I'm not sure what is triggering it, but it keeps reoccurring on this map.
After reaching a certain point in the game, usually when the train is running, the game will autosave and then crash to desktop.
I try loading that save or the previous save, a similar? crash-on-load occurs.
Attached are logs and the save game. Let me know if there's anything else you need!
[STEAM][0.12.26] Crash on autosave, and load game
[STEAM][0.12.26] Crash on autosave, and load game
- Attachments
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- _autosave2.zip
- The save in question
- (1.78 MiB) Downloaded 64 times
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- factorio-current.log
- When the crash occurred when trying to load.
- (6.85 KiB) Downloaded 67 times
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- factorio-previous.log
- When the crash happened while attempting to autosave.
- (4.35 KiB) Downloaded 66 times
Re: [STEAM][0.12.26] Crash on autosave, and load game
There was a bug in 0.12.25 making saves for New Hope 2 (the train level) unplayable which was fixed for 0.12.26, but you need to restart that level on 0.12.26 for it to work.
FactorioBot in Version 0.12.26 wrote: Bugfixes
- Fixed the corrupted level 2 of the New hope campaign, that was producing corrupted saves. If you are already playing this level, you have to start it over, I'm sorry for the trouble.
Re: [STEAM][0.12.26] Crash on autosave, and load game
Well Daniel, I didn't give that answer because :
The map was created with 0.12.26 ... And I still have been unable to understand how to use properly the real debug info below in the log
.
Code: Select all
26.166 Info Scenario.cpp:124: Map version 0.12.26-0
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Koub - Please consider English is not my native language.
Re: [STEAM][0.12.26] Crash on autosave, and load game
I'm pretty sure it's this one as the stacktrace matches with the other cases:Koub wrote:Well Daniel, I didn't give that answer because :The map was created with 0.12.26 ... And I still have been unable to understand how to use properly the real debug info below in the logCode: Select all
26.166 Info Scenario.cpp:124: Map version 0.12.26-0
.
Log
I usually look for particular lines in the stacktrace that stand out in these cases and are not in other stacktraces. The train ones in this example, or (gameoverlayrenderer64): (filename not available): OverlayHookD3D3 for the MSI Afterburner problem. It's probably easier for a programmer who is used to read stack traces ![Smile :)](./images/smilies/icon_e_smile.gif)
Map version 0.12.26 doesn't indicate that it was created in that version, only that it was last saved in that version.
Re: [STEAM][0.12.26] Crash on autosave, and load game
It could happen to somebody - to be able to load corrupted save, but the game state is still corrupted, so it will produce corrupted saves again.
@scytrin: You have to start the level from the beginning, as daniel said. I am sorry![Sad :(](./images/smilies/icon_e_sad.gif)
Duplicate: viewtopic.php?f=7&t=20865
@scytrin: You have to start the level from the beginning, as daniel said. I am sorry
![Sad :(](./images/smilies/icon_e_sad.gif)
Duplicate: viewtopic.php?f=7&t=20865