Anti VP

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devilwarriors
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Anti VP

Post by devilwarriors »

Hi,

Is there a mod that make bitters attack victory pole? or like anything not walled or defended properly.

It's king of boring to play multiplayer and have someone just VP the whole map making bitter irrelevant and easy to manage.
ratchetfreak
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Re: Anti VP

Post by ratchetfreak »

make the poles military structures

That's the way radars are targeted. (I think)
Choumiko
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Re: Anti VP

Post by Choumiko »

Console command:
/c game.map_settings.enemy_expansion.min_player_base_distance = 0

Makes them try and expand to everywhere, ignoring player structures :twisted: Default value is 3 (chunks), in case you want to reset it.
daniel34
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Re: Anti VP

Post by daniel34 »

Although they are called "victory poles" and usually are poles, every other buildable entity in the game also counts as "victory pole", so you would need the biters to also attack belts, train tracks, pipes, ...

See the solution from Choumiko above (but don't tell the other players you changed that setting, let them have their surprise moment :D )
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seronis
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Re: Anti VP

Post by seronis »

Choumiko wrote:Console command:
/c game.map_settings.enemy_expansion.min_player_base_distance = 0
Thank you. Little configurations like these should be in the actual options screen in-game.
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