[0.8.2] Map bug (unintended blocking)

This subforum contains all the issues which we already resolved.
Tami
Fast Inserter
Fast Inserter
Posts: 157
Joined: Tue Nov 19, 2013 11:29 am
Contact:

[0.8.2] Map bug (unintended blocking)

Post by Tami »

Look at this Screenshot? What do you see? Right, there is nothing wrong with it. But there are several movement collisions there.

The white marked dots are blocked squares. There are few morem but its hard to search them because the debug function dont give informations about it.

Download the savegame and try it by yourself ;)
Attachments
WrongBlocking.rar
(1.49 MiB) Downloaded 162 times
falseBlocking.jpg
falseBlocking.jpg (442.87 KiB) Viewed 1065 times
kovarex
Factorio Staff
Factorio Staff
Posts: 8298
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.8.2] Map bug (unintended blocking)

Post by kovarex »

Thanks for the report!
This is caused by the tile corrections algorithm not updating the tile collision masks (It will get auto fixed when you save/load the game).
Fixed for 0.8.3.
Post Reply

Return to “Resolved Problems and Bugs”