It is just so, that the community doesn't want to have a survival game.
Related Lists
In my opinion food makes only sense in this game, if you can save it. Therefore you need clearly somthing like a "central place":
viewtopic.php?f=80&t=191 Throne room / Command center, camera and bots remote control
viewtopic.php?f=80&t=22919 Decorations / Headquarters / Home / Houseing
Suggestions
viewtopic.php?f=80&t=154 producing food
viewtopic.php?f=80&t=163 producing food (herbalism)
viewtopic.php?f=6&t=368 Fishery
viewtopic.php?f=6&t=17630 Hunger
viewtopic.php?f=6&t=18076 More endgame contect "Food milk processing"
viewtopic.php?f=6&t=20525 Farming Idea/Suggestion
viewtopic.php?f=6&t=22481 Bio-based chemical feedstocks
viewtopic.php?f=6&t=26989 FOOD! (very comprehensive)
viewtopic.php?f=6&t=28731 Inserters pick up fish
viewtopic.php?f=6&t=34871 Farming
viewtopic.php?f=6&t=35128 Keeping fish alive / placing fish in water
viewtopic.php?f=6&t=35638 Terraforming: Green planet
viewtopic.php?f=6&t=38772 More survival requirements
viewtopic.php?f=6&t=41524 Fish
viewtopic.php?f=6&t=47823 Food and sleep?
viewtopic.php?f=6&t=49492 Fish Ponds
From viewtopic.php?f=6&t=34871&p=217140#p216958
There's a huge number of mods that do this already
* https://mods.factorio.com/mods/TheSAguy/Bio_Industries
* https://mods.factorio.com/mods/Arch666A ... processing
* https://mods.factorio.com/mods/kaueNP/NPUtils
* https://mods.factorio.com/mods/SlopppyE ... ng/BioTech
* https://mods.factorio.com/mods/rasby/BioTech-Extended
* https://mods.factorio.com/mods/kij336/cook
* https://mods.factorio.com/mods/Blu3wolf/Treefarm-Lite
* https://mods.factorio.com/mods/LukeM/TreeSaplings
* https://mods.factorio.com/mods/The_Evil_Pickle/Arborium
* https://mods.factorio.com/mods/JJtJJ/TreeSeeds
* etc...
Related:
viewtopic.php?f=80&t=262 Water as limited ressource
viewtopic.php?f=6&t=7407 Pacifying agent - alternative to peaceful mode. (algae farm)
viewtopic.php?f=6&t=20852 Toilet
viewtopic.php?f=80&t=14638 Producing food / Herbalism / Health / Eat and Drink