Uninterupted music.
Moderator: ickputzdirwech
Uninterupted music.
The music probably shouldn't pause when technology screen is open. And maybe when game is paused by any means other than escape. It ambient after all.
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.
I also update mods, some of them even work.
Recently I did a mod tutorial.
Re: Uninterupted music.
Funny thing is, that it is already changed the other way around.
Cool suggestion: Eatable MOUSE-pointers.
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Re: Uninterupted music.
There is no need to have an ambiance when nothing happens. When the game is paused, you're between two ingame instants, time is suspended, and so are ambient noises.
Koub - Please consider English is not my native language.
Re: Uninterupted music.
Well the music is distinctively uncorrelated with the happenings of the game as it is. And those 2-3 minutes of continuous composition being split even more by accidental press of 't' seem quite awkward as for me.
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.
I also update mods, some of them even work.
Recently I did a mod tutorial.
Re: Uninterupted music.
You know, that you can change options to stop game in singleplayer after research? Not what you want, but it might help a bit.
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...