Mods not working

Place to get help with not working mods / modding interface.
Dogenut
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Mods not working

Post by Dogenut »

Hello!
This is already looking like LUA code :P
So I have installed 3 mods SupremeWarfare!, Ion cannon, and the endless miner (This is already broken and I know so it is disabled in this issue)
The thing is whenever I try to load a world or create a new map it says (control.lua:[Insert random number since it happens in different lines]:attempt to index global 'game' (a nil value) and it the worst part is it happens to every MOD I n s t a l l e d
Now I would be posting a picture here but since this is my first post I cant post the URL but I'll try to post it in the comments or replies or the feedback inserters.
Also FMM is installed but does not work and it NOT being used in this scenario.

If you are reading this you get a X100 level 1 science packs (I'm poor)
Dogenut
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Re: Mods not working

Post by Dogenut »

http://steamcommunity.com/profiles/7656 ... 4333841026
That is the picture of the error that I promised!
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DaveMcW
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Re: Mods not working

Post by DaveMcW »

The popup tells you which mod is broken. Disable SupremeWarfare to fix it.
Dogenut
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Re: Mods not working

Post by Dogenut »

DaveMcW wrote:The popup tells you which mod is broken. Disable SupremeWarfare to fix it.
Now do I make a bug report about supremewarfare since my issue is now more (partially) fixed!
Koub
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Re: Mods not working

Post by Koub »

If you use Supreme Warfare 1.0.5, be warned that the official mod is slightly outdated. There is an unofficial version of it here :
viewtopic.php?f=120&t=17094
Koub - Please consider English is not my native language.
Dogenut
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Re: Mods not working

Post by Dogenut »

Koub wrote:If you use Supreme Warfare 1.0.5, be warned that the official mod is slightly outdated. There is an unofficial version of it here :
viewtopic.php?f=120&t=17094
Thanks!
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