
Enemy bases should have a limit, because that is inposible to kill
It obiously have been generated by going quite far, but not much.
Nah I didnt change anything other than setting the resources to be a bit higher, i left the spawns normal >.>ficolas wrote:Maybe when creating the map you made creeper base spawning high? I dont think that amound of bases is normal.
I agree, I would be perfectly fine with having my map look like that if it wasnt for the fact each little hive spawns 2 or 3 biters the second they move away from it. if there was some sort of spawn limitation in place such large bases would be incredibly difficult, but at least possible to overtake.ssilk wrote:No, as already mentioned in the last weeks I had the same problems. Not THAT massive but also unbeatable, because locked without resources, and the resources are defeated by the natives. Played with defaults.
I mean it's ok, to have that much, but there should be a way (or better two or three) to fight them or make peace.