I found also a crash which probably is the same issue as the one reported on Github by Zegnat. As this issue is not tagged oon which version it occured i'm not totally sure.
This happened while shooting an enemy chest:
Code: Select all
Error while running the event handler: __advanced-logistics-system__/control.lua:447: attempt to index local 'chests' (a nil value)
You can fix this easily by adding checks like so:
Code: Select all
local chests = global.normalChests[force]
if chests then
...
end