Game Crash on 12.28 / Steam

This subforum contains all the issues which we already resolved.
trampi
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Mar 23, 2016 5:17 pm
Contact:

Game Crash on 12.28 / Steam

Post by trampi »

Game crashed while removing a small power pole which was placed on iron ore.

Code: Select all

   0.003 2016-03-23 15:44:37; Factorio 0.12.28 (Build 17913, win64, steam)
   0.003 Operating system: Windows 7 Service Pack 1
   0.003 Program arguments: "H:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: H:/SteamLibrary/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/trampi/AppData/Roaming/Factorio
   0.003 Binaries path: H:/SteamLibrary/steamapps/common/Factorio/bin
   0.069 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
   0.070 Available display adapters: 1
   0.070  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 770 {0x05, [0,0], 1920x1200, 32bit, 59Hz}
   0.070 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.184 Initialised Direct3D:[0] NVIDIA GeForce GTX 770; driver: nvd3dumx.dll 10.18.13.6451
   0.231 Desktop composition is active.
   0.366 Loading mod core 0.0.0 (data.lua)
   0.383 Loading mod base 0.12.28 (data.lua)
  25.209 Initial atlas bitmap size is 16384
  25.212 Created atlas bitmap 16384x5509
  31.908 Sprites loaded
  32.079 Loading sounds...
  34.167 Factorio initialised
 166.331 Loading map C:/Users\trampi\AppData\Roaming\Factorio\saves\2.zip
 166.588 Info Scenario.cpp:124: Map version 0.12.26-0
4684.940 Loading map C:/Users\trampi\AppData\Roaming\Factorio\saves\_autosave3.zip
4685.043 Info Scenario.cpp:124: Map version 0.12.28-1
4919.438 Applying migration: Base Mod: 2016-03-05_Factorio_0.12.26.lua
4920.149 Info Scenario.cpp:124: Map version 0.12.28-1
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-eqppjn\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-eqppjn\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-eqppjn\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-eqppjn\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-eqppjn\src\util\crashhandler.cpp (174): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\thread.c (259): _callthreadstart$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776B8BBD)
00000000776B8BBD (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776A875F)
00000000776A875F (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776DD348)
00000000776DD348 (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 0000014052D86000)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 0000014052D86000)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 0000014052D86000)
0000014052D86000 ((module-name not available)): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-eqppjn\src\gui\entitybutton.cpp (58): EntityButton::draw
c:\cygwin64\tmp\factorio-eqppjn\src\gui\entitybutton.cpp (117): EntityButton::paintComponent
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1293): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1305): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1305): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\gui.cpp (1025): agui::Gui::render
c:\cygwin64\tmp\factorio-eqppjn\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-eqppjn\src\mainloop.cpp (222): MainLoop::prepare
c:\cygwin64\tmp\factorio-eqppjn\src\mainloop.cpp (473): MainLoop::tickStep
c:\cygwin64\tmp\factorio-eqppjn\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-eqppjn\src\main.cpp (493): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774859ED)
00000000774859ED (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776BB371)
00000000776BB371 (ntdll): (filename not available): RtlUserThreadStart
8969.602 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
kovarex
Factorio Staff
Factorio Staff
Posts: 8298
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: Game Crash on 12.28 / Steam

Post by kovarex »

Thank you for the report, the bug is fixed in the 0.12.29 (should be released today).
Post Reply

Return to “Resolved Problems and Bugs”