[12.26] [cube] Crash when in MP game and network disconnects

Things that has been reported already before.
markheloking
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Long Handed Inserter
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[12.26] [cube] Crash when in MP game and network disconnects

Post by markheloking »

Maybe it's related to viewtopic.php?f=7&t=21743 [EDIT] reading through his log it doesn't seem related.

I was playing in a MP game and then my connection got broken up (I was at work so I got the login portal page mid-game). First of course it said <server> not responding, and then it just crashed halfway through waiting for the server to respond.

Code: Select all

   0.003 2016-03-18 11:09:25; Factorio 0.12.26 (Build 17762, win64)
   0.003 Operating system: Windows 7 Service Pack 1
   0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/Mark/AppData/Roaming/Factorio
   0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.027 Available display adapters: 3
   0.027  [0]: \\.\DISPLAY1 - NVIDIA Quadro K1000M  {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.027  [1]: \\.\DISPLAY2 - NVIDIA Quadro K1000M  {0x01, [3840,0], 1680x1050, 32bit, 59Hz}
   0.027  [2]: \\.\DISPLAY3 - NVIDIA Quadro K1000M  {0x01, [1920,0], 1920x1080, 32bit, 59Hz}
   0.028 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.256 Initialised Direct3D:[0] NVIDIA Quadro K1000M ; driver: nvd3dumx.dll 10.18.13.5442
   0.335 Desktop composition is active.
   0.335 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
   0.449 Loading mod core 0.0.0 (data.lua)
   0.454 Loading mod base 0.12.26 (data.lua)
   1.009 Initial atlas bitmap size is 16384
   1.015 Created atlas bitmap 16384x5511
  73.003 Factorio initialised
  83.766 Info Router.cpp:556: Router peerID(65535) shutting down.
  83.771 Info Router.cpp:582: Router state -> Disconnected
  83.771 Joining game 188.165.250.160:34197 at port 34197
  83.771 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
  83.775 Info Router.cpp:582: Router state -> Connecting
  83.777 Info MultiplayerManager.cpp:906: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  83.815 Info Router.cpp:582: Router state -> WaitingForAccept
  83.999 Info Synchronizer.cpp:54: NetworkTick(24526835) initialized Synchronizer local peer(238) latency(12).
  84.000 Info Synchronizer.cpp:500: networkTick(24526835) adding peer(0) success(true).
  84.000 Info Synchronizer.cpp:500: networkTick(24526835) adding peer(237) success(true).
  84.000 Info Router.cpp:582: Router state -> Connected
  84.000 Info Router.cpp:767: ConnectionAccepted ownPeerID(238) nextPeerID(239)
  84.000 Info MultiplayerManager.cpp:906: networkTick(24526835) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
  84.166 Info Router.cpp:779: Received onPeerConnected for already connected peer(238)
  84.450 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
  84.450 Info MultiplayerManager.cpp:1043: networkTick(24526847) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
  84.450 Info MultiplayerManager.cpp:1385: Received peer info for peer(237) username(Daffy).
  84.450 Info MultiplayerManager.cpp:1043: networkTick(24526847) mapTick(-1) received stateChanged peerID(237) oldState(Ready) newState(InGame)
  84.450 Info MultiplayerManager.cpp:1385: Received peer info for peer(238) username(markheloking).
  84.450 Info MultiplayerManager.cpp:1043: networkTick(24526847) mapTick(-1) received stateChanged peerID(238) oldState(Ready) newState(Connecting)
  84.450 Info MultiplayerManager.cpp:1385: Received peer info for peer(238) username(markheloking).
  84.450 Info MultiplayerManager.cpp:1043: networkTick(24526847) mapTick(-1) received stateChanged peerID(238) oldState(Connecting) newState(Connecting)
  84.450 Info MultiplayerManager.cpp:1385: Received peer info for peer(238) username(markheloking).
  84.450 Info MultiplayerManager.cpp:1043: networkTick(24526847) mapTick(-1) received stateChanged peerID(238) oldState(Connecting) newState(Connecting)
  84.450 Info MultiplayerManager.cpp:1043: networkTick(24526847) mapTick(-1) received stateChanged peerID(238) oldState(Connecting) newState(VerifyingConnection)
  84.667 Info MultiplayerManager.cpp:906: networkTick(24526860) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
  84.866 Info MultiplayerManager.cpp:1043: networkTick(24526872) mapTick(-1) received stateChanged peerID(238) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  85.063 Info MultiplayerManager.cpp:1043: networkTick(24526884) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  85.063 Info MultiplayerManager.cpp:1043: networkTick(24526884) mapTick(-1) received stateChanged peerID(237) oldState(InGame) newState(InGameAligning)
  85.483 Info MultiplayerManager.cpp:1043: networkTick(24526909) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  85.483 Info MultiplayerManager.cpp:1043: networkTick(24526909) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  85.483 Info MultiplayerManager.cpp:1043: networkTick(24526909) mapTick(-1) received stateChanged peerID(237) oldState(InGameAligning) newState(InGameAligned)
  85.483 Info MultiplayerManager.cpp:1043: networkTick(24526909) mapTick(-1) received stateChanged peerID(237) oldState(InGameAligned) newState(InGameWaitingForOthers)
  87.284 Info MultiplayerManager.cpp:1043: networkTick(24527017) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  87.284 Downloading file C:/Users\Mark\AppData\Roaming\Factorio\temp\mp-download.zip (13160279 B, 26164 blocks)
  87.286 Info MultiplayerManager.cpp:906: networkTick(24527017) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  87.286 Info NetworkInputHandler.cpp:40: mapTick(21201115) networkTick(24527017) initialized NetworkInputHandler local peer(238).
  87.286 Info NetworkInputHandler.cpp:491: expectedMapTick(21201115) adding peer(0).
  87.286 Info NetworkInputHandler.cpp:491: expectedMapTick(21201115) adding peer(237).
  87.286 Info Synchronizer.cpp:413: NetworkTick(24527017) mapTick(21201115) applying 57 pending tickClosures
  87.286 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  87.286 Info NetworkInputHandler.cpp:570: assigning playerIndex(238) to peer(237)
  87.286 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(238)
  87.286 Info MultiplayerManager.cpp:1583: networkTick(24527017) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  87.484 Info MultiplayerManager.cpp:1043: networkTick(24527029) mapTick(-1) received stateChanged peerID(238) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  87.885 Info TransferTarget.cpp:260: Received transfer block 2230 that we didn't request from peer 0
  90.568 Info TransferTarget.cpp:260: Received transfer block 9510 that we didn't request from peer 0
  90.569 Info TransferTarget.cpp:260: Received transfer block 9511 that we didn't request from peer 0
  90.569 Info TransferTarget.cpp:260: Received transfer block 9512 that we didn't request from peer 0
  90.569 Info TransferTarget.cpp:260: Received transfer block 9513 that we didn't request from peer 0
  90.712 Info TransferTarget.cpp:260: Received transfer block 9789 that we didn't request from peer 0
  92.861 Info TransferTarget.cpp:260: Received transfer block 14072 that we didn't request from peer 0
  92.861 Info TransferTarget.cpp:260: Received transfer block 14073 that we didn't request from peer 0
  92.861 Info TransferTarget.cpp:260: Received transfer block 14074 that we didn't request from peer 0
  92.861 Info TransferTarget.cpp:260: Received transfer block 14075 that we didn't request from peer 0
  92.872 Info TransferTarget.cpp:260: Received transfer block 14093 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14093 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14092 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14091 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14090 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14089 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14088 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14087 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14086 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14085 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14084 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14083 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14082 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14081 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14080 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14079 that we didn't request from peer 0
  92.873 Info TransferTarget.cpp:260: Received transfer block 14078 that we didn't request from peer 0
  92.874 Info TransferTarget.cpp:260: Received transfer block 14077 that we didn't request from peer 0
  92.874 Info TransferTarget.cpp:260: Received transfer block 14076 that we didn't request from peer 0
  99.416 Finished download (12 s, 13 MB, 1.1 MB/s)
  99.485 Info MultiplayerManager.cpp:1118: networkTick(24527736) mapTick(-1) map download finished creating scenario
  99.485 Info MultiplayerManager.cpp:906: networkTick(24527736) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  99.486 Loading map C:/Users\Mark\AppData\Roaming\Factorio\temp\mp-download.zip
  99.518 Info Scenario.cpp:124: Map version 0.12.26-0
  99.636 Info MultiplayerManager.cpp:1043: networkTick(24527748) mapTick(-1) received stateChanged peerID(238) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  99.838 Info MultiplayerManager.cpp:1043: networkTick(24527760) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 100.787 Info MultiplayerManager.cpp:906: networkTick(24527818) mapTick(21201115) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
 101.709 Info MultiplayerManager.cpp:1043: networkTick(24527830) mapTick(21201115) received stateChanged peerID(238) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
 101.709 Info MultiplayerManager.cpp:1231: networkTick(24527830) mapTick(21201115) stopping mapAlign
 101.709 Info MultiplayerManager.cpp:1735: performing map align task (SendPlayerJoinGameAlignTask)
 101.709 Info MultiplayerManager.cpp:906: networkTick(24527830) mapTick(21201115) changing state from(InGameWaitingForOthers) to(InGame)
 101.709 Info MultiplayerManager.cpp:1557: networkTick(24527830) mapTick(21201115) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(237) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(238) state(InGameWaitingForOthers) mapAlignTick(-1))
)
 101.877 Info MultiplayerManager.cpp:1043: networkTick(24527842) mapTick(21201115) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
 101.877 Info MultiplayerManager.cpp:1043: networkTick(24527842) mapTick(21201115) received stateChanged peerID(237) oldState(InGameWaitingForOthers) newState(InGame)
 101.877 Info MultiplayerManager.cpp:1043: networkTick(24527842) mapTick(21201115) received stateChanged peerID(238) oldState(InGameWaitingForOthers) newState(InGame)
 102.116 Info NetworkInputHandler.cpp:712: mapTick(21201130) networkTick(24527854) connecting to player(markheloking).
 102.116 Info NetworkInputHandler.cpp:570: assigning playerIndex(213) to peer(238)
 102.116 Info GameActionHandler.cpp:1943: MapTick(21201130) processed PlayerJoinGame peerID(238) playerIndex(213) mode(connect)
 383.790 Info MultiplayerManager.cpp:1557: networkTick(24544665) mapTick(21217470) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
)
 683.791 Info MultiplayerManager.cpp:1557: networkTick(24562538) mapTick(21235056) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
)
 983.785 Info MultiplayerManager.cpp:1557: networkTick(24580475) mapTick(21252667) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
)
1283.796 Info MultiplayerManager.cpp:1557: networkTick(24598365) mapTick(21269687) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
)
1583.808 Info MultiplayerManager.cpp:1557: networkTick(24616316) mapTick(21286427) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
)
1698.189 Info Router.cpp:799: networkTick(24623149) adding peer(239) address(83.234.245.5:34197) sending connectionAccept(false)
1698.189 Info Synchronizer.cpp:500: networkTick(24623149) adding peer(239) success(true).
1698.522 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
1698.522 Info MultiplayerManager.cpp:1043: networkTick(24623161) mapTick(21293197) received stateChanged peerID(0) oldState(InGame) newState(InGame)
1698.522 Info MultiplayerManager.cpp:1385: Received peer info for peer(237) username(Daffy).
1698.522 Info MultiplayerManager.cpp:1043: networkTick(24623161) mapTick(21293197) received stateChanged peerID(237) oldState(InGame) newState(InGame)
1698.522 Info MultiplayerManager.cpp:1385: Received peer info for peer(238) username(markheloking).
1698.522 Info MultiplayerManager.cpp:1043: networkTick(24623161) mapTick(21293197) received stateChanged peerID(238) oldState(InGame) newState(InGame)
1698.522 Info MultiplayerManager.cpp:1385: Received peer info for peer(239) username(Wejur).
1698.522 Info MultiplayerManager.cpp:1043: networkTick(24623161) mapTick(21293197) received stateChanged peerID(239) oldState(Ready) newState(Connecting)
1698.522 Info NetworkInputHandler.cpp:491: expectedMapTick(21293197) adding peer(239).
1698.522 Info MultiplayerManager.cpp:1385: Received peer info for peer(239) username(Wejur).
1698.522 Info MultiplayerManager.cpp:1043: networkTick(24623161) mapTick(21293197) received stateChanged peerID(239) oldState(Connecting) newState(Connecting)
1698.522 Info MultiplayerManager.cpp:1385: Received peer info for peer(239) username(Wejur).
1698.522 Info MultiplayerManager.cpp:1043: networkTick(24623161) mapTick(21293197) received stateChanged peerID(239) oldState(Connecting) newState(Connecting)
1698.522 Info MultiplayerManager.cpp:1385: Received peer info for peer(239) username(Wejur).
1698.522 Info MultiplayerManager.cpp:1043: networkTick(24623161) mapTick(21293197) received stateChanged peerID(239) oldState(Connecting) newState(Connecting)
1698.522 Info MultiplayerManager.cpp:1043: networkTick(24623161) mapTick(21293197) received stateChanged peerID(239) oldState(Connecting) newState(VerifyingConnection)
1699.172 Info MultiplayerManager.cpp:1043: networkTick(24623186) mapTick(21293198) received stateChanged peerID(239) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
1699.172 Info MultiplayerManager.cpp:906: networkTick(24623186) mapTick(21293198) changing state from(InGame) to(InGameAligning)
1699.172 Info MultiplayerManager.cpp:1669: networkTick(24623186) mapTick(21293198) starting mapAlign
1699.372 Info MultiplayerManager.cpp:1043: networkTick(24623198) mapTick(21293198) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1699.372 Info MultiplayerManager.cpp:1043: networkTick(24623198) mapTick(21293198) received stateChanged peerID(237) oldState(InGame) newState(InGameAligning)
1699.372 Info MultiplayerManager.cpp:1043: networkTick(24623198) mapTick(21293198) received stateChanged peerID(238) oldState(InGame) newState(InGameAligning)
1699.372 Info MultiplayerManager.cpp:1603: networkTick(24623198) mapTick(21293198) sending mapAlignAction
1699.589 Info MultiplayerManager.cpp:1279: networkTick(24623210) mapTick(21293198) received MapAlignAction from peer(0), mapAlignTick(21293199) appliedTickClosuresCount(46)
1699.589 Info MultiplayerManager.cpp:1279: networkTick(24623210) mapTick(21293198) received MapAlignAction from peer(237), mapAlignTick(21293199) appliedTickClosuresCount(46)
1699.589 Info MultiplayerManager.cpp:1279: networkTick(24623210) mapTick(21293198) received MapAlignAction from peer(238), mapAlignTick(21293199) appliedTickClosuresCount(0)
1699.589 Info MultiplayerManager.cpp:1685: networkTick(24623211) mapTick(21293198) mapAlign finished targetTick(21293199) updating map and running the tasks ...
1699.589 Info MultiplayerManager.cpp:1557: networkTick(24623211) mapTick(21293198) peerID(238) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(21293199))
((peerID(237) state(InGameAligning) mapAlignTick(21293199))
((peerID(238) state(InGameAligning) mapAlignTick(21293199))
((peerID(239) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
1699.589 Info NetworkInputHandler.cpp:82: expectedMapTick(21293198) refusing Input Action [213 21293198 OpenCharacterGui] because multiplayer control is not ready
1699.597 Info MultiplayerManager.cpp:1704: maptick(21293199) crc before applying all ticks: 860589491
1699.597 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(21293199) lastTickApplied(21293184) referenceMapTick(21293199) networkTick(24623211)
1699.597 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21293196) inputActions((CloseGui) ) ) for peer(238)
1699.597 Info MultiplayerManager.cpp:1712: maptick(21293199) crc after applying all ticks: 279930425
1699.597 Info MultiplayerManager.cpp:906: networkTick(24623211) mapTick(21293199) changing state from(InGameAligning) to(InGameAligned)
1699.597 Info MultiplayerManager.cpp:906: networkTick(24623211) mapTick(21293199) changing state from(InGameAligned) to(InGameWaitingForOthers)
1699.802 Info MultiplayerManager.cpp:1043: networkTick(24623223) mapTick(21293199) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1699.802 Info MultiplayerManager.cpp:1043: networkTick(24623223) mapTick(21293199) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
1699.802 Info MultiplayerManager.cpp:1043: networkTick(24623223) mapTick(21293199) received stateChanged peerID(237) oldState(InGameAligning) newState(InGameAligned)
1699.802 Info MultiplayerManager.cpp:1043: networkTick(24623223) mapTick(21293199) received stateChanged peerID(237) oldState(InGameAligned) newState(InGameWaitingForOthers)
1699.802 Info MultiplayerManager.cpp:1043: networkTick(24623223) mapTick(21293199) received stateChanged peerID(238) oldState(InGameAligning) newState(InGameAligned)
1699.802 Info MultiplayerManager.cpp:1043: networkTick(24623223) mapTick(21293199) received stateChanged peerID(238) oldState(InGameAligned) newState(InGameWaitingForOthers)
1701.666 Info MultiplayerManager.cpp:1043: networkTick(24623335) mapTick(21293199) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
1701.855 Info MultiplayerManager.cpp:1043: networkTick(24623347) mapTick(21293199) received stateChanged peerID(239) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1721.955 Info MultiplayerManager.cpp:1043: networkTick(24624514) mapTick(21293199) received stateChanged peerID(239) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1722.155 Info MultiplayerManager.cpp:1043: networkTick(24624526) mapTick(21293199) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
1725.916 Info Synchronizer.cpp:444: NetworkTick(24624649) peer(239) drop detection state(100/900).
1726.661 Info MultiplayerManager.cpp:1043: networkTick(24624649) mapTick(21293199) received stateChanged peerID(239) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
1726.661 Info MultiplayerManager.cpp:1231: networkTick(24624649) mapTick(21293199) stopping mapAlign
1726.661 Info MultiplayerManager.cpp:906: networkTick(24624649) mapTick(21293199) changing state from(InGameWaitingForOthers) to(InGame)
1726.661 Info MultiplayerManager.cpp:1557: networkTick(24624649) mapTick(21293199) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(237) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(238) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(239) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1726.889 Info MultiplayerManager.cpp:1043: networkTick(24624661) mapTick(21293213) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1726.889 Info MultiplayerManager.cpp:1043: networkTick(24624661) mapTick(21293213) received stateChanged peerID(237) oldState(InGameWaitingForOthers) newState(InGame)
1726.889 Info MultiplayerManager.cpp:1043: networkTick(24624661) mapTick(21293213) received stateChanged peerID(238) oldState(InGameWaitingForOthers) newState(InGame)
1726.889 Info MultiplayerManager.cpp:1043: networkTick(24624661) mapTick(21293213) received stateChanged peerID(239) oldState(InGameWaitingForOthers) newState(InGame)
1726.922 Info NetworkInputHandler.cpp:570: assigning playerIndex(209) to peer(239)
1726.922 Info GameActionHandler.cpp:1943: MapTick(21293214) processed PlayerJoinGame peerID(239) playerIndex(209) mode(connect)
1883.806 Info MultiplayerManager.cpp:1557: networkTick(24633953) mapTick(21302065) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
((peerID(239) state(InGame) mapAlignTick(-1))
)
2129.698 Info Synchronizer.cpp:444: NetworkTick(24648495) peer(239) drop detection state(100/600).
2131.361 Info Synchronizer.cpp:444: NetworkTick(24648495) peer(239) drop detection state(200/600).
2133.028 Info Synchronizer.cpp:444: NetworkTick(24648495) peer(239) drop detection state(300/600).
2134.899 Info Synchronizer.cpp:444: NetworkTick(24648541) peer(239) drop detection state(100/600).
2183.815 Info MultiplayerManager.cpp:1557: networkTick(24651441) mapTick(21318507) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
((peerID(239) state(InGame) mapAlignTick(-1))
)
2204.789 Info MultiplayerManager.cpp:1429: Disconnect notification for peer (239)
2204.789 Info MultiplayerManager.cpp:993: networkTick(24652678) mapTick(21319659) removing peer(239) dropout(false)
2204.789 Info MultiplayerManager.cpp:906: networkTick(24652678) mapTick(21319659) changing state from(InGame) to(InGameAligning)
2204.789 Info MultiplayerManager.cpp:1669: networkTick(24652678) mapTick(21319659) starting mapAlign
2204.789 Info MultiplayerManager.cpp:1583: networkTick(24652678) mapTick(21319659) adding mapAlignTask(RemovePlayerAlignTask)
2204.989 Info MultiplayerManager.cpp:1043: networkTick(24652690) mapTick(21319659) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2204.989 Info MultiplayerManager.cpp:1043: networkTick(24652690) mapTick(21319659) received stateChanged peerID(237) oldState(InGame) newState(InGameAligning)
2204.989 Info MultiplayerManager.cpp:1043: networkTick(24652690) mapTick(21319659) received stateChanged peerID(238) oldState(InGame) newState(InGameAligning)
2204.989 Info MultiplayerManager.cpp:1043: networkTick(24652690) mapTick(21319659) received stateChanged peerID(239) oldState(InGame) newState(InGameAligning)
2204.989 Info MultiplayerManager.cpp:1603: networkTick(24652690) mapTick(21319659) sending mapAlignAction
2205.356 Info MultiplayerManager.cpp:1279: networkTick(24652702) mapTick(21319659) received MapAlignAction from peer(0), mapAlignTick(21319660) appliedTickClosuresCount(53)
2205.356 Info MultiplayerManager.cpp:1279: networkTick(24652702) mapTick(21319659) received MapAlignAction from peer(237), mapAlignTick(21319658) appliedTickClosuresCount(61)
2205.356 Info MultiplayerManager.cpp:1279: networkTick(24652702) mapTick(21319659) received MapAlignAction from peer(238), mapAlignTick(21319660) appliedTickClosuresCount(0)
2205.356 Info MultiplayerManager.cpp:1279: networkTick(24652702) mapTick(21319659) received MapAlignAction from peer(239), mapAlignTick(21319659) appliedTickClosuresCount(58)
2205.356 Info MultiplayerManager.cpp:1685: networkTick(24652703) mapTick(21319659) mapAlign finished targetTick(21319660) updating map and running the tasks ...
2205.356 Info MultiplayerManager.cpp:1557: networkTick(24652703) mapTick(21319659) peerID(238) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(21319660))
((peerID(237) state(InGameAligning) mapAlignTick(21319658))
((peerID(238) state(InGameAligning) mapAlignTick(21319660))
((peerID(239) state(InGameAligning) mapAlignTick(21319659))
)
2205.363 Info MultiplayerManager.cpp:1704: maptick(21319660) crc before applying all ticks: -117948447
2205.363 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(21319660) lastTickApplied(21319645) referenceMapTick(21319660) networkTick(24652703)
2205.363 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21319646) inputActions((PlayerLeaveGame) ) ) for peer(239)
2205.363 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21319648) inputActions((SelectedEntityChanged) ) ) for peer(238)
2205.363 Info NetworkInputHandler.cpp:515: expectedMapTick(21319660) removing peer(239) success(true).
2205.363 Info GameActionHandler.cpp:1965: MapTick(21319660) processed PlayerLeaveGame peerID(239) playerIndex(209)
2205.364 Info MultiplayerManager.cpp:1712: maptick(21319660) crc after applying all ticks: -1330635364
2205.364 Info MultiplayerManager.cpp:906: networkTick(24652703) mapTick(21319660) changing state from(InGameAligning) to(InGameAligned)
2205.364 Info MultiplayerManager.cpp:906: networkTick(24652703) mapTick(21319660) changing state from(InGameAligned) to(InGameWaitingForOthers)
2205.573 Info MultiplayerManager.cpp:1043: networkTick(24652715) mapTick(21319660) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2205.573 Info MultiplayerManager.cpp:1043: networkTick(24652715) mapTick(21319660) received stateChanged peerID(237) oldState(InGameAligning) newState(InGameAligned)
2205.573 Info MultiplayerManager.cpp:1043: networkTick(24652715) mapTick(21319660) received stateChanged peerID(237) oldState(InGameAligned) newState(InGameWaitingForOthers)
2205.573 Info MultiplayerManager.cpp:1043: networkTick(24652715) mapTick(21319660) received stateChanged peerID(238) oldState(InGameAligning) newState(InGameAligned)
2205.573 Info MultiplayerManager.cpp:1043: networkTick(24652715) mapTick(21319660) received stateChanged peerID(238) oldState(InGameAligned) newState(InGameWaitingForOthers)
2205.573 Info MultiplayerManager.cpp:1043: networkTick(24652715) mapTick(21319660) received stateChanged peerID(239) oldState(InGameAligning) newState(InGameAligned)
2205.573 Info NetworkInputHandler.cpp:491: expectedMapTick(21319660) adding peer(239).
2205.573 Info MultiplayerManager.cpp:1043: networkTick(24652715) mapTick(21319660) received stateChanged peerID(239) oldState(InGameAligned) newState(InGameWaitingForOthers)
2205.782 Info MultiplayerManager.cpp:1043: networkTick(24652727) mapTick(21319660) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
2205.782 Info MultiplayerManager.cpp:1231: networkTick(24652727) mapTick(21319660) stopping mapAlign
2205.782 Info MultiplayerManager.cpp:1735: performing map align task (RemovePlayerAlignTask)
2205.782 Info MultiplayerManager.cpp:1759: networkTick(24652727) mapTick(21319660) finishing removing peer(239) hasPeer(true)
2205.782 Info NetworkInputHandler.cpp:515: expectedMapTick(21319660) removing peer(239) success(true).
2205.782 Info Synchronizer.cpp:516: networkTick(24652727) removing peer(239) success(true).
2205.782 Info MultiplayerManager.cpp:906: networkTick(24652727) mapTick(21319660) changing state from(InGameWaitingForOthers) to(InGame)
2205.782 Info MultiplayerManager.cpp:1557: networkTick(24652727) mapTick(21319660) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(237) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(238) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2205.972 Info MultiplayerManager.cpp:1043: networkTick(24652739) mapTick(21319672) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2205.972 Info MultiplayerManager.cpp:1043: networkTick(24652739) mapTick(21319672) received stateChanged peerID(237) oldState(InGameWaitingForOthers) newState(InGame)
2205.972 Info MultiplayerManager.cpp:1043: networkTick(24652739) mapTick(21319672) received stateChanged peerID(238) oldState(InGameWaitingForOthers) newState(InGame)
2483.814 Info MultiplayerManager.cpp:1557: networkTick(24669289) mapTick(21335966) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
)
2783.823 Info MultiplayerManager.cpp:1557: networkTick(24687214) mapTick(21353571) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
)
2817.350 Info Router.cpp:799: networkTick(24689211) adding peer(240) address(122.151.88.97:34197) sending connectionAccept(false)
2817.350 Info Synchronizer.cpp:500: networkTick(24689211) adding peer(240) success(true).
2818.301 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
2818.301 Info MultiplayerManager.cpp:1043: networkTick(24689223) mapTick(21355565) received stateChanged peerID(0) oldState(InGame) newState(InGame)
2818.301 Info MultiplayerManager.cpp:1385: Received peer info for peer(237) username(Daffy).
2818.301 Info MultiplayerManager.cpp:1043: networkTick(24689223) mapTick(21355565) received stateChanged peerID(237) oldState(InGame) newState(InGame)
2818.301 Info MultiplayerManager.cpp:1385: Received peer info for peer(238) username(markheloking).
2818.301 Info MultiplayerManager.cpp:1043: networkTick(24689223) mapTick(21355565) received stateChanged peerID(238) oldState(InGame) newState(InGame)
2818.301 Info MultiplayerManager.cpp:1385: Received peer info for peer(240) username(DimmerWorld).
2818.301 Info MultiplayerManager.cpp:1043: networkTick(24689223) mapTick(21355565) received stateChanged peerID(240) oldState(Ready) newState(Connecting)
2818.301 Info NetworkInputHandler.cpp:491: expectedMapTick(21355565) adding peer(240).
2818.301 Info MultiplayerManager.cpp:1385: Received peer info for peer(240) username(DimmerWorld).
2818.301 Info MultiplayerManager.cpp:1043: networkTick(24689223) mapTick(21355565) received stateChanged peerID(240) oldState(Connecting) newState(Connecting)
2818.301 Info MultiplayerManager.cpp:1385: Received peer info for peer(240) username(DimmerWorld).
2818.301 Info MultiplayerManager.cpp:1043: networkTick(24689223) mapTick(21355565) received stateChanged peerID(240) oldState(Connecting) newState(Connecting)
2818.301 Info MultiplayerManager.cpp:1385: Received peer info for peer(240) username(DimmerWorld).
2818.301 Info MultiplayerManager.cpp:1043: networkTick(24689223) mapTick(21355565) received stateChanged peerID(240) oldState(Connecting) newState(Connecting)
2818.301 Info MultiplayerManager.cpp:1043: networkTick(24689223) mapTick(21355565) received stateChanged peerID(240) oldState(Connecting) newState(VerifyingConnection)
2819.075 Info MultiplayerManager.cpp:1043: networkTick(24689248) mapTick(21355566) received stateChanged peerID(240) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
2819.076 Info MultiplayerManager.cpp:906: networkTick(24689248) mapTick(21355566) changing state from(InGame) to(InGameAligning)
2819.076 Info MultiplayerManager.cpp:1669: networkTick(24689248) mapTick(21355566) starting mapAlign
2819.659 Info MultiplayerManager.cpp:1043: networkTick(24689260) mapTick(21355566) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2819.660 Info MultiplayerManager.cpp:1043: networkTick(24689260) mapTick(21355566) received stateChanged peerID(237) oldState(InGame) newState(InGameAligning)
2819.660 Info MultiplayerManager.cpp:1043: networkTick(24689260) mapTick(21355566) received stateChanged peerID(238) oldState(InGame) newState(InGameAligning)
2819.660 Info MultiplayerManager.cpp:1603: networkTick(24689260) mapTick(21355566) sending mapAlignAction
2819.860 Info MultiplayerManager.cpp:1279: networkTick(24689272) mapTick(21355566) received MapAlignAction from peer(0), mapAlignTick(21355566) appliedTickClosuresCount(48)
2819.860 Info MultiplayerManager.cpp:1279: networkTick(24689272) mapTick(21355566) received MapAlignAction from peer(237), mapAlignTick(21355567) appliedTickClosuresCount(45)
2819.860 Info MultiplayerManager.cpp:1279: networkTick(24689272) mapTick(21355566) received MapAlignAction from peer(238), mapAlignTick(21355567) appliedTickClosuresCount(0)
2819.860 Info MultiplayerManager.cpp:1685: networkTick(24689273) mapTick(21355566) mapAlign finished targetTick(21355567) updating map and running the tasks ...
2819.860 Info MultiplayerManager.cpp:1557: networkTick(24689273) mapTick(21355566) peerID(238) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(21355566))
((peerID(237) state(InGameAligning) mapAlignTick(21355567))
((peerID(238) state(InGameAligning) mapAlignTick(21355567))
((peerID(240) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
2819.860 Info NetworkInputHandler.cpp:82: expectedMapTick(21355566) refusing Input Action [213 21355566 CursorTransfer] because multiplayer control is not ready
2819.869 Info MultiplayerManager.cpp:1704: maptick(21355567) crc before applying all ticks: 923154071
2819.869 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(21355567) lastTickApplied(21355552) referenceMapTick(21355567) networkTick(24689273)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355556) inputActions((ChangeWalkingState) ) ) for peer(237)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355557) inputActions((ChangeWalkingState) ) ) for peer(237)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355560) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355560) inputActions((CheckCRCHeuristic) ) ) for peer(237)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355560) inputActions((CheckCRCHeuristic) ) ) for peer(238)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355562) inputActions((ChangeWalkingState) ) ) for peer(238)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355563) inputActions((BuildItem) (BuildItem) (ChangeWalkingState) ) ) for peer(237)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355564) inputActions((SelectedEntityChanged) (BuildItem) ) ) for peer(237)
2819.869 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(21355565) inputActions((BuildItem) ) ) for peer(237)
2819.870 Info MultiplayerManager.cpp:1712: maptick(21355567) crc after applying all ticks: 1668549590
2819.870 Info MultiplayerManager.cpp:906: networkTick(24689273) mapTick(21355567) changing state from(InGameAligning) to(InGameAligned)
2819.870 Info MultiplayerManager.cpp:906: networkTick(24689273) mapTick(21355567) changing state from(InGameAligned) to(InGameWaitingForOthers)
2820.193 Info MultiplayerManager.cpp:1043: networkTick(24689285) mapTick(21355567) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2820.193 Info MultiplayerManager.cpp:1043: networkTick(24689285) mapTick(21355567) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
2820.193 Info MultiplayerManager.cpp:1043: networkTick(24689285) mapTick(21355567) received stateChanged peerID(237) oldState(InGameAligning) newState(InGameAligned)
2820.193 Info MultiplayerManager.cpp:1043: networkTick(24689285) mapTick(21355567) received stateChanged peerID(237) oldState(InGameAligned) newState(InGameWaitingForOthers)
2820.193 Info MultiplayerManager.cpp:1043: networkTick(24689285) mapTick(21355567) received stateChanged peerID(238) oldState(InGameAligning) newState(InGameAligned)
2820.193 Info MultiplayerManager.cpp:1043: networkTick(24689285) mapTick(21355567) received stateChanged peerID(238) oldState(InGameAligned) newState(InGameWaitingForOthers)
2822.077 Info MultiplayerManager.cpp:1043: networkTick(24689350) mapTick(21355567) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
2822.310 Info MultiplayerManager.cpp:1043: networkTick(24689362) mapTick(21355567) received stateChanged peerID(240) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
2840.549 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(100/900).
2842.216 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(200/900).
2843.893 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(300/900).
2845.561 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(400/900).
2847.215 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(500/900).
2848.882 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(600/900).
2850.552 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(700/900).
2852.218 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(800/900).
2853.890 Info Synchronizer.cpp:444: NetworkTick(24689853) peer(240) drop detection state(900/900).
2853.915 Info Synchronizer.cpp:590: NetworkTick(24689853) peer(240) peerHeartbeatsEmpty(true) is not responding, dropping.
2854.115 Info MultiplayerManager.cpp:1447: Peer dropout for peer (240) by peer (0) -- removing now
2854.115 Info MultiplayerManager.cpp:993: networkTick(24689865) mapTick(21355567) removing peer(240) dropout(true)
2854.115 Info Synchronizer.cpp:516: networkTick(24689865) removing peer(240) success(false).
2854.115 Info MultiplayerManager.cpp:1583: networkTick(24689865) mapTick(21355567) adding mapAlignTask(RemovePlayerAlignTask)
2854.115 Info MultiplayerManager.cpp:1447: Peer dropout for peer (240) by peer (237) -- removing now
2854.115 Info MultiplayerManager.cpp:1450: Peer dropout detected for not connected peer
2854.115 Info MultiplayerManager.cpp:1447: Peer dropout for peer (240) by peer (238) -- removing now
2854.115 Info MultiplayerManager.cpp:1450: Peer dropout detected for not connected peer
2854.336 Info MultiplayerManager.cpp:1043: networkTick(24689878) mapTick(21355567) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
2854.336 Info MultiplayerManager.cpp:1231: networkTick(24689878) mapTick(21355567) stopping mapAlign
2854.336 Info MultiplayerManager.cpp:1735: performing map align task (RemovePlayerAlignTask)
2854.336 Info MultiplayerManager.cpp:1759: networkTick(24689878) mapTick(21355567) finishing removing peer(240) hasPeer(false)
2854.336 Info NetworkInputHandler.cpp:515: expectedMapTick(21355567) removing peer(240) success(true).
2854.336 Info Synchronizer.cpp:516: networkTick(24689878) removing peer(240) success(false).
2854.336 Info MultiplayerManager.cpp:906: networkTick(24689878) mapTick(21355567) changing state from(InGameWaitingForOthers) to(InGame)
2854.336 Info MultiplayerManager.cpp:1557: networkTick(24689878) mapTick(21355567) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(237) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(238) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2854.532 Info MultiplayerManager.cpp:1043: networkTick(24689890) mapTick(21355579) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2854.532 Info MultiplayerManager.cpp:1043: networkTick(24689890) mapTick(21355579) received stateChanged peerID(237) oldState(InGameWaitingForOthers) newState(InGame)
2854.532 Info MultiplayerManager.cpp:1043: networkTick(24689890) mapTick(21355579) received stateChanged peerID(238) oldState(InGameWaitingForOthers) newState(InGame)
3083.827 Info MultiplayerManager.cpp:1557: networkTick(24703584) mapTick(21368888) peerID(238) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(237) state(InGame) mapAlignTick(-1))
((peerID(238) state(InGame) mapAlignTick(-1))
)
3335.425 Info Synchronizer.cpp:444: NetworkTick(24718508) peer(0) drop detection state(100/600).
3335.425 Info Synchronizer.cpp:444: NetworkTick(24718508) peer(237) drop detection state(100/600).
3337.092 Info Synchronizer.cpp:444: NetworkTick(24718508) peer(0) drop detection state(200/600).
3337.092 Info Synchronizer.cpp:444: NetworkTick(24718508) peer(237) drop detection state(200/600).
3338.125 Warning Thread.cpp:42: Thread exception: Sendto (188.165.250.160:34197) failed: Er is geprobeerd een socketbewerking uit te voeren op een onbereikbare host.
.
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vtnylx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (104): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000772BBC00)
00000000772BBC00 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774BFF88)
00000000774BFF88 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774578C8)
00000000774578C8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077467E8D)
0000000077467E8D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774584CF)
00000000774584CF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007748BAC8)
000000007748BAC8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\addons\primitives\primitives.c (343): al_destroy_index_buffer_for_display
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\addons\primitives\prim_directx.cpp (197): destroy_display_local_data
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\addons\primitives\prim_directx.cpp (227): _al_shutdown_d3d_driver
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\addons\primitives\primitives.c (63): al_shutdown_primitives_addon
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\src\exitfunc.c (92): _al_run_exit_funcs
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\src\system.c (315): al_uninstall_system
f:\dd\vctools\crt\crtw32\startup\crt0dat.c (628): doexit
c:\cygwin64\tmp\factorio-vtnylx\src\util\thread.cpp (46): `Thread::loop'::`1'::catch$1
f:\dd\vctools\crt\crtw32\eh\amd64\handlers.asm (51): _CallSettingFrame
f:\dd\vctools\crt\crtw32\eh\frame.cpp (1281): __CxxCallCatchBlock
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007748B4D1)
000000007748B4D1 (ntdll): (filename not available): RtlRestoreContext
c:\cygwin64\tmp\factorio-vtnylx\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013F3BD813)
000000013F3BD813 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000772359BD)
00000000772359BD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007746A2E1)
000000007746A2E1 (ntdll): (filename not available): RtlUserThreadStart
3342.284 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
The interesting line is:

Code: Select all

3338.125 Warning Thread.cpp:42: Thread exception: Sendto (188.165.250.160:34197) failed: Er is geprobeerd een socketbewerking uit te voeren op een onbereikbare host.
.
Which is dutch and translates to "There has been an attempt to perform a socket operation on an unreachable host", which makes sense because I didn't have internet at that moment anymore so the host was unreachable.

User avatar
cube
Former Staff
Former Staff
Posts: 1111
Joined: Tue Mar 05, 2013 8:14 pm
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Re: [12.26] [cube] Crash when in MP game and network disconnects

Post by cube »

Duplicate of 20078

Loewchen
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Posts: 8969
Joined: Wed Jan 07, 2015 5:53 pm
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Re: [12.26] [cube] Crash when in MP game and network disconnects

Post by Loewchen »

cube wrote:Duplicate of 20078
That is a circular reference FYI.

daniel34
Global Moderator
Global Moderator
Posts: 2761
Joined: Thu Dec 25, 2014 7:30 am
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Re: [12.26] [cube] Crash when in MP game and network disconnects

Post by daniel34 »

Loewchen wrote:
cube wrote:Duplicate of 20078
That is a circular reference FYI.
It's not. This is the duplicate, the linked one is the original and links to these duplicates for further information.
quick links: log file | graphical issues | wiki

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