Info about factorio 0.9.0

Place to get help with not working mods / modding interface.
User avatar
Dysoch
Filter Inserter
Filter Inserter
Posts: 445
Joined: Fri Oct 18, 2013 2:27 pm
Contact:

Info about factorio 0.9.0

Post by Dysoch »

I want to add recipes for metallurgy. But they require double outputs and random output. Some will even require fluids.

Would it be possible to see the data definitions of those things (fluid, random and multiple outputs)?

Would be greatly appreciated ;)

Ps, sorry for short post, at work and quite busy ;)
Creator of:
- DyTech
- DyWorld
- DyWorld-Dynamics
- DyWorld-Dynamics 2
Active since Factorio 0.6
slpwnd
Factorio Staff
Factorio Staff
Posts: 1835
Joined: Sun Feb 03, 2013 2:51 pm
Contact:

Re: Info about factorio 0.9.0

Post by slpwnd »

Multiple recipe outputs is something I am actually programming right now so please wait a bit:) Once I have it working I can post here some example of data definition (or better update it on the wiki).
User avatar
Dysoch
Filter Inserter
Filter Inserter
Posts: 445
Joined: Fri Oct 18, 2013 2:27 pm
Contact:

Re: Info about factorio 0.9.0

Post by Dysoch »

slpwnd wrote:Multiple recipe outputs is something I am actually programming right now so please wait a bit:) Once I have it working I can post here some example of data definition (or better update it on the wiki).
Great, thx. That will allow me to start working on my metallurgy (which is quite extensive when finished ;))
I am happy about fluids (molten metals ;))
Ill wait for it
Creator of:
- DyTech
- DyWorld
- DyWorld-Dynamics
- DyWorld-Dynamics 2
Active since Factorio 0.6
Post Reply

Return to “Modding help”