.0 (data.lua)
1.614 Loading mod upgrade-planner 1.1.9 (data.lua)
1.679 Loading mod YARM 0.7.15 (data.lua)
1.745 Loading mod SmartTrains 0.3.81 (data.lua)
1.818 Loading mod FARL 0.5.20 (data-updates.lua)
1.907 Loading mod rso-mod 1.5.1 (data-updates.lua)
1.974 Loading mod SmartTrains 0.3.81 (data-updates.lua)
2.046 Loading mod advanced-logistics-system 0.2.13 (data-final-fixes.lua)
2.138 Loading mod FARL 0.5.20 (data-final-fixes.lua)
2.228 Loading mod long-reach 0.0.4 (data-final-fixes.lua)
3.044 Initial atlas bitmap size is 16384
3.050 Created atlas bitmap 16384x9358
34.121 Sprites loaded
34.123 Loading sounds...
45.384 Factorio initialised
119.884 Info Router.cpp:507: Router peerID(65535) shutting down.
119.891 Info Router.cpp:534: Router state -> Disconnected
119.891 Joining game 90.149.84.164:34197 at port 34197
119.891 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
119.896 Info Router.cpp:534: Router state -> Connecting
119.897 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
119.950 Info Router.cpp:534: Router state -> WaitingForAccept
120.060 Info Router.cpp:256: Received message type(HeartbeatGroup) (0 - type(Heartbeat) heartbeat(networkTick(14964495) closedTick(true) synchronizerActions((PeerConnect) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(14964496) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(14964497) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(14964498) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(14964499) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(14964500) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(14964501) closedTick(true) synchronizerActions((PeerInfo) (PeerStateChanged) ) ) requestsForHeartbeats((requestPeerID(25) requestNetworkTick(14964495) ) (requestPeerID(25) requestNetworkTick(14964496) ) (requestPeerID(25) requestNetworkTick(14964497) ) (requestPeerID(25) requestNetworkTick(14964498) ) ) ) from 90.149.84.164:34197 with invalid session magic (expected 0x011, was 0xe83).
120.067 Info Synchronizer.cpp:54: NetworkTick(14964501) initialized Synchronizer local peer(25) latency(6).
120.067 Info Synchronizer.cpp:500: networkTick(14964501) adding peer(0) success(true).
120.067 Info Router.cpp:534: Router state -> Connected
120.068 Info Router.cpp:719: ConnectionAccepted ownPeerID(25) nextPeerID(26)
120.068 Info MultiplayerManager.cpp:912: networkTick(14964501) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
120.135 Info Router.cpp:731: Received onPeerConnected for already connected peer(25)
120.234 Info MultiplayerManager.cpp:1411: Received peer info for peer(0) username(<server>).
120.234 Info MultiplayerManager.cpp:1059: networkTick(14964507) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
120.234 Info MultiplayerManager.cpp:1411: Received peer info for peer(25) username(helpower2).
120.234 Info MultiplayerManager.cpp:1059: networkTick(14964507) mapTick(-1) received stateChanged peerID(25) oldState(Ready) newState(Connecting)
120.234 Info MultiplayerManager.cpp:1411: Received peer info for peer(25) username(helpower2).
120.234 Info MultiplayerManager.cpp:1059: networkTick(14964507) mapTick(-1) received stateChanged peerID(25) oldState(Connecting) newState(Connecting)
120.234 Info MultiplayerManager.cpp:1059: networkTick(14964507) mapTick(-1) received stateChanged peerID(25) oldState(Connecting) newState(VerifyingConnection)
120.351 Info MultiplayerManager.cpp:912: networkTick(14964514) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
120.468 Info MultiplayerManager.cpp:1059: networkTick(14964520) mapTick(-1) received stateChanged peerID(25) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
120.551 Info MultiplayerManager.cpp:1059: networkTick(14964526) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
120.768 Info MultiplayerManager.cpp:1059: networkTick(14964539) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
120.768 Info MultiplayerManager.cpp:1059: networkTick(14964539) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
121.617 Info MultiplayerManager.cpp:1059: networkTick(14964590) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
121.617 Downloading file C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip (5131301 B, 10202 blocks)
121.622 Info MultiplayerManager.cpp:912: networkTick(14964590) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
121.622 Info NetworkInputHandler.cpp:45: mapTick(2399849) networkTick(14964590) initialized NetworkInputHandler local peer(25).
121.622 Info NetworkInputHandler.cpp:503: expectedMapTick(2399849) adding peer(0).
121.622 Info Synchronizer.cpp:413: NetworkTick(14964590) mapTick(2399849) applying 13 pending tickClosures
121.622 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
121.622 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(25)
121.622 Info MultiplayerManager.cpp:1611: networkTick(14964590) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
121.717 Info MultiplayerManager.cpp:1059: networkTick(14964596) mapTick(-1) received stateChanged peerID(25) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
126.183 Finished download (4 s, 5.1 MB, 1.1 MB/s)
126.216 Info MultiplayerManager.cpp:1134: networkTick(14964864) mapTick(-1) map download finished creating scenario
126.217 Info MultiplayerManager.cpp:912: networkTick(14964864) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
126.217 Loading map C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip
126.262 Info Scenario.cpp:124: Map version 0.12.29-0
126.288 Info MultiplayerManager.cpp:1059: networkTick(14964870) mapTick(-1) received stateChanged peerID(25) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
126.389 Info MultiplayerManager.cpp:1059: networkTick(14964876) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
127.221 Info MultiplayerManager.cpp:912: networkTick(14964926) mapTick(2399849) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
127.334 Info MultiplayerManager.cpp:1059: networkTick(14964932) mapTick(2399849) received stateChanged peerID(25) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
127.334 Info MultiplayerManager.cpp:1257: networkTick(14964932) mapTick(2399849) stopping mapAlign
127.334 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
127.334 Info MultiplayerManager.cpp:912: networkTick(14964932) mapTick(2399849) changing state from(InGameWaitingForOthers) to(InGame)
127.334 Info MultiplayerManager.cpp:1585: networkTick(14964932) mapTick(2399849) peerID(25) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(25) state(InGameWaitingForOthers) mapAlignTick(-1))
)
127.415 Info MultiplayerManager.cpp:1059: networkTick(14964938) mapTick(2399852) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
127.416 Info MultiplayerManager.cpp:1059: networkTick(14964938) mapTick(2399852) received stateChanged peerID(25) oldState(InGameWaitingForOthers) newState(InGame)
127.524 Info NetworkInputHandler.cpp:728: mapTick(2399858) networkTick(14964945) connecting to player(helpower2).
127.524 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(25)
127.524 Info GameActionHandler.cpp:1945: MapTick(2399858) processed PlayerJoinGame peerID(25) playerIndex(1) mode(connect)
128.195 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2399880) peer(25) testCrc(949151781) testCrcPeerID(0) currentCrc(-338766794)
128.195 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 949151781, reference peers = {0}; desynced CRC = 3956200502, desynced peers = {25 (helpower2)}
128.195 Info MultiplayerManager.cpp:912: networkTick(14964984) mapTick(2399889) changing state from(InGame) to(Desynced)
128.323 Info MultiplayerManager.cpp:1059: networkTick(14964990) mapTick(2399889) received stateChanged peerID(25) oldState(InGame) newState(Desynced)
128.323 Info MultiplayerManager.cpp:912: networkTick(14964990) mapTick(2399889) changing state from(Desynced) to(DesyncedAligning)
128.323 Info MultiplayerManager.cpp:1697: networkTick(14964990) mapTick(2399889) starting mapAlign
128.423 Info MultiplayerManager.cpp:1059: networkTick(14964996) mapTick(2399889) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
128.423 Info MultiplayerManager.cpp:1059: networkTick(14964996) mapTick(2399889) received stateChanged peerID(25) oldState(Desynced) newState(DesyncedAligning)
128.423 Info MultiplayerManager.cpp:1631: networkTick(14964996) mapTick(2399889) sending mapAlignAction
128.523 Info MultiplayerManager.cpp:1305: networkTick(14965002) mapTick(2399889) received MapAlignAction from peer(0), mapAlignTick(2399895) appliedTickClosuresCount(12)
128.523 Info MultiplayerManager.cpp:1305: networkTick(14965002) mapTick(2399889) received MapAlignAction from peer(25), mapAlignTick(2399890) appliedTickClosuresCount(0)
128.523 Info MultiplayerManager.cpp:1713: networkTick(14965003) mapTick(2399889) mapAlign finished targetTick(2399895) updating map and running the tasks ...
128.523 Info MultiplayerManager.cpp:1585: networkTick(14965003) mapTick(2399889) peerID(25) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2399895))
((peerID(25) state(DesyncedAligning) mapAlignTick(2399890))
)
128.539 Info MultiplayerManager.cpp:1732: maptick(2399895) crc before applying all ticks: -594430383
128.539 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2399895) lastTickApplied(2399886) referenceMapTick(2399895) networkTick(14965003)
128.539 Info MultiplayerManager.cpp:1740: maptick(2399895) crc after applying all ticks: -594430383
128.539 Info MultiplayerManager.cpp:912: networkTick(14965003) mapTick(2399895) changing state from(DesyncedAligning) to(DesyncedAligned)
128.657 Info MultiplayerManager.cpp:1059: networkTick(14965009) mapTick(2399895) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
128.657 Info MultiplayerManager.cpp:1059: networkTick(14965009) mapTick(2399895) received stateChanged peerID(25) oldState(DesyncedAligning) newState(DesyncedAligned)
128.657 Info MultiplayerManager.cpp:1935: NetworkTick(14965009) reconnecting after map desync.
128.657 Info MultiplayerManager.cpp:2082: NetworkTick(14965009) MapTick(2399895) disconnecting player(1) from the user.
128.659 Info MultiplayerManager.cpp:912: networkTick(14965009) mapTick(2399895) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
128.762 Info MultiplayerManager.cpp:1059: networkTick(14965015) mapTick(2399895) received stateChanged peerID(25) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
129.457 Info MultiplayerManager.cpp:912: networkTick(14965058) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
129.492 Info NetworkInputHandler.cpp:745: mapTick(2399895) networkTick(14965059) disconnecting from player.
130.035 Info MultiplayerManager.cpp:1059: networkTick(14965064) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
130.035 Info MultiplayerManager.cpp:1059: networkTick(14965070) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
130.690 Info MultiplayerManager.cpp:1059: networkTick(14965104) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
130.690 Downloading file C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip (5129609 B, 10199 blocks)
130.693 Info MultiplayerManager.cpp:912: networkTick(14965104) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
130.694 Info NetworkInputHandler.cpp:45: mapTick(2399895) networkTick(14965104) initialized NetworkInputHandler local peer(25).
130.694 Info NetworkInputHandler.cpp:503: expectedMapTick(2399895) adding peer(0).
130.694 Info Synchronizer.cpp:413: NetworkTick(14965104) mapTick(2399895) applying 13 pending tickClosures
130.694 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
130.694 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(25)
130.694 Info MultiplayerManager.cpp:1611: networkTick(14965104) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
130.790 Info MultiplayerManager.cpp:1059: networkTick(14965110) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
135.232 Finished download (4 s, 5.1 MB, 1.1 MB/s)
135.288 Info MultiplayerManager.cpp:1134: networkTick(14965378) mapTick(-1) map download finished creating scenario
135.288 Info MultiplayerManager.cpp:912: networkTick(14965378) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
135.289 Loading map C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip
135.335 Info Scenario.cpp:124: Map version 0.12.29-0
135.360 Info MultiplayerManager.cpp:1059: networkTick(14965384) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
135.460 Info MultiplayerManager.cpp:1059: networkTick(14965390) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
136.166 Info MultiplayerManager.cpp:1874: networkTick(14965430) mapTick(2399895) created desync report(C:/Users\win7\AppData\Roaming\Factorio\archive\desync-report-2016-04-10-14-19-09)
136.166 Info MultiplayerManager.cpp:912: networkTick(14965430) mapTick(2399895) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
136.240 Info MultiplayerManager.cpp:1059: networkTick(14965436) mapTick(2399895) received stateChanged peerID(25) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
136.241 Info MultiplayerManager.cpp:1257: networkTick(14965436) mapTick(2399895) stopping mapAlign
136.241 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
136.241 Info MultiplayerManager.cpp:912: networkTick(14965436) mapTick(2399895) changing state from(InGameWaitingForOthers) to(InGame)
136.241 Info MultiplayerManager.cpp:1585: networkTick(14965436) mapTick(2399895) peerID(25) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(25) state(InGameWaitingForOthers) mapAlignTick(-1))
)
136.316 Info MultiplayerManager.cpp:1059: networkTick(14965442) mapTick(2399897) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
136.316 Info MultiplayerManager.cpp:1059: networkTick(14965442) mapTick(2399897) received stateChanged peerID(25) oldState(InGameWaitingForOthers) newState(InGame)
136.430 Info NetworkInputHandler.cpp:728: mapTick(2399904) networkTick(14965449) connecting to player(helpower2).
136.430 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(25)
136.430 Info GameActionHandler.cpp:1945: MapTick(2399904) processed PlayerJoinGame peerID(25) playerIndex(1) mode(connect)
137.199 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2399940) peer(25) testCrc(1387835406) testCrcPeerID(0) currentCrc(-462146470)
137.199 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 1387835406, reference peers = {0}; desynced CRC = 3832820826, desynced peers = {25 (helpower2)}
137.199 Info MultiplayerManager.cpp:912: networkTick(14965495) mapTick(2399949) changing state from(InGame) to(Desynced)
137.329 Info MultiplayerManager.cpp:1059: networkTick(14965501) mapTick(2399949) received stateChanged peerID(25) oldState(InGame) newState(Desynced)
137.329 Info MultiplayerManager.cpp:912: networkTick(14965501) mapTick(2399949) changing state from(Desynced) to(DesyncedAligning)
137.329 Info MultiplayerManager.cpp:1697: networkTick(14965501) mapTick(2399949) starting mapAlign
137.429 Info MultiplayerManager.cpp:1059: networkTick(14965507) mapTick(2399949) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
137.429 Info MultiplayerManager.cpp:1059: networkTick(14965507) mapTick(2399949) received stateChanged peerID(25) oldState(Desynced) newState(DesyncedAligning)
137.429 Info MultiplayerManager.cpp:1631: networkTick(14965507) mapTick(2399949) sending mapAlignAction
137.529 Info MultiplayerManager.cpp:1305: networkTick(14965513) mapTick(2399949) received MapAlignAction from peer(0), mapAlignTick(2399957) appliedTickClosuresCount(10)
137.529 Info MultiplayerManager.cpp:1305: networkTick(14965513) mapTick(2399949) received MapAlignAction from peer(25), mapAlignTick(2399950) appliedTickClosuresCount(0)
137.529 Info MultiplayerManager.cpp:1713: networkTick(14965514) mapTick(2399949) mapAlign finished targetTick(2399957) updating map and running the tasks ...
137.529 Info MultiplayerManager.cpp:1585: networkTick(14965514) mapTick(2399949) peerID(25) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2399957))
((peerID(25) state(DesyncedAligning) mapAlignTick(2399950))
)
137.550 Info MultiplayerManager.cpp:1732: maptick(2399957) crc before applying all ticks: 646247081
137.550 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2399957) lastTickApplied(2399948) referenceMapTick(2399957) networkTick(14965514)
137.550 Info MultiplayerManager.cpp:1740: maptick(2399957) crc after applying all ticks: 646247081
137.550 Info MultiplayerManager.cpp:912: networkTick(14965514) mapTick(2399957) changing state from(DesyncedAligning) to(DesyncedAligned)
137.630 Info MultiplayerManager.cpp:1059: networkTick(14965520) mapTick(2399957) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
137.630 Info MultiplayerManager.cpp:1059: networkTick(14965520) mapTick(2399957) received stateChanged peerID(25) oldState(DesyncedAligning) newState(DesyncedAligned)
137.630 Info MultiplayerManager.cpp:1935: NetworkTick(14965520) reconnecting after map desync.
137.630 Info MultiplayerManager.cpp:2082: NetworkTick(14965520) MapTick(2399957) disconnecting player(1) from the user.
137.633 Info MultiplayerManager.cpp:912: networkTick(14965520) mapTick(2399957) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
137.730 Info MultiplayerManager.cpp:1059: networkTick(14965526) mapTick(2399957) received stateChanged peerID(25) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
138.430 Info MultiplayerManager.cpp:912: networkTick(14965568) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
138.465 Info NetworkInputHandler.cpp:745: mapTick(2399957) networkTick(14965569) disconnecting from player.
139.010 Info MultiplayerManager.cpp:1059: networkTick(14965574) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
139.010 Info MultiplayerManager.cpp:1059: networkTick(14965580) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
139.496 Info MultiplayerManager.cpp:1059: networkTick(14965604) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
139.496 Downloading file C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip (5133093 B, 10205 blocks)
139.499 Info MultiplayerManager.cpp:912: networkTick(14965604) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
139.499 Info NetworkInputHandler.cpp:45: mapTick(2399957) networkTick(14965604) initialized NetworkInputHandler local peer(25).
139.499 Info NetworkInputHandler.cpp:503: expectedMapTick(2399957) adding peer(0).
139.499 Info Synchronizer.cpp:413: NetworkTick(14965604) mapTick(2399957) applying 13 pending tickClosures
139.499 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
139.499 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(25)
139.499 Info MultiplayerManager.cpp:1611: networkTick(14965604) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
139.597 Info MultiplayerManager.cpp:1059: networkTick(14965610) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
144.031 Finished download (4 s, 5.1 MB, 1.1 MB/s)
144.061 Info MultiplayerManager.cpp:1134: networkTick(14965876) mapTick(-1) map download finished creating scenario
144.061 Info MultiplayerManager.cpp:912: networkTick(14965876) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
144.061 Loading map C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip
144.107 Info Scenario.cpp:124: Map version 0.12.29-0
144.133 Info MultiplayerManager.cpp:1059: networkTick(14965882) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
144.234 Info MultiplayerManager.cpp:1059: networkTick(14965888) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
144.928 Info MultiplayerManager.cpp:1874: networkTick(14965928) mapTick(2399957) created desync report(C:/Users\win7\AppData\Roaming\Factorio\archive\desync-report-2016-04-10-14-19-18)
144.928 Info MultiplayerManager.cpp:912: networkTick(14965928) mapTick(2399957) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
145.013 Info MultiplayerManager.cpp:1059: networkTick(14965934) mapTick(2399957) received stateChanged peerID(25) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
145.014 Info MultiplayerManager.cpp:1257: networkTick(14965934) mapTick(2399957) stopping mapAlign
145.014 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
145.014 Info MultiplayerManager.cpp:912: networkTick(14965934) mapTick(2399957) changing state from(InGameWaitingForOthers) to(InGame)
145.014 Info MultiplayerManager.cpp:1585: networkTick(14965934) mapTick(2399957) peerID(25) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(25) state(InGameWaitingForOthers) mapAlignTick(-1))
)
145.140 Info MultiplayerManager.cpp:1059: networkTick(14965940) mapTick(2399961) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
145.140 Info MultiplayerManager.cpp:1059: networkTick(14965940) mapTick(2399961) received stateChanged peerID(25) oldState(InGameWaitingForOthers) newState(InGame)
145.203 Info NetworkInputHandler.cpp:728: mapTick(2399966) networkTick(14965947) connecting to player(helpower2).
145.203 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(25)
145.203 Info GameActionHandler.cpp:1945: MapTick(2399966) processed PlayerJoinGame peerID(25) playerIndex(1) mode(connect)
145.914 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2400000) peer(25) testCrc(2078645241) testCrcPeerID(0) currentCrc(-460352286)
145.914 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 2078645241, reference peers = {0}; desynced CRC = 3834615010, desynced peers = {25 (helpower2)}
145.914 Info MultiplayerManager.cpp:912: networkTick(14965989) mapTick(2400009) changing state from(InGame) to(Desynced)
146.035 Info MultiplayerManager.cpp:1059: networkTick(14965995) mapTick(2400009) received stateChanged peerID(25) oldState(InGame) newState(Desynced)
146.036 Info MultiplayerManager.cpp:912: networkTick(14965995) mapTick(2400009) changing state from(Desynced) to(DesyncedAligning)
146.036 Info MultiplayerManager.cpp:1697: networkTick(14965995) mapTick(2400009) starting mapAlign
146.136 Info MultiplayerManager.cpp:1059: networkTick(14966001) mapTick(2400009) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
146.136 Info MultiplayerManager.cpp:1059: networkTick(14966001) mapTick(2400009) received stateChanged peerID(25) oldState(Desynced) newState(DesyncedAligning)
146.136 Info MultiplayerManager.cpp:1631: networkTick(14966001) mapTick(2400009) sending mapAlignAction
146.235 Info MultiplayerManager.cpp:1305: networkTick(14966007) mapTick(2400009) received MapAlignAction from peer(0), mapAlignTick(2400015) appliedTickClosuresCount(12)
146.235 Info MultiplayerManager.cpp:1305: networkTick(14966007) mapTick(2400009) received MapAlignAction from peer(25), mapAlignTick(2400010) appliedTickClosuresCount(0)
146.236 Info MultiplayerManager.cpp:1713: networkTick(14966008) mapTick(2400009) mapAlign finished targetTick(2400015) updating map and running the tasks ...
146.236 Info MultiplayerManager.cpp:1585: networkTick(14966008) mapTick(2400009) peerID(25) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2400015))
((peerID(25) state(DesyncedAligning) mapAlignTick(2400010))
)
146.251 Info MultiplayerManager.cpp:1732: maptick(2400015) crc before applying all ticks: 505658297
146.251 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2400015) lastTickApplied(2400006) referenceMapTick(2400015) networkTick(14966008)
146.251 Info MultiplayerManager.cpp:1740: maptick(2400015) crc after applying all ticks: 505658297
146.251 Info MultiplayerManager.cpp:912: networkTick(14966008) mapTick(2400015) changing state from(DesyncedAligning) to(DesyncedAligned)
146.336 Info MultiplayerManager.cpp:1059: networkTick(14966014) mapTick(2400015) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
146.336 Info MultiplayerManager.cpp:1059: networkTick(14966014) mapTick(2400015) received stateChanged peerID(25) oldState(DesyncedAligning) newState(DesyncedAligned)
146.336 Info MultiplayerManager.cpp:1935: NetworkTick(14966014) reconnecting after map desync.
146.336 Info MultiplayerManager.cpp:2082: NetworkTick(14966014) MapTick(2400015) disconnecting player(1) from the user.
146.339 Info MultiplayerManager.cpp:912: networkTick(14966014) mapTick(2400015) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
146.436 Info MultiplayerManager.cpp:1059: networkTick(14966020) mapTick(2400015) received stateChanged peerID(25) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
147.136 Info MultiplayerManager.cpp:912: networkTick(14966062) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
147.172 Info NetworkInputHandler.cpp:745: mapTick(2400015) networkTick(14966063) disconnecting from player.
147.721 Info MultiplayerManager.cpp:1059: networkTick(14966068) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
147.722 Info MultiplayerManager.cpp:1059: networkTick(14966074) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
148.236 Info MultiplayerManager.cpp:1059: networkTick(14966100) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
148.236 Downloading file C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip (5129080 B, 10197 blocks)
148.238 Info MultiplayerManager.cpp:912: networkTick(14966100) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
148.238 Info NetworkInputHandler.cpp:45: mapTick(2400015) networkTick(14966100) initialized NetworkInputHandler local peer(25).
148.239 Info NetworkInputHandler.cpp:503: expectedMapTick(2400015) adding peer(0).
148.239 Info Synchronizer.cpp:413: NetworkTick(14966100) mapTick(2400015) applying 13 pending tickClosures
148.239 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
148.239 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(25)
148.239 Info MultiplayerManager.cpp:1611: networkTick(14966100) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
148.336 Info MultiplayerManager.cpp:1059: networkTick(14966106) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
152.781 Finished download (4 s, 5.1 MB, 1.1 MB/s)
152.833 Info MultiplayerManager.cpp:1134: networkTick(14966373) mapTick(-1) map download finished creating scenario
152.833 Info MultiplayerManager.cpp:912: networkTick(14966373) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
152.834 Loading map C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip
152.879 Info Scenario.cpp:124: Map version 0.12.29-0
152.906 Info MultiplayerManager.cpp:1059: networkTick(14966379) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
153.006 Info MultiplayerManager.cpp:1059: networkTick(14966385) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
153.702 Info MultiplayerManager.cpp:1874: networkTick(14966425) mapTick(2400015) created desync report(C:/Users\win7\AppData\Roaming\Factorio\archive\desync-report-2016-04-10-14-19-27)
153.702 Info MultiplayerManager.cpp:912: networkTick(14966425) mapTick(2400015) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
153.786 Info MultiplayerManager.cpp:1059: networkTick(14966431) mapTick(2400015) received stateChanged peerID(25) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
153.786 Info MultiplayerManager.cpp:1257: networkTick(14966431) mapTick(2400015) stopping mapAlign
153.786 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
153.787 Info MultiplayerManager.cpp:912: networkTick(14966431) mapTick(2400015) changing state from(InGameWaitingForOthers) to(InGame)
153.787 Info MultiplayerManager.cpp:1585: networkTick(14966431) mapTick(2400015) peerID(25) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(25) state(InGameWaitingForOthers) mapAlignTick(-1))
)
153.865 Info MultiplayerManager.cpp:1059: networkTick(14966437) mapTick(2400017) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
153.865 Info MultiplayerManager.cpp:1059: networkTick(14966437) mapTick(2400017) received stateChanged peerID(25) oldState(InGameWaitingForOthers) newState(InGame)
153.957 Info NetworkInputHandler.cpp:728: mapTick(2400024) networkTick(14966443) connecting to player(helpower2).
153.958 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(25)
153.958 Info GameActionHandler.cpp:1945: MapTick(2400024) processed PlayerJoinGame peerID(25) playerIndex(1) mode(connect)
154.779 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2400060) peer(25) testCrc(1872310207) testCrcPeerID(0) currentCrc(-383448003)
154.779 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 1872310207, reference peers = {0}; desynced CRC = 3911519293, desynced peers = {25 (helpower2)}
154.779 Info MultiplayerManager.cpp:912: networkTick(14966492) mapTick(2400069) changing state from(InGame) to(Desynced)
154.894 Info MultiplayerManager.cpp:1059: networkTick(14966498) mapTick(2400069) received stateChanged peerID(25) oldState(InGame) newState(Desynced)
154.894 Info MultiplayerManager.cpp:912: networkTick(14966498) mapTick(2400069) changing state from(Desynced) to(DesyncedAligning)
154.894 Info MultiplayerManager.cpp:1697: networkTick(14966498) mapTick(2400069) starting mapAlign
154.994 Info MultiplayerManager.cpp:1059: networkTick(14966504) mapTick(2400069) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
154.994 Info MultiplayerManager.cpp:1059: networkTick(14966504) mapTick(2400069) received stateChanged peerID(25) oldState(Desynced) newState(DesyncedAligning)
154.994 Info MultiplayerManager.cpp:1631: networkTick(14966504) mapTick(2400069) sending mapAlignAction
155.162 Info MultiplayerManager.cpp:1305: networkTick(14966510) mapTick(2400069) received MapAlignAction from peer(0), mapAlignTick(2400077) appliedTickClosuresCount(10)
155.162 Info MultiplayerManager.cpp:1305: networkTick(14966510) mapTick(2400069) received MapAlignAction from peer(25), mapAlignTick(2400070) appliedTickClosuresCount(0)
155.162 Info MultiplayerManager.cpp:1713: networkTick(14966511) mapTick(2400069) mapAlign finished targetTick(2400077) updating map and running the tasks ...
155.163 Info MultiplayerManager.cpp:1585: networkTick(14966511) mapTick(2400069) peerID(25) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2400077))
((peerID(25) state(DesyncedAligning) mapAlignTick(2400070))
)
155.184 Info MultiplayerManager.cpp:1732: maptick(2400077) crc before applying all ticks: 228174529
155.184 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2400077) lastTickApplied(2400068) referenceMapTick(2400077) networkTick(14966511)
155.185 Info MultiplayerManager.cpp:1740: maptick(2400077) crc after applying all ticks: 228174529
155.185 Info MultiplayerManager.cpp:912: networkTick(14966511) mapTick(2400077) changing state from(DesyncedAligning) to(DesyncedAligned)
155.209 Info MultiplayerManager.cpp:1059: networkTick(14966517) mapTick(2400077) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
155.209 Info MultiplayerManager.cpp:1059: networkTick(14966517) mapTick(2400077) received stateChanged peerID(25) oldState(DesyncedAligning) newState(DesyncedAligned)
155.209 Info MultiplayerManager.cpp:1935: NetworkTick(14966517) reconnecting after map desync.
155.209 Info MultiplayerManager.cpp:2082: NetworkTick(14966517) MapTick(2400077) disconnecting player(1) from the user.
155.211 Info MultiplayerManager.cpp:912: networkTick(14966517) mapTick(2400077) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
155.327 Info MultiplayerManager.cpp:1059: networkTick(14966523) mapTick(2400077) received stateChanged peerID(25) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
156.027 Info MultiplayerManager.cpp:912: networkTick(14966567) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
156.063 Info NetworkInputHandler.cpp:745: mapTick(2400077) networkTick(14966567) disconnecting from player.
156.608 Info MultiplayerManager.cpp:1059: networkTick(14966573) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
156.693 Info MultiplayerManager.cpp:1059: networkTick(14966579) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
157.709 Info MultiplayerManager.cpp:1059: networkTick(14966638) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
157.709 Downloading file C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip (5121989 B, 10183 blocks)
157.712 Info MultiplayerManager.cpp:912: networkTick(14966638) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
157.712 Info NetworkInputHandler.cpp:45: mapTick(2400077) networkTick(14966638) initialized NetworkInputHandler local peer(25).
157.712 Info NetworkInputHandler.cpp:503: expectedMapTick(2400077) adding peer(0).
157.712 Info Synchronizer.cpp:413: NetworkTick(14966638) mapTick(2400077) applying 13 pending tickClosures
157.712 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
157.712 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(25)
157.712 Info MultiplayerManager.cpp:1611: networkTick(14966638) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
157.810 Info MultiplayerManager.cpp:1059: networkTick(14966644) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
162.253 Finished download (4 s, 5.1 MB, 1.1 MB/s)
162.292 Info MultiplayerManager.cpp:1134: networkTick(14966913) mapTick(-1) map download finished creating scenario
162.292 Info MultiplayerManager.cpp:912: networkTick(14966913) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
162.292 Loading map C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip
162.339 Info Scenario.cpp:124: Map version 0.12.29-0
162.381 Info MultiplayerManager.cpp:1059: networkTick(14966919) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
162.481 Info MultiplayerManager.cpp:1059: networkTick(14966925) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
163.175 Info MultiplayerManager.cpp:1874: networkTick(14966964) mapTick(2400077) created desync report(C:/Users\win7\AppData\Roaming\Factorio\archive\desync-report-2016-04-10-14-19-36)
163.175 Info MultiplayerManager.cpp:912: networkTick(14966964) mapTick(2400077) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
163.260 Info MultiplayerManager.cpp:1059: networkTick(14966970) mapTick(2400077) received stateChanged peerID(25) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
163.260 Info MultiplayerManager.cpp:1257: networkTick(14966970) mapTick(2400077) stopping mapAlign
163.260 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
163.260 Info MultiplayerManager.cpp:912: networkTick(14966970) mapTick(2400077) changing state from(InGameWaitingForOthers) to(InGame)
163.260 Info MultiplayerManager.cpp:1585: networkTick(14966970) mapTick(2400077) peerID(25) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(25) state(InGameWaitingForOthers) mapAlignTick(-1))
)
163.334 Info MultiplayerManager.cpp:1059: networkTick(14966976) mapTick(2400078) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
163.334 Info MultiplayerManager.cpp:1059: networkTick(14966976) mapTick(2400078) received stateChanged peerID(25) oldState(InGameWaitingForOthers) newState(InGame)
163.449 Info NetworkInputHandler.cpp:728: mapTick(2400086) networkTick(14966983) connecting to player(helpower2).
163.449 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(25)
163.449 Info GameActionHandler.cpp:1945: MapTick(2400086) processed PlayerJoinGame peerID(25) playerIndex(1) mode(connect)
164.189 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2400120) peer(25) testCrc(-153148915) testCrcPeerID(0) currentCrc(-179423098)
164.189 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 4141818381, reference peers = {0}; desynced CRC = 4115544198, desynced peers = {25 (helpower2)}
164.189 Info MultiplayerManager.cpp:912: networkTick(14967028) mapTick(2400129) changing state from(InGame) to(Desynced)
164.315 Info MultiplayerManager.cpp:1059: networkTick(14967034) mapTick(2400129) received stateChanged peerID(25) oldState(InGame) newState(Desynced)
164.315 Info MultiplayerManager.cpp:912: networkTick(14967034) mapTick(2400129) changing state from(Desynced) to(DesyncedAligning)
164.315 Info MultiplayerManager.cpp:1697: networkTick(14967034) mapTick(2400129) starting mapAlign
164.415 Info MultiplayerManager.cpp:1059: networkTick(14967040) mapTick(2400129) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
164.415 Info MultiplayerManager.cpp:1059: networkTick(14967040) mapTick(2400129) received stateChanged peerID(25) oldState(Desynced) newState(DesyncedAligning)
164.415 Info MultiplayerManager.cpp:1631: networkTick(14967040) mapTick(2400129) sending mapAlignAction
164.515 Info MultiplayerManager.cpp:1305: networkTick(14967046) mapTick(2400129) received MapAlignAction from peer(0), mapAlignTick(2400136) appliedTickClosuresCount(11)
164.515 Info MultiplayerManager.cpp:1305: networkTick(14967046) mapTick(2400129) received MapAlignAction from peer(25), mapAlignTick(2400130) appliedTickClosuresCount(0)
164.515 Info MultiplayerManager.cpp:1713: networkTick(14967047) mapTick(2400129) mapAlign finished targetTick(2400136) updating map and running the tasks ...
164.515 Info MultiplayerManager.cpp:1585: networkTick(14967047) mapTick(2400129) peerID(25) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2400136))
((peerID(25) state(DesyncedAligning) mapAlignTick(2400130))
)
164.535 Info MultiplayerManager.cpp:1732: maptick(2400136) crc before applying all ticks: 1465233872
164.535 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2400136) lastTickApplied(2400127) referenceMapTick(2400136) networkTick(14967047)
164.535 Info MultiplayerManager.cpp:1740: maptick(2400136) crc after applying all ticks: 1465233872
164.535 Info MultiplayerManager.cpp:912: networkTick(14967047) mapTick(2400136) changing state from(DesyncedAligning) to(DesyncedAligned)
164.616 Info MultiplayerManager.cpp:1059: networkTick(14967053) mapTick(2400136) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
164.616 Info MultiplayerManager.cpp:1059: networkTick(14967053) mapTick(2400136) received stateChanged peerID(25) oldState(DesyncedAligning) newState(DesyncedAligned)
164.616 Info MultiplayerManager.cpp:1935: NetworkTick(14967053) reconnecting after map desync.
164.616 Info MultiplayerManager.cpp:2082: NetworkTick(14967053) MapTick(2400136) disconnecting player(1) from the user.
164.619 Info MultiplayerManager.cpp:912: networkTick(14967053) mapTick(2400136) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
164.791 Info MultiplayerManager.cpp:1059: networkTick(14967059) mapTick(2400136) received stateChanged peerID(25) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
165.417 Info MultiplayerManager.cpp:912: networkTick(14967101) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
165.452 Info NetworkInputHandler.cpp:745: mapTick(2400136) networkTick(14967102) disconnecting from player.
166.012 Info MultiplayerManager.cpp:1059: networkTick(14967107) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
166.012 Info MultiplayerManager.cpp:1059: networkTick(14967113) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
166.549 Info MultiplayerManager.cpp:1059: networkTick(14967141) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
166.549 Downloading file C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip (5130249 B, 10200 blocks)
166.552 Info MultiplayerManager.cpp:912: networkTick(14967141) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
166.553 Info NetworkInputHandler.cpp:45: mapTick(2400136) networkTick(14967141) initialized NetworkInputHandler local peer(25).
166.553 Info NetworkInputHandler.cpp:503: expectedMapTick(2400136) adding peer(0).
166.553 Info Synchronizer.cpp:413: NetworkTick(14967141) mapTick(2400136) applying 13 pending tickClosures
166.553 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(0)
166.553 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(25)
166.553 Info MultiplayerManager.cpp:1611: networkTick(14967141) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
166.649 Info MultiplayerManager.cpp:1059: networkTick(14967147) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
171.089 Finished download (4 s, 5.1 MB, 1.1 MB/s)
171.147 Info MultiplayerManager.cpp:1134: networkTick(14967414) mapTick(-1) map download finished creating scenario
171.147 Info MultiplayerManager.cpp:912: networkTick(14967414) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
171.147 Loading map C:/Users\win7\AppData\Roaming\Factorio\temp\mp-download.zip
171.193 Info Scenario.cpp:124: Map version 0.12.29-0
171.219 Info MultiplayerManager.cpp:1059: networkTick(14967420) mapTick(-1) received stateChanged peerID(25) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
171.320 Info MultiplayerManager.cpp:1059: networkTick(14967426) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
172.014 Info MultiplayerManager.cpp:1874: networkTick(14967466) mapTick(2400136) created desync report(C:/Users\win7\AppData\Roaming\Factorio\archive\desync-report-2016-04-10-14-19-45)
172.014 Info MultiplayerManager.cpp:912: networkTick(14967466) mapTick(2400136) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
172.100 Info MultiplayerManager.cpp:1059: networkTick(14967472) mapTick(2400136) received stateChanged peerID(25) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
172.100 Info MultiplayerManager.cpp:1257: networkTick(14967472) mapTick(2400136) stopping mapAlign
172.100 Info MultiplayerManager.cpp:1763: performing map align task (SendPlayerJoinGameAlignTask)
172.100 Info MultiplayerManager.cpp:912: networkTick(14967472) mapTick(2400136) changing state from(InGameWaitingForOthers) to(InGame)
172.100 Info MultiplayerManager.cpp:1585: networkTick(14967472) mapTick(2400136) peerID(25) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(25) state(InGameWaitingForOthers) mapAlignTick(-1))
)
172.232 Info MultiplayerManager.cpp:1059: networkTick(14967478) mapTick(2400140) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
172.232 Info MultiplayerManager.cpp:1059: networkTick(14967478) mapTick(2400140) received stateChanged peerID(25) oldState(InGameWaitingForOthers) newState(InGame)
172.289 Info NetworkInputHandler.cpp:728: mapTick(2400145) networkTick(14967485) connecting to player(helpower2).
172.289 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(25)
172.289 Info GameActionHandler.cpp:1945: MapTick(2400145) processed PlayerJoinGame peerID(25) playerIndex(1) mode(connect)
173.058 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2400180) peer(25) testCrc(-284284986) testCrcPeerID(0) currentCrc(-1874687012)
173.058 Info NetworkInputHandler.cpp:428: Desync specification: Reference CRC = 4010682310, reference peers = {0}; desynced CRC = 2420280284, desynced peers = {25 (helpower2)}
173.058 Info MultiplayerManager.cpp:912: networkTick(14967531) mapTick(2400189) changing state from(InGame) to(Desynced)
173.188 Info MultiplayerManager.cpp:1059: networkTick(14967537) mapTick(2400189) received stateChanged peerID(25) oldState(InGame) newState(Desynced)
173.188 Info MultiplayerManager.cpp:912: networkTick(14967537) mapTick(2400189) changing state from(Desynced) to(DesyncedAligning)
173.188 Info MultiplayerManager.cpp:1697: networkTick(14967537) mapTick(2400189) starting mapAlign
173.288 Info MultiplayerManager.cpp:1059: networkTick(14967543) mapTick(2400189) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
173.288 Info MultiplayerManager.cpp:1059: networkTick(14967543) mapTick(2400189) received stateChanged peerID(25) oldState(Desynced) newState(DesyncedAligning)
173.288 Info MultiplayerManager.cpp:1631: networkTick(14967543) mapTick(2400189) sending mapAlignAction
173.388 Info MultiplayerManager.cpp:1305: networkTick(14967549) mapTick(2400189) received MapAlignAction from peer(0), mapAlignTick(2400196) appliedTickClosuresCount(11)
173.388 Info MultiplayerManager.cpp:1305: networkTick(14967549) mapTick(2400189) received MapAlignAction from peer(25), mapAlignTick(2400190) appliedTickClosuresCount(0)
173.388 Info MultiplayerManager.cpp:1713: networkTick(14967550) mapTick(2400189) mapAlign finished targetTick(2400196) updating map and running the tasks ...
173.389 Info MultiplayerManager.cpp:1585: networkTick(14967550) mapTick(2400189) peerID(25) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2400196))
((peerID(25) state(DesyncedAligning) mapAlignTick(2400190))
)
173.408 Info MultiplayerManager.cpp:1732: maptick(2400196) crc before applying all ticks: -1992638574
173.408 Info NetworkInputHandler.cpp:644: applyAllTickClosures: expectedMapTick(2400196) lastTickApplied(2400187) referenceMapTick(2400196) networkTick(14967550)
173.408 Info MultiplayerManager.cpp:1740: maptick(2400196) crc after applying all ticks: -1992638574
173.408 Info MultiplayerManager.cpp:912: networkTick(14967550) mapTick(2400196) changing state from(DesyncedAligning) to(DesyncedAligned)
173.555 Info MultiplayerManager.cpp:1059: networkTick(14967556) mapTick(2400196) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
173.555 Info MultiplayerManager.cpp:1059: networkTick(14967556) mapTick(2400196) received stateChanged peerID(25) oldState(DesyncedAligning) newState(DesyncedAligned)
173.555 Info MultiplayerManager.cpp:1935: NetworkTick(14967556) reconnecting after map desync.
173.555 Info MultiplayerManager.cpp:2082: NetworkTick(14967556) MapTick(2400196) disconnecting player(1) from the user.
173.558 Info MultiplayerManager.cpp:912: networkTick(14967556) mapTick(2400196) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
173.622 Info MultiplayerManager.cpp:1059: networkTick(14967562) mapTick(2400196) received stateChanged peerID(25) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
174.395 Info MultiplayerManager.cpp:912: networkTick(14967609) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
175.142 Error GameView.cpp:884: Close active window called while game is being saved.
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vbn8ul\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vbn8ul\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vbn8ul\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vbn8ul\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vbn8ul\src\util\crashhandler.cpp (174): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winsig.c (587): raise
f:\dd\vctools\crt\crtw32\misc\abort.c (82): abort
c:\cygwin64\tmp\factorio-vbn8ul\src\gameview.cpp (884): GameView::closeActiveWindow
c:\cygwin64\tmp\factorio-vbn8ul\src\gameview.cpp (284): GameView::unloadControllerView
c:\cygwin64\tmp\factorio-vbn8ul\src\gameview.cpp (251): GameView::unloadGui
c:\cygwin64\tmp\factorio-vbn8ul\src\game.cpp (97): Game::~Game
c:\cygwin64\tmp\factorio-vbn8ul\src\scenario\scenario.cpp (648): Scenario::~Scenario
c:\cygwin64\tmp\factorio-vbn8ul\src\net\multiplayermanager.cpp (546): MultiplayerManager::cleanPostUpdateStructures
c:\cygwin64\tmp\factorio-vbn8ul\src\mainloop.cpp (189): MainLoop::prepare
c:\cygwin64\tmp\factorio-vbn8ul\src\mainloop.cpp (473): MainLoop::tickStep
c:\cygwin64\tmp\factorio-vbn8ul\src\mainloop.cpp (576): MainLoop::run
c:\cygwin64\tmp\factorio-vbn8ul\src\main.cpp (493): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000770B59ED)
00000000770B59ED (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000771EB371)
00000000771EB371 (ntdll): (filename not available): RtlUserThreadStart
182.689 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

Rseding91
Factorio Staff
Factorio Staff
Posts: 13346
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: save and desync

Post by Rseding91 »

The crash should be fixed if you update to 0.12.30 the desync is probably related to the mods you're using. I know for certain that Rail Tanker isn't written correctly to be MP stable. I can't say for sure about the rest.
If you want to get ahold of me I'm almost always on Discord.

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