[Mods|0.12.35|US] MP Dedicated Server (TEMP OFFLINE)

Arrange meetings with other people to play MP, announce your servers.
Terra_Incognito
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by Terra_Incognito »

Uranium power could probably be easily added to the current map. It will spawn 2 types of ore. The production chain is fairly long and complex.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by devilwarriors »

Dytech is scary..

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roy7
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by roy7 »

Terra_Incognito wrote:Uranium power could probably be easily added to the current map. It will spawn 2 types of ore. The production chain is fairly long and complex.
Map is fun and going well, I'd rather not mess with it. ;) Next world, Uranium Power + the new Treefarm 3 (performance problems fixed).
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by Robot721 »

P.A2B here. This has been my first time playing modded Factorio and its absolutely awesome. Dytech is the bomb.

However.... starting last night I have been able to connect to it. I checked and no one else is playing; I current get that desync error and it keeps doing that over and over, so I am unable to connect (at least for more than 5 seconds). Not sure what is causing this.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by devilwarriors »

Robot721 wrote:P.A2B here. This has been my first time playing modded Factorio and its absolutely awesome. Dytech is the bomb.

However.... starting last night I have been able to connect to it. I checked and no one else is playing; I current get that desync error and it keeps doing that over and over, so I am unable to connect (at least for more than 5 seconds). Not sure what is causing this.
me and IKCharlie are also getting desync in loop and been trying to play for the last few hours. I just been able to connect and not get desync but charlie is still getting them.

mcDance is not answering on steam so if you can restart the server Tetryon, that would be nice.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by devilwarriors »

we are able to play now (for 15 mins at least). We think it might be treefarm since I upgraded the farm last night. Can we update it to 0.3.2? .. they fixed the migration bug, so it should upgrade without problem.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by NoPantsMcDance »

Updated treefarm. Give it a try.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by Robot721 »

Where would I be able to get the new treefarm? I found this but it didn't seem to do it:

http://www.mediafire.com/download/kc9kp ... _0.3.2.zip
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by NoPantsMcDance »

If anyone is interested in becoming an admin please fill out this application viewtopic.php?f=53&t=21537
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by NoPantsMcDance »

Robot721 wrote:Where would I be able to get the new treefarm? I found this but it didn't seem to do it:

http://www.mediafire.com/download/kc9kp ... _0.3.2.zip
Download the modpack again or head here https://github.com/Blu3wolf/Treefarm-Lite/releases
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by Robot721 »

NoPantsMcDance wrote:
Robot721 wrote:Where would I be able to get the new treefarm? I found this but it didn't seem to do it:

http://www.mediafire.com/download/kc9kp ... _0.3.2.zip
Download the modpack again or head here https://github.com/Blu3wolf/Treefarm-Lite/releases
Thanks. And yeah, it doesn't seem to fix the problem my friend. I mean.... if we need to restart the server, I have no issue with it. The beginning phases of building are my favorite part, personally.

What do you guys think?
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by NoPantsMcDance »

Give it another join real quick.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by IKCharlie »

Robot721, join TS man!
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by roy7 »

NoPantsMcDance wrote:Updated treefarm. Give it a try.
If it still doesn't work you might want to go back to my prior Treefarm-Lite version. It was ported by Buggi (who did the Dytech port we're playing) specifically for use with Dytech. I wouldn't feel comfortable throwing the new Treefarm in there which is why i didn't suggest it except for future maps.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by NoPantsMcDance »

roy7 wrote:
NoPantsMcDance wrote:Updated treefarm. Give it a try.
If it still doesn't work you might want to go back to my prior Treefarm-Lite version. It was ported by Buggi (who did the Dytech port we're playing) specifically for use with Dytech. I wouldn't feel comfortable throwing the new Treefarm in there which is why i didn't suggest it except for future maps.
It's just removed for now.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by devilwarriors »

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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by Robot721 »

I would have joined over the last couple days, but I can't avoid the desync error anymore. Roy can correct me if I'm wrong, but I believe he is having the same issues.
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by Terra_Incognito »

Robot721 wrote:I would have joined over the last couple days, but I can't avoid the desync error anymore. Roy can correct me if I'm wrong, but I believe he is having the same issues.
I got rolling desyncs so I got tetryon to remove the moduleinserter mod which had been throwing lots of errors and it seems to have solved the issue for me. Maybe you could try again?
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Re: [Mods|0.12.26|US] MP Dedicated Server

Post by tetryon »

We're drawing to the end of the current map (even though research isn't complete and a rocket isn't launched). Time to draw up what you want for the next map. So Map Exchange String (or seed and/or settings) and mods ... who wants what? :)

(For mods.. let's try to stick with stable ones - too many desyncs are driving people away).
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Re: [Mods|0.12.27|US] MP Dedicated Server

Post by NoPantsMcDance »

Updated to 0.12.27
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