Mac Unexpected Error during multiplayer

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Nisroc
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Manual Inserter
Posts: 1
Joined: Sat Apr 02, 2016 7:44 am
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Mac Unexpected Error during multiplayer

Post by Nisroc »

I had a problem I'm playing on steam using Mac so every time I join my friend's game it will show unexpected error during map download and when I host it will show unexpected error too after several minute ingame.

Code: Select all

   0.000 2016-04-02 14:44:46; Factorio 0.12.29 (Build 17931, mac, steam)
   0.000 Operating system: Mac OS X 10.11.3
   0.000 Program arguments: "/Users/ellenkolmar/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app" 
   0.000 Read data path: /Users/ellenkolmar/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
   0.000 Write data path: /Users/ellenkolmar/Library/Application Support/factorio
   0.000 Binaries path: /Users/ellenkolmar/Library/Application Support/Steam/steamapps/common
   0.097 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
   0.098 Available display adapters: 1
   0.098  [0]: resolution 1440x900px at [0,0]
   0.098 Create display on adapter 0. Size 1280x720 at position [70, 72].
   1.097 Initialised OpenGL:[0] AMD Radeon HD 6750M OpenGL Engine; driver: 2.1 ATI-1.40.16
   2.847 Loading mod core 0.0.0 (data.lua)
   2.988 Loading mod base 0.12.29 (data.lua)
   6.791 Initial atlas bitmap size is 16384
   6.796 Created atlas bitmap 16384x5513
  74.236 Sprites loaded
  74.237 Loading sounds...
  84.176 Factorio initialised
 125.926 Info Router.cpp:507: Router peerID(65535) shutting down.
 125.926 Info Router.cpp:534: Router state -> Disconnected
 125.927 Joining game 25.30.88.221:34197 at port 34197
 125.927 Info PosixUDPSocket.cpp:34: Opening socket at port 34197
 125.927 Info Router.cpp:534: Router state -> Connecting
 125.928 Info MultiplayerManager.cpp:912: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
 125.977 Info Router.cpp:534: Router state -> WaitingForAccept
 126.234 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56132) closedTick(true) tickClosures((tick(53608) inputActions((SelectedEntityChanged) ) ) (tick(53609) inputActions((SelectedEntityChanged) ) ) ) synchronizerActions((PeerConnect) ) ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.234 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56133) closedTick(true)  ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.234 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56134) closedTick(true) tickClosures((tick(53610) inputActions((SelectedEntityChanged) ) ) (tick(53611) inputActions((SelectedEntityChanged) ) ) ) ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.234 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56135) closedTick(true)  ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.234 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56136) closedTick(true) tickClosures((tick(53612) inputActions((SelectedEntityChanged) ) ) (tick(53613) inputActions((SelectedEntityChanged) ) ) ) ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.234 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56137) closedTick(true)  ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.235 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56138) closedTick(true) tickClosures((tick(53614) inputActions((SelectedEntityChanged) ) ) (tick(53615) inputActions((SelectedEntityChanged) ) ) ) ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.235 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56139) closedTick(true)  ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.243 Info Router.cpp:256: Received message type(Heartbeat) heartbeat(networkTick(56140) closedTick(true) tickClosures((tick(53616) inputActions((SelectedEntityChanged) ) ) (tick(53617) inputActions((SelectedEntityChanged) ) ) ) ) requestsForHeartbeats()  from 25.30.88.221:34197 with invalid session magic (expected 0x011, was 0xa3e).
 126.244 Info Synchronizer.cpp:54: NetworkTick(56147) initialized Synchronizer local peer(4) latency(15).
 126.245 Warning Router.cpp:296: Received relay message from peer (4) when not a server
 126.245 Info Synchronizer.cpp:500: networkTick(56147) adding peer(1) success(true).
 126.245 Warning Router.cpp:296: Received relay message from peer (4) when not a server
 126.245 Info Synchronizer.cpp:500: networkTick(56147) adding peer(2) success(true).
 126.245 Info Router.cpp:534: Router state -> Connected
 126.245 Info Router.cpp:719: ConnectionAccepted ownPeerID(4) nextPeerID(5)
 126.245 Info MultiplayerManager.cpp:912: networkTick(56147) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
 126.314 Info Router.cpp:731: Received onPeerConnected for already connected peer(4)
 126.561 Info MultiplayerManager.cpp:1411: Received peer info for peer(1) username(Si Ganteng).
 126.562 Info MultiplayerManager.cpp:1059: networkTick(56162) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(InGame)
 126.562 Info MultiplayerManager.cpp:1411: Received peer info for peer(2) username(Nutri Sari).
 126.562 Info MultiplayerManager.cpp:1059: networkTick(56162) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(InGame)
 126.562 Info MultiplayerManager.cpp:1411: Received peer info for peer(4) username(Nisroc).
 126.562 Info MultiplayerManager.cpp:1059: networkTick(56162) mapTick(-1) received stateChanged peerID(4) oldState(Ready) newState(Connecting)
 126.562 Info MultiplayerManager.cpp:1411: Received peer info for peer(4) username(Nisroc).
 126.562 Info MultiplayerManager.cpp:1059: networkTick(56162) mapTick(-1) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
 126.562 Info MultiplayerManager.cpp:1411: Received peer info for peer(4) username(Nisroc).
 126.562 Info MultiplayerManager.cpp:1059: networkTick(56162) mapTick(-1) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
 126.562 Info MultiplayerManager.cpp:1059: networkTick(56162) mapTick(-1) received stateChanged peerID(4) oldState(Connecting) newState(VerifyingConnection)
 126.831 Info MultiplayerManager.cpp:912: networkTick(56178) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
 127.078 Info MultiplayerManager.cpp:1059: networkTick(56193) mapTick(-1) received stateChanged peerID(4) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
 127.329 Info MultiplayerManager.cpp:1059: networkTick(56208) mapTick(-1) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
 127.329 Info MultiplayerManager.cpp:1059: networkTick(56208) mapTick(-1) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
 127.830 Info MultiplayerManager.cpp:1059: networkTick(56239) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
 127.830 Info MultiplayerManager.cpp:1059: networkTick(56239) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameSavingMap)
 127.830 Info MultiplayerManager.cpp:1059: networkTick(56239) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
 127.830 Info MultiplayerManager.cpp:1059: networkTick(56239) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameSavingMap)
 128.131 Info MultiplayerManager.cpp:1059: networkTick(56257) mapTick(-1) received stateChanged peerID(1) oldState(InGameSavingMap) newState(InGameSendingMap)
 128.131 Downloading file /Users/ellenkolmar/Library/Application Support/factorio/temp/mp-download.zip (2228667 B, 4431 blocks)
 128.142 Info MultiplayerManager.cpp:912: networkTick(56257) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 128.142 Info NetworkInputHandler.cpp:45: mapTick(53642) networkTick(56257) initialized NetworkInputHandler local peer(4).
 128.143 Info NetworkInputHandler.cpp:503: expectedMapTick(53642) adding peer(1).
 128.143 Info NetworkInputHandler.cpp:503: expectedMapTick(53642) adding peer(2).
 128.143 Info Synchronizer.cpp:413: NetworkTick(56257) mapTick(53642) applying 68 pending tickClosures
 128.143 Info NetworkInputHandler.cpp:582: assigning playerIndex(1) to peer(1)
 128.143 Info NetworkInputHandler.cpp:582: assigning playerIndex(2) to peer(2)
 128.143 Info NetworkInputHandler.cpp:582: assigning playerIndex(65535) to peer(4)
 128.143 Info MultiplayerManager.cpp:1611: networkTick(56257) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
 128.149 Info MultiplayerManager.cpp:1059: networkTick(56258) mapTick(-1) received stateChanged peerID(2) oldState(InGameSavingMap) newState(InGameSendingMap)
 128.149 Info MultiplayerManager.cpp:1372: received mapReadyForDownload - adding download source peerID(2)
 128.164 Warning Thread.cpp:42: Thread exception: Sendto failed: No buffer space available.
Factorio crashed. Generating symbolized stacktrace, please wait ...
 130.132 Warning Logger.cpp:334: Couldn't symbolize stacktrace: (resolving symbol failed: fread)

#0  0x100449149
#1  0x7fff8b902eaa
#2  0x7fff6de6d69b
#3  0x1007ce1e8
#4  0x10077e7a3
#5  0x100238404
#6  0x100151200
#7  0x10015124e
#8  0x1004699ee
#9  0x7fff9a59246b
#10 0x7fff9a59276f
#11 0x100451a19
#12 0x1008de986
#13 0x7fff94827c13
#14 0x7fff94827b90
#15 0x7fff94825375
 130.159 Warning Logger.cpp:334: Couldn't symbolize stacktrace: (resolving symbol failed: fread)

 130.159 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
 138.490 Error Util.cpp:58: Unhandled exception: Sendto failed: No buffer space available
 143.474 Error Router.cpp:329: Unhandled exception: Sendto failed: No buffer space available
Factorio crashed. Generating symbolized stacktrace, please wait ...
 143.587 Warning Logger.cpp:334: Couldn't symbolize stacktrace: (resolving symbol failed: fread)

#0  0x100449149
#1  0x7fff8b902eaa
#2  0x7fff6de674f2
#3  0x7fff9a5916e7
#4  0x10043dd2c
#5  0x10043b21d
#6  0x1008de986
#7  0x7fff94827c13
#8  0x7fff94827b90
#9  0x7fff94825375
 143.619 Warning Logger.cpp:334: Couldn't symbolize stacktrace: (resolving symbol failed: fread)

 143.620 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
 
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