[0.12.24] [kovarex] Broken replay

This subforum contains all the issues which we already resolved.
DevilXD
Fast Inserter
Fast Inserter
Posts: 213
Joined: Tue Aug 12, 2014 10:47 am
Contact:

[0.12.24] [kovarex] Broken replay

Post by DevilXD »

I was playing yesterday with a friend, we started together a new game. Today I was watching a replay of it and noticed that my character didn't put coal into the first boiler, and in result the science lab was using science packs without power. I'm attaching a save, the bug is located just before halfway point of entire replay - after that point I got stuck with 17 Coal in hand. I used Ctrl+click to put coal into a boiler if that matters.

https://www.dropbox.com/s/bm91n4tjkmeut ... i.zip?dl=1
kovarex
Factorio Staff
Factorio Staff
Posts: 8298
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.12.24] [kovarex] Broken replay

Post by kovarex »

Hello, I would need the complete mod folder to be able to see the replay.

From the description it really seems weird, as if the replay is broken, it would just stop the replay on error, that the map is different.
posila
Former Staff
Former Staff
Posts: 5448
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.12.24] [kovarex] Broken replay

Post by posila »

kovarex wrote:From the description it really seems weird, as if the replay is broken, it would just stop the replay on error, that the map is different.
MP replays don't do CRC checks. I don't think MP replays are fully supported in 0.12.
DevilXD
Fast Inserter
Fast Inserter
Posts: 213
Joined: Tue Aug 12, 2014 10:47 am
Contact:

Re: [0.12.24] [kovarex] Broken replay

Post by DevilXD »

kovarex wrote:Hello, I would need the complete mod folder to be able to see the replay.

From the description it really seems weird, as if the replay is broken, it would just stop the replay on error, that the map is different.
Delivered: https://www.dropbox.com/s/i8nefz394rtpr ... x.zip?dl=1

There is a part at like 4/10 of the replay. when I put the coal into the boiler but it gets stuck in my hand, couple minutes later we check the electric network and it shows that it works, and even later our laboratory works, it uses research packs and makes progress while still indicating that it has no power. Hope I described it well enough :)
kovarex
Factorio Staff
Factorio Staff
Posts: 8298
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.12.24] [kovarex] Broken replay

Post by kovarex »

posila wrote:
kovarex wrote:From the description it really seems weird, as if the replay is broken, it would just stop the replay on error, that the map is different.
MP replays don't do CRC checks. I don't think MP replays are fully supported in 0.12.
Yes, that is true, I added task to add crc checks to multiplayer replays to 0.13
kovarex
Factorio Staff
Factorio Staff
Posts: 8298
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.12.24] [kovarex] Broken replay

Post by kovarex »

CRC's are now saved in the replay in multiplayer so it should be fixed for 0.14
Post Reply

Return to “Resolved Problems and Bugs”