workaround is working well. But still a bug somewerefregate84 wrote:
2/ An other bug : when a delete a gun-wagon, the gun is not delete on game.
Put the war-wagon back and try to take it again
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Moderators: McGuten, odin_spain
workaround is working well. But still a bug somewerefregate84 wrote:
2/ An other bug : when a delete a gun-wagon, the gun is not delete on game.
Put the war-wagon back and try to take it again
Yes, and i dont know how to fix it, i can try to put it in center but its impossiblefregate84 wrote:One other graphic bug. turret are not in the middle of the wagon :
Code: Select all
1.811 Error Util.cpp:49: File __5dim_decoration__/graphics/icon/concrete2A.png not found
I will fix it tomorrow (i expect it)Creat wrote:I've first tried 5dims a few days ago and am loving it so far.
There is an issue with the "Extra speed [left|right] inserter": They are listed fine in the crafting menu and toolbar/inventory, but as soon as you picke them up or place them into the world, the tooltip turns into "Unknown key: entity-name.5d-...". There is a similar issue with the pollution module, which always shows this error though. I've put up an Imgur-Album of those two issues.
Then I have a question about the progression: It seems there's been an oversight with the side-inserters, as all technologies (Side inserters 1 - 3) require only 10 red science packs. With the other Inserter-technologies they additionally require green (level 2 and 3) and blue science (level 3 only). The fact that i's only 10 science packs also seems a bit low to be honest, especially for levels 2 and 3.
I was really confused there for a while why I had extra-speed side inserters, but not extra-speed "anything else" inserters
Otherwise thanks for a great mod!
daniel34 wrote:Error when starting Factorio with the 5dim pack I downloaded from the website right now:The letter in the filename in the mod zip is lowercase (concrete2a.png), the other concrete... files are fine. The error occurs only in the zip file, if you extract it it works, although it's still mislabeled in the folder (tried on windows 7).Code: Select all
1.811 Error Util.cpp:49: File __5dim_decoration__/graphics/icon/concrete2A.png not found
Ringkeeper wrote:i downloaded the core and the trains module today, so latest version but i also get the same error (entity_prototype) as posted before in the moment i stop the train with the turret in reach of enemies.
Screenshot with the error:
http://imgur.com/gRieGCT
*edit* has nothing to do with the enemies. Loaded the game and drove a bit , stoped, drove, stoped and after 3. stop it crashed.
*edit2* laser worked now for some time until the waggon got destroyed by the aliens:
http://imgur.com/ghyqZXE
File __5dim_decoration__/graphics/icon/concrete2A.png not found
You need redownload pack (or just decoration mod)naidis wrote:the 5dim_decoration_2.1.0.zip was updated but the mod pack is not.
people who download mod packs still have this error.File __5dim_decoration__/graphics/icon/concrete2A.png not found
*edit - I re-downloaded the latest pack today in case I had missed an update and I am still getting the same issues.**2.839 Error Util.cpp:49: Error in assignID, item with name 'electric-pole-large-rail' does not exist.
2.865 Error Util.cpp:49: Error in assignID, item with name 'electric-pole-rail' does not exist.
Can you send me save.zip and mod folder?mikestuart30 wrote:Hi 5Dimm team
I have used your mod pack before and everything went great. Since the new Steam release I updated the mod pack but now when I try to launch it the 5Dimm trains keeps crashing the mod load on startup. Some of the errors are shown below. Everything works fine when I take that mod out.
*edit - I re-downloaded the latest pack today in case I had missed an update and I am still getting the same issues.**2.839 Error Util.cpp:49: Error in assignID, item with name 'electric-pole-large-rail' does not exist.
2.865 Error Util.cpp:49: Error in assignID, item with name 'electric-pole-rail' does not exist.
I cant give a save game as I cant get in with the 5dimm trains mod in the mod folder. I have uploaded a copy of my mods to my onedrive - link belowMcGuten wrote:Can you send me save.zip and mod folder?mikestuart30 wrote:Hi 5Dimm team
I have used your mod pack before and everything went great. Since the new Steam release I updated the mod pack but now when I try to launch it the 5Dimm trains keeps crashing the mod load on startup. Some of the errors are shown below. Everything works fine when I take that mod out.
*edit - I re-downloaded the latest pack today in case I had missed an update and I am still getting the same issues.**2.839 Error Util.cpp:49: Error in assignID, item with name 'electric-pole-large-rail' does not exist.
2.865 Error Util.cpp:49: Error in assignID, item with name 'electric-pole-rail' does not exist.
I can play without problems
Looks like the problem is in FARL's data-final-fixes.lua file. I was got similar error.mikestuart30 wrote:Hi 5Dimm team
I have used your mod pack before and everything went great. Since the new Steam release I updated the mod pack but now when I try to launch it the 5Dimm trains keeps crashing the mod load on startup. Some of the errors are shown below. Everything works fine when I take that mod out.
*edit - I re-downloaded the latest pack today in case I had missed an update and I am still getting the same issues.**2.839 Error Util.cpp:49: Error in assignID, item with name 'electric-pole-large-rail' does not exist.
2.865 Error Util.cpp:49: Error in assignID, item with name 'electric-pole-rail' does not exist.
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for _, ent in pairs(data.raw["electric-pole"]) do
if ent.maximum_wire_distance and ent.maximum_wire_distance > 0 and not vanilla[ent.name] then
table.insert(metarecipe.ingredients, {ent.name, ent.maximum_wire_distance*10})
end
end
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local dimpoles = {["electric-pole-trans"]=true, ["electric-pole-rail"]=true, ["electric-pole-large-rail"]=true}
for _, ent in pairs(data.raw["electric-pole"]) do
if not dimpoles[ent.name] and ent.maximum_wire_distance and ent.maximum_wire_distance > 0 and not vanilla[ent.name] then
table.insert(metarecipe.ingredients, {ent.name, ent.maximum_wire_distance*10})
end
end