[mod 0.12.20] Dynamic energy

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monty
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[mod 0.12.20] Dynamic energy

Post by monty »

Type: Mod
Name: Dynamic energy
Description: This is a mod that expands the control over the power production and transfer by allowing player to use dynamic boilers and turbines.
License: Public domain
Version: 0.0.1
Release: 25-02-2016
Tested-With-Factorio-Version: 0.12.20
Category: Crafting,energy
Tags: energy, boiler, turbines, MECHANICAL ENERGY
Download-Url:
dynamic_energy_0.0.1.rar
(7.12 MiB) Downloaded 292 times
LONG DESCRIPTION
Detailed DESCRIPTION
Mod Basics

Mod details : Plz visit the summery before reading these segments for greater ease of understanding.Aimed for those who want to know how mod works.
Basic Functioning
working principle


Summery
Full set in action
ToDo
Side note
Thanks

VERSION HISTORY
Declaration
LICENSE
Last edited by monty on Thu Mar 03, 2016 7:31 pm, edited 2 times in total.
monty
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Re: [mod 0.12.20] Dynamic energy

Post by monty »

Because of the image restrictions , the graph of performance is being placed here.
Turbines
Boilers
Megamin
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Re: [mod 0.12.20] Dynamic energy

Post by Megamin »

Hello, I totally love the idea of this mod, but I find it hard to use due to all names missing (the same way as one of the screeshots in OP - "Unknown key: <whatever name>" ), or am I missing some dependency?
monty
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Re: [mod 0.12.20] Dynamic energy

Post by monty »

Firstly @Megamin

They dont have any dependency,as all my mods are stand alone.
But it should not do that, i have used it, and its showing the names properly.
I am re-uploading it anyway.If it still persists,then i request you to ask someone with more experience, as i am new to this stuff.
image
i am glad you like it.
Megamin
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Re: [mod 0.12.20] Dynamic energy

Post by Megamin »

@monty
Edit: I've checked up mod contents, and locale/en/denergy.cfg file seems very underpopulated/human unfriendly to me (below, empty lines trimmed). I've tried to put readable names after "="s , populated couple of technology names in corresponding section and it got fixed missing keys for me (for said entries, of course). Could you please add these names (and maybe descriptions too) to the mod?

Code: Select all

[fluid-name]
de-mech-force=machanical-force
de-pwater=pressurised-water
de-steam=steam

[item-name]
w-cel=w-cel
w-cam=w-cam
salt=salt

[entity-name]
dg-turbine-l=dg-turbine-l
dg-turbine-m=dg-turbine-m
dg-turbine-h=dg-turbine-h
dg-turbine-vh=dg-turbine-vh
dg-boiler-l=dg-boiler-l
dg-boiler-m=dg-boiler-m
dg-boiler-h=dg-boiler-h
dg-boiler-vh=dg-boiler-vh
dg-emotor-s=emotor-s
dg-gearassembly=gearassembly
dg-generator=small-generator

[recipe-name]
de-mech-force-trans=transferevergy
de-steam = steam
de-pwater = pressurised-water
de-mech-force = machanical-force

[technology-name]
monty
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Re: [mod 0.12.20] Dynamic energy

Post by monty »

Hi,
If anyone has any remark or review , please share it.

I have made these mod to add upon other mods, and enhance the game play. But for some time, i will be discontinuing from the posts.
During this time please share your views.Anyone who finds anything that needs changing, please go ahead and do so.Also feel free to develop upon them.

They might have some issues ,due to the rush to share them(i had very small amount of time to make them), but they have all been tried, so they can be worked with.

I hope you all enjoy them.
See you again after a while.

Bye
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Dariel92
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Re: [mod 0.12.20] Dynamic energy

Post by Dariel92 »

Ru: Я пробовал запустить игру с этим модом, но после запуска он даже в списке активных модов не появился. Пробовал и на версии 0.12.30 и на версии 0.12.21
EN: I tried to run the game with this mod, but after starting it even in the list of active mods has not appeared. Tried and on version 0.12.30 and version 0.12.21
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