
TL;DR: https://www.youtube.com/watch?v=yVMu6lQCkU0
In case the video link is broken in any way, the video is of an industrial "picker" machine that is above a belt in a factory. It is picking up differently-denominated poker chips and organising the chips into piles of the same denomination in pre-defined spaces next to the belt.
If this were to be implemented (mod or base-game), it would probably be simplest to implement as an expensive 3x3 "frame" with an overhead smart inserter. The logic required would be along the lines of multiple sources and destinations, along with item filters for those sources/destinations. I'm not sure if the game already supports the concept of building a second item "on top of" one or more an existing items.
I suspect the main place where this would be awesome is with moving of items where you can't (or don't want to) use bots, such as at train stations.