Turret properties
Turret properties
Can we get access to "damage-dealt" or "kills" turret properties? E.g. in control.lua i want to do some actions, when kills of certain turret reach certain value.
Can scripts read an entity (turret) Kills and Damage dealt
Can a script read a turrets Kill count and Damage dealt total? I was thinking of scripting a turret that would level up with experience.
Re: Turret properties
Merged topics, and because I don't think this is currently possible moved to Modding interface requests.
Re: Turret properties
Ye, idea was to make turret rank system. Is it possible, that developers will add method in API?
Re: Turret properties
I can add those properties for 0.13.
If you want to get ahold of me I'm almost always on Discord.
Re: Turret properties
It would be great, thanks!