EXISTING
Aircraft_1.0.3
CORE-DyTech-Core_1.3.3
EvoGUI_0.4.10
FARL_0.4.41
Larger Inventory_1.0.0
MAIN-DyTech-Machine_1.1.2
MAIN-DyTech-Power_1.1.5
MAIN-DyTech-War_1.1.3
Minable Rock_0.0.2
RailTanker_1.1.2
TheFatController_0.3.18
Warehousing_0.0.5
Wind_Turbine_0.2.4
YARM_0.7.12
advanced-logistics-system_0.2.12
blueprint-string_2.2.0
gravestone-mod_1.0.3
greenhouse_0.1.0
magnet_1.3.3
mod-list.json
nixie-tubes_0.1.8
rso-mod_1.4.7
tree_collision_health_0.1.0
PROPOSED:
Autofill
Flare Stack (http://www.factoriomods.com/mods/flare-stack)
Yuoki Industries (download URL needed)
Better Vehicle Control (viewtopic.php?f=92&t=17942)
Research Queue (viewtopic.php?f=92&t=17219&start=50)
Pocket Repair (viewtopic.php?f=92&t=19242)
Displaying Range of Turrets (viewtopic.php?f=92&t=14783)
Autocar (https://github.com/diphtherial/factorio-autocar)
Autolaunch (viewtopic.php?f=92&t=18482)
Smarter Circuitry (viewtopic.php?f=91&t=14824)
Train Outposts (viewtopic.php?f=94&t=17750)
SignPosts (viewtopic.php?f=93&t=14921&p=101041)
Diesel Generator (http://www.factoriomods.com/mods/diesel-generator)
Flow Control (viewtopic.php?f=93&t=20645)
Uranium power (viewtopic.php?f=64&t=9502)
Force Fields (viewtopic.php?f=93&t=6862&start=50)
Teleporter (viewtopic.php?f=93&t=13886) (May not work well in MP but we can try)
Comments: Terra_Incognito: Signposts are not as useful as they look and the last time I tried using them they gave errors in multiplayer