That's the 0.11 version you've uploaded there.Thunder_Child wrote:Factorio 12.0.26 seems to have changed energy required to have to be more than .001, changed it to .01.
It lacks any kind of migration script and doesn't hook into player research.
That's the 0.11 version you've uploaded there.Thunder_Child wrote:Factorio 12.0.26 seems to have changed energy required to have to be more than .001, changed it to .01.
GotLag wrote:That's the 0.11 version you've uploaded there.Thunder_Child wrote:Factorio 12.0.26 seems to have changed energy required to have to be more than .001, changed it to .01.
It lacks any kind of migration script and doesn't hook into player research.
He is the actual author. And you uploaded an outdated version; there is nothing to "pretty up" as the mod is working fine.Thunder_Child wrote:I'll leave it for the actual author to pretty it up, I just wanted side inserters to work.
GotLag wrote:I suppose it's at least partly my fault for resetting version numbers to 1.0.0 when I remade this mod for 0.12.
the FactorioMods site is good for finding mods but you should always use the Forums to download the latest and greatest versions of mods.Thunder_Child wrote:GotLag wrote:I suppose it's at least partly my fault for resetting version numbers to 1.0.0 when I remade this mod for 0.12.
I got it from the factoriomods site, didn't know you had made a fixed version. Lets just pretend this never happened
But it doesn't, the arrows show the opposite direction of where the item is moving from and to.GotLag wrote:The arrow is showing where the item is moved from and to, not the direction the arm rotates while holding the item (the two are opposites). So, for a left inserter, the item comes in the bottom side of the inserter and goes out the left, and thus the icon is an arrow curving to the left.
Well, arrows on icons work well if you think of the regular inserters as having a straight line pointing up. As for the remark on inserters, I like to think all inserters would appreciate some recognition once and a while, they work day in and day out moving your items hoping that your defenses are good enough to protect themselves from the biters outside.orzelek wrote:But why you are interested how inserter roatates anyway?
You want to move an item.. not to be the inserter
Current arrows on icons work very well.
Well glad at least someone else see's it, you can leave the icon's as they are but I really feel their names should be switched around.seronis wrote:The names are absolutely backwards / incorrect. But there are other mods that do the same job and arent named incorrectly.