crash beim laden

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Malsomalso
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Posts: 1
Joined: Mon Mar 07, 2016 8:16 pm
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crash beim laden

Post by Malsomalso »

das spiel ist abgestürzt. Jetzt kann ich keinen Spielstand mehr laden. Bekomme nur ein Fehlermeldung.

Hier der log:
0.001 2016-03-07 21:04:26; Factorio 0.12.26 (Build 17762, win64)
0.001 Operating system: Windows 10
0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Olli/AppData/Roaming/Factorio
0.001 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.013 Available display adapters: 1
0.013 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x80005, [0,0], 6006x1080, 32bit, 60Hz}
0.013 Create display on adapter 0. Size 1280x720 at position [2353, 162].
0.077 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvd3dumx.dll 10.18.13.6200
0.119 Desktop composition is active.
0.119 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 255]
0.166 Loading mod core 0.0.0 (data.lua)
0.167 Loading mod base 0.12.26 (data.lua)
0.456 Initial atlas bitmap size is 16384
0.458 Created atlas bitmap 16384x5511
18.810 Factorio initialised
26.638 Loading map C:/Users\Olli\AppData\Roaming\Factorio\saves\_autosave3.zip
26.670 Info Scenario.cpp:124: Map version 0.12.26-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vtnylx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (104): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5E502CE)
00007FF8D5E502CE (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D89E8CD2)
00007FF8D89E8CD2 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D89D4296)
00007FF8D89D4296 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D89E666D)
00007FF8D89E666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D8963C00)
00007FF8D8963C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D89E577A)
00007FF8D89E577A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (315): Train::handleBlocksRegistration
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (349): Train::destroy
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (333): Train::~Train
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF770F60F04)
00007FF770F60F04 (Factorio): (filename not available): Train::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-vtnylx\src\rail\trainmanager.cpp (201): TrainManager::~TrainManager
c:\cygwin64\tmp\factorio-vtnylx\src\map\map.cpp (760): Map::~Map
c:\cygwin64\tmp\factorio-vtnylx\src\scenario\scenario.cpp (652): Scenario::~Scenario
c:\program files (x86)\microsoft visual studio 12.0\vc\include\memory (1447): std::unique_ptr<Scenario,std::default_delete<Scenario> >::~unique_ptr<Scenario,std::default_delete<Scenario> >
f:\dd\vctools\crt\crtw32\eh\amd64\handlers.asm (51): _CallSettingFrame
f:\dd\vctools\crt\crtw32\eh\frame.cpp (1080): __FrameUnwindToState
f:\dd\vctools\crt\crtw32\eh\amd64\trnsctrl.cpp (158): __FrameUnwindToEmptyState
f:\dd\vctools\crt\crtw32\eh\frame.cpp (397): __InternalCxxFrameHandler
f:\dd\vctools\crt\crtw32\eh\amd64\trnsctrl.cpp (195): __CxxFrameHandler3
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D89E66ED)
00007FF8D89E66ED (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D896458C)
00007FF8D896458C (ntdll): (filename not available): RtlUnwindEx
f:\dd\vctools\crt\crtw32\eh\amd64\trnsctrl.cpp (483): _UnwindNestedFrames
f:\dd\vctools\crt\crtw32\eh\frame.cpp (1224): CatchIt
f:\dd\vctools\crt\crtw32\eh\frame.cpp (689): FindHandler
f:\dd\vctools\crt\crtw32\eh\frame.cpp (448): __InternalCxxFrameHandler
f:\dd\vctools\crt\crtw32\eh\amd64\trnsctrl.cpp (195): __CxxFrameHandler3
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D89E666D)
00007FF8D89E666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D8963C00)
00007FF8D8963C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D89621C4)
00007FF8D89621C4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5E0A1C8)
00007FF8D5E0A1C8 (KERNELBASE): (filename not available): RaiseException
f:\dd\vctools\crt\crtw32\eh\throw.cpp (154): _CxxThrowException
c:\cygwin64\tmp\factorio-vtnylx\src\util\targetdeserialiser.cpp (15): TargetDeserialiser::getTarget
c:\cygwin64\tmp\factorio-vtnylx\src\util\targetdeserialiser.cpp (52): TargetDeserialiser::loadRegisteredReferences
c:\cygwin64\tmp\factorio-vtnylx\src\map\map.cpp (592): Map::setupEntities
c:\cygwin64\tmp\factorio-vtnylx\src\scenario\scenario.cpp (188): Scenario::loadFactory
c:\cygwin64\tmp\factorio-vtnylx\src\scenario\parallelscenarioloader.cpp (66): ParallelScenarioLoader::doLoad
c:\boost_1_58_0\boost\thread\detail\thread.hpp (117): boost::detail::thread_data<boost::_bi::bind_t<void,void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManager * __ptr64,bool),boost::_bi::list6<boost::_bi::value<ParallelScenarioLoader * __ptr64>,boost::_bi::value<MapDeserialiser * __ptr64>,boost::_bi::value<enum InputType>,boost::_bi::value<InputHandler * __ptr64>,boost::_bi::value<MultiplayerManager * __ptr64>,boost::_bi::value<bool> > > >::run
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF77113D813)
00007FF77113D813 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D86C2D92)
00007FF8D86C2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D8959F64)
00007FF8D8959F64 (ntdll): (filename not available): RtlUserThreadStart
27.263 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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Smarty
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Posts: 816
Joined: Sat Oct 04, 2014 5:00 pm
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Re: crash beim laden

Post by Smarty »

The forum rules say:

The language in this forum is English.
There are those exceptions:
A) if you are not able to write English. This can be only a one-time exception.
B) you can write in two languages, the second is the translation into English.
C) in the Translation-board.
D) the Multiplayer board when searching explicitly for players in that language.


In other words: It is ok to write in your native language here, if you are searching for players in your language. :)




You probably started the savegame with 0.12.25. There was a bug making saves for New Hope 2 unplayable which was fixed for 0.12.26, but you need to restart that level on 0.12.26 for it to work.
FactorioBot in Version 0.12.26 wrote: Bugfixes
  • Fixed the corrupted level 2 of the New hope campaign, that was producing corrupted saves. If you are already playing this level, you have to start it over, I'm sorry for the trouble.
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