Circuits per minuteDailyFrankPeter wrote:I keep saying that! Make that^ the endgame, but for that to work the devs would have to introduce some criteria by which one factory is better than another. Like in Simcity it was how much money a city makes or how much people it attracts. The keywords are "competition" and/or "achievement".MalcolmCooks wrote: where my factory exists for the sole purpose of existing, so I can make refinements, improve the way it functions, ect.
I put a post in suggestions about real-world economics stats, but any other goal to compete towards would do.
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