The log suggests i managed to click exactly when an autosave should have happened.
Mod gui was from TheFatController
Log
Code: Select all
0.002 2016-03-10 21:10:46; Factorio 0.12.26 (Build 17762, win64)
0.002 Operating system: Windows 7 Service Pack 1
0.002 Program arguments: "I:\Factorio_0.12.0\bin\x64\Factorio.exe"
0.002 Read data path: I:/Factorio_0.12.0/data
0.002 Write data path: I:/Factorio_0.12.0
0.002 Binaries path: I:/Factorio_0.12.0/bin
0.019 Available display adapters: 2
0.020 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 570 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
0.020 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 570 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.020 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.094 Initialised Direct3D:[1] NVIDIA GeForce GTX 570 ; driver: nvd3dumx.dll 10.18.13.6175
0.142 Desktop composition is active.
0.142 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 0]
0.314 Loading mod core 0.0.0 (data.lua)
0.318 Loading mod base 0.12.26 (data.lua)
0.420 Loading mod AutoTrash 0.0.53 (data.lua)
0.487 Loading mod color-coding 1.0.7 (data.lua)
0.572 Loading mod Concrete_Lamppost 0.1.0 (data.lua)
0.648 Loading mod EvoGUI 0.4.11 (data.lua)
0.723 Loading mod filtered-deconstruction-planner 0.3.4 (data.lua)
0.811 Loading mod fluid-barrel 1.0.0 (data.lua)
0.882 Loading mod Foreman 0.1.1 (data.lua)
0.959 Loading mod ModuleInserter 0.1.31 (data.lua)
1.052 Loading mod rso-mod 1.0.3 (data.lua)
1.125 Loading mod SmallFixes 0.1.1 (data.lua)
1.202 Loading mod Squeak Through 1.0.0 (data.lua)
1.279 Loading mod test-mode 0.12.10 (data.lua)
1.371 Loading mod TheFatController 0.3.23 (data.lua)
1.443 Loading mod YARM 0.7.16 (data.lua)
1.516 Loading mod RailTanker 1.1.3 (data.lua)
1.601 Loading mod Uplink Station 0.1.2 (data.lua)
1.711 Loading mod FARL 0.5.17 (data.lua)
1.788 Loading mod Orbital Ion Cannon 1.0.9 (data.lua)
1.867 Loading mod SmartTrains 0.3.73 (data.lua)
1.953 Loading mod test-mode 0.12.10 (data-updates.lua)
2.054 Loading mod FARL 0.5.17 (data-updates.lua)
2.136 Loading mod Orbital Ion Cannon 1.0.9 (data-updates.lua)
2.221 Loading mod SmartTrains 0.3.73 (data-updates.lua)
2.320 Loading mod AutoTrash 0.0.53 (data-final-fixes.lua)
2.404 Loading mod filtered-deconstruction-planner 0.3.4 (data-final-fixes.lua)
2.525 Loading mod ModuleInserter 0.1.31 (data-final-fixes.lua)
2.625 Loading mod SmallFixes 0.1.1 (data-final-fixes.lua)
2.737 Loading mod test-mode 0.12.10 (data-final-fixes.lua)
2.871 Loading mod FARL 0.5.17 (data-final-fixes.lua)
5.120 Initial atlas bitmap size is 16384
5.180 Created atlas bitmap 16384x16376
10.951 Created atlas bitmap 16384x727
33.938 Info Updater.cpp:752: Downloading https://www.factorio.com/updater/get-available-versions?username=Choumiko&token=<private>&apiVersion=2
34.956 0 packages available to download (experimental updates enabled).
35.027 Factorio initialised
38.960 Loading map I:/Factorio_0.12.0\saves\mega1 - Kopiea.zip
38.991 Info Scenario.cpp:124: Map version 0.12.26-0
570.928 Verbose Scenario.cpp:515: Saving game as I:/Factorio_0.12.0\saves/_autosave2
911.823 Verbose Scenario.cpp:515: Saving game as I:/Factorio_0.12.0\saves/_autosave3
1248.994 Verbose Scenario.cpp:515: Saving game as I:/Factorio_0.12.0\saves/_autosave4
1248.995 Error GameView.cpp:874: Close active window called while game is being saved.
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-cjhs1v\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-cjhs1v\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-cjhs1v\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-cjhs1v\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-cjhs1v\src\util\crashhandler.cpp (153): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winsig.c (587): raise
f:\dd\vctools\crt\crtw32\misc\abort.c (82): abort
c:\cygwin64\tmp\factorio-cjhs1v\src\gameview.cpp (874): GameView::closeActiveWindow
c:\cygwin64\tmp\factorio-cjhs1v\src\gameview.cpp (284): GameView::unloadControllerView
c:\cygwin64\tmp\factorio-cjhs1v\src\game.cpp (252): Game::prepareRender
c:\cygwin64\tmp\factorio-cjhs1v\src\mainloop.cpp (221): MainLoop::prepare
c:\cygwin64\tmp\factorio-cjhs1v\src\mainloop.cpp (473): MainLoop::tickStep
c:\cygwin64\tmp\factorio-cjhs1v\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-cjhs1v\src\main.cpp (477): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077AD59ED)
0000000077AD59ED (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C0B371)
0000000077C0B371 (ntdll): (filename not available): RtlUserThreadStart
1297.208 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.